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-rw-r--r--src/xine-engine/demux.c12
-rw-r--r--src/xine-engine/spu_decoder.h27
-rw-r--r--src/xine-engine/video_decoder.c39
3 files changed, 76 insertions, 2 deletions
diff --git a/src/xine-engine/demux.c b/src/xine-engine/demux.c
index 716b4e974..0708d3e51 100644
--- a/src/xine-engine/demux.c
+++ b/src/xine-engine/demux.c
@@ -20,7 +20,7 @@
* Demuxer helper functions
* hide some xine engine details from demuxers and reduce code duplication
*
- * $Id: demux.c,v 1.47 2004/03/03 20:09:16 mroi Exp $
+ * $Id: demux.c,v 1.48 2004/04/07 18:10:20 valtri Exp $
*/
@@ -93,6 +93,11 @@ void _x_demux_flush_engine (xine_stream_t *stream) {
_x_demux_control_headers_done (stream);
if (stream->video_out) {
+ video_overlay_manager_t *ovl = stream->video_out->get_overlay_manager(stream->video_out);
+ ovl->flush_events(ovl);
+ }
+
+ if (stream->video_out) {
stream->video_out->flush(stream->video_out);
stream->video_out->set_property(stream->video_out, VO_PROP_DISCARD_FRAMES, 0);
}
@@ -144,6 +149,9 @@ void _x_demux_control_headers_done (xine_stream_t *stream) {
header_count_audio = 0;
}
+ /* we use demux_action_pending to wake up sleeping spu decoders */
+ stream->demux_action_pending = 1;
+
buf = stream->video_fifo->buffer_pool_alloc (stream->video_fifo);
buf->type = BUF_CONTROL_HEADERS_DONE;
stream->video_fifo->put (stream->video_fifo, buf);
@@ -168,6 +176,8 @@ void _x_demux_control_headers_done (xine_stream_t *stream) {
pthread_cond_timedwait (&stream->counter_changed, &stream->counter_lock, &ts);
}
+ stream->demux_action_pending = 0;
+
lprintf ("headers processed.\n");
pthread_mutex_unlock (&stream->counter_lock);
diff --git a/src/xine-engine/spu_decoder.h b/src/xine-engine/spu_decoder.h
index d4bd691f1..24afd745b 100644
--- a/src/xine-engine/spu_decoder.h
+++ b/src/xine-engine/spu_decoder.h
@@ -114,4 +114,31 @@ struct spu_decoder_s {
void *node; /* used by plugin loader */
};
+
+/* SPU decoders differ from video and audio decoders in one significant
+ * way: unlike audio and video, SPU streams are not continuous;
+ * this results in another difference, programmers have to consider:
+ * while both audio and video decoders are automatically blocked in
+ * their get_buffer()/get_frame() methods when the output cannot take
+ * any more data, this does not work for SPU, because it could take
+ * minutes before the next free slot becomes available and we must not
+ * block the decoder thread for that long;
+ * therefore, we provide a convenience function for SPU decoders which
+ * implements a wait until a timestamp sufficiently close to the VPTS
+ * of the next SPU is reached, but the waiting will end before that,
+ * if some outside condition requires us to release the decoder thread
+ * to other tasks;
+ * if this functions returns with 1, noone needs the decoder thread and
+ * you may continue waiting; if it returns 0, finish whatever you are
+ * doing and return;
+ * the usual pattern for SPU decoders is this:
+ *
+ * do {
+ * spu = prepare_spu();
+ * int thread_vacant = _x_spu_decoder_sleep(this->stream, spu->vpts);
+ * int success = process_spu(spu);
+ * } while (!success && thread_vacant);
+ */
+int _x_spu_decoder_sleep(xine_stream_t *, int64_t next_spu_vpts);
+
#endif /* HAVE_SPUDEC_H */
diff --git a/src/xine-engine/video_decoder.c b/src/xine-engine/video_decoder.c
index e02838f48..a783cc497 100644
--- a/src/xine-engine/video_decoder.c
+++ b/src/xine-engine/video_decoder.c
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
- * $Id: video_decoder.c,v 1.145 2004/03/28 19:51:56 mroi Exp $
+ * $Id: video_decoder.c,v 1.146 2004/04/07 18:10:21 valtri Exp $
*
*/
@@ -58,6 +58,43 @@ static void update_spu_decoder (xine_stream_t *stream, int type) {
return ;
}
+int _x_spu_decoder_sleep(xine_stream_t *stream, int64_t next_spu_vpts)
+{
+ int64_t time, wait;
+ int thread_vacant = 1;
+
+ /* we wait until one second before the next SPU is due */
+ next_spu_vpts -= 90000;
+
+ do {
+ if (next_spu_vpts)
+ time = stream->xine->clock->get_current_time(stream->xine->clock);
+ else
+ time = 0;
+
+ /* wait in pieces of one half second */
+ if (next_spu_vpts - time < 90000/2)
+ wait = next_spu_vpts - time;
+ else
+ wait = 90000/2;
+
+ if (wait > 0) xine_usec_sleep(wait * 11);
+
+ if (stream->xine->port_ticket->ticket_revoked)
+ stream->xine->port_ticket->renew(stream->xine->port_ticket, 0);
+
+ /* we have to return if video out calls for the decoder */
+ if (stream->video_fifo->first)
+ thread_vacant = (stream->video_fifo->first->type != BUF_CONTROL_FLUSH_DECODER);
+ /* we have to return if the demuxer needs us to release a buffer */
+ if (thread_vacant)
+ thread_vacant = !stream->demux_action_pending;
+
+ } while (wait == 90000/2 && thread_vacant);
+
+ return thread_vacant;
+}
+
static void *video_decoder_loop (void *stream_gen) {
buf_element_t *buf;