diff options
Diffstat (limited to 'win32/source/main.cpp')
-rw-r--r-- | win32/source/main.cpp | 387 |
1 files changed, 203 insertions, 184 deletions
diff --git a/win32/source/main.cpp b/win32/source/main.cpp index f57cc2713..c53175a97 100644 --- a/win32/source/main.cpp +++ b/win32/source/main.cpp @@ -1,184 +1,203 @@ -/*
- * Copyright (C) 2000-2001 the xine project
- *
- * This file is part of xine for win32 video player.
- *
- * xine is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * xine is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- *
- * Xine win32 UI
- * by Matthew Grooms <elon@altavista.com>
- */
-
-#include "xineui.h"
-#include "common.h"
-
-#include <fcntl.h>
-#include <io.h>
-
-#define MAX_CONSOLE_LINES 1000
-
-gGui_t *gGui;
-
-void RedirectIOToConsole()
-{
- int hConHandle;
- long lStdHandle;
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
-
- // allocate a console for this app
- AllocConsole();
-
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
- &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
- coninfo.dwSize);
-
- // redirect unbuffered STDOUT to the console
- lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stdout = *fp;
- setvbuf( stdout, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDIN to the console
- lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "r" );
- *stdin = *fp;
- setvbuf( stdin, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDERR to the console
- lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stderr = *fp;
- setvbuf( stderr, NULL, _IONBF, 0 );
-
- // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
- // point to console as well
- /*ios::sync_with_stdio();*/
-}
-
-int WINAPI WinMain( HINSTANCE hinst, HINSTANCE hprevinst, LPSTR cmdline, int ncmdshow )
-{
- XINE_UI xine_ui;
-
-
-#if !defined (__MINGW32__)
- /* We only need the output window for MSVC */
- RedirectIOToConsole();
-#endif
-
- // prepair our mrl(s) and add them
- // to our playlist
-
- char * next_mrl = cmdline;
- while( next_mrl )
- {
- char temp_mrl[ 1024 ];
- memset( temp_mrl, 0, sizeof( temp_mrl ) );
-
- if( *next_mrl == 0 )
- break;
-
- if( *next_mrl == ' ' )
- {
- next_mrl++;
- continue;
- }
-
- if( *next_mrl == '\"' )
- {
- strcpy( temp_mrl, next_mrl + 1 );
-
- char * end_mrl = strchr( temp_mrl, '\"' );
- if( end_mrl )
- {
- *end_mrl = 0;
- next_mrl = end_mrl + 1;
- }
- else
- next_mrl = 0;
- }
- else
- {
- strcpy( temp_mrl, next_mrl );
-
- char * end_mrl = strchr( temp_mrl, ' ' );
- if( end_mrl )
- {
- *end_mrl = 0;
- next_mrl = end_mrl + 1;
- }
- else
- next_mrl = 0;
- }
-
- char * back_slash = strrchr( temp_mrl, '\\' );
- char * fore_slash = strrchr( temp_mrl, '/' );
- char * last_slash = 0;
-
- if( back_slash > temp_mrl )
- if( *( back_slash - 1 ) == ':' )
- back_slash = 0;
-
- if( back_slash > fore_slash )
- last_slash = back_slash;
- else
- last_slash = fore_slash;
-
- if( last_slash )
- xine_ui.PlaylistAdd( last_slash + 1, temp_mrl, 0 );
- else
- xine_ui.PlaylistAdd( temp_mrl, temp_mrl, 0 );
- }
-
- // initialize common control tools
-
- InitCommonControls();
-
- // init gui
-
- if( !xine_ui.InitGui( hinst ) )
- return 1;
-
- // init libxine
-
- if( !xine_ui.InitXine() )
- return 1;
-
- // start playback
-
- if( xine_ui.playcount )
- xine_ui.Play( 0 );
-
-
- // start the message loop.
-
- MSG msg;
-
- while( GetMessage( &msg, ( HWND ) NULL, 0, 0 ) )
- {
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
-
- // return the exit code to Windows.
-
- return msg.wParam;
-}
+/* + * Copyright (C) 2000-2001 the xine project + * + * This file is part of xine for win32 video player. + * + * xine is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * xine is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA + * + * Xine win32 UI + * by Matthew Grooms <elon@altavista.com> + */ + +#include "xineui.h" +#include "common.h" + +#include <fcntl.h> +#include <io.h> + +#define MAX_CONSOLE_LINES 1000 + +gGui_t *gGui; + +void RedirectIOToConsole() +{ + int hConHandle; + long lStdHandle; + CONSOLE_SCREEN_BUFFER_INFO coninfo; + FILE *fp; + + // allocate a console for this app + AllocConsole(); + + // set the screen buffer to be big enough to let us scroll text + GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), + &coninfo); + coninfo.dwSize.Y = MAX_CONSOLE_LINES; + SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), + coninfo.dwSize); + + // redirect unbuffered STDOUT to the console + lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE); + hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); + + /* This was happening when launched from a Cygwin shell */ + if (hConHandle == -1) { + FreeConsole(); + return; + } + + fp = _fdopen( hConHandle, "w" ); + *stdout = *fp; + setvbuf( stdout, NULL, _IONBF, 0 ); + + // redirect unbuffered STDIN to the console + lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE); + hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); + + if (hConHandle == -1) { + FreeConsole(); + return; + } + + fp = _fdopen( hConHandle, "r" ); + *stdin = *fp; + setvbuf( stdin, NULL, _IONBF, 0 ); + + // redirect unbuffered STDERR to the console + lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE); + hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); + + if (hConHandle == -1) { + FreeConsole(); + return; + } + + fp = _fdopen( hConHandle, "w" ); + *stderr = *fp; + setvbuf( stderr, NULL, _IONBF, 0 ); + + // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog + // point to console as well + /*ios::sync_with_stdio();*/ +} + +int WINAPI WinMain( HINSTANCE hinst, HINSTANCE hprevinst, LPSTR cmdline, int ncmdshow ) +{ + XINE_UI xine_ui; + + +#if !defined (__MINGW32__) + /* We only need the output window for MSVC */ + RedirectIOToConsole(); +#endif + + // prepair our mrl(s) and add them + // to our playlist + + char * next_mrl = cmdline; + while( next_mrl ) + { + char temp_mrl[ 1024 ]; + memset( temp_mrl, 0, sizeof( temp_mrl ) ); + + if( *next_mrl == 0 ) + break; + + if( *next_mrl == ' ' ) + { + next_mrl++; + continue; + } + + if( *next_mrl == '\"' ) + { + strcpy( temp_mrl, next_mrl + 1 ); + + char * end_mrl = strchr( temp_mrl, '\"' ); + if( end_mrl ) + { + *end_mrl = 0; + next_mrl = end_mrl + 1; + } + else + next_mrl = 0; + } + else + { + strcpy( temp_mrl, next_mrl ); + + char * end_mrl = strchr( temp_mrl, ' ' ); + if( end_mrl ) + { + *end_mrl = 0; + next_mrl = end_mrl + 1; + } + else + next_mrl = 0; + } + + char * back_slash = strrchr( temp_mrl, '\\' ); + char * fore_slash = strrchr( temp_mrl, '/' ); + char * last_slash = 0; + + if( back_slash > temp_mrl ) + if( *( back_slash - 1 ) == ':' ) + back_slash = 0; + + if( back_slash > fore_slash ) + last_slash = back_slash; + else + last_slash = fore_slash; + + if( last_slash ) + xine_ui.PlaylistAdd( last_slash + 1, temp_mrl, 0 ); + else + xine_ui.PlaylistAdd( temp_mrl, temp_mrl, 0 ); + } + + // initialize common control tools + + InitCommonControls(); + + // init gui + + if( !xine_ui.InitGui( hinst ) ) + return 1; + + // init libxine + + if( !xine_ui.InitXine() ) + return 1; + + // start playback + + if( xine_ui.playcount ) + xine_ui.Play( 0 ); + + + // start the message loop. + + MSG msg; + + while( GetMessage( &msg, ( HWND ) NULL, 0, 0 ) ) + { + TranslateMessage( &msg ); + DispatchMessage( &msg ); + } + + // return the exit code to Windows. + + return msg.wParam; +} |