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-rw-r--r--win32/source/main.cpp387
1 files changed, 203 insertions, 184 deletions
diff --git a/win32/source/main.cpp b/win32/source/main.cpp
index f57cc2713..c53175a97 100644
--- a/win32/source/main.cpp
+++ b/win32/source/main.cpp
@@ -1,184 +1,203 @@
-/*
- * Copyright (C) 2000-2001 the xine project
- *
- * This file is part of xine for win32 video player.
- *
- * xine is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * xine is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- *
- * Xine win32 UI
- * by Matthew Grooms <elon@altavista.com>
- */
-
-#include "xineui.h"
-#include "common.h"
-
-#include <fcntl.h>
-#include <io.h>
-
-#define MAX_CONSOLE_LINES 1000
-
-gGui_t *gGui;
-
-void RedirectIOToConsole()
-{
- int hConHandle;
- long lStdHandle;
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- FILE *fp;
-
- // allocate a console for this app
- AllocConsole();
-
- // set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
- &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
- coninfo.dwSize);
-
- // redirect unbuffered STDOUT to the console
- lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stdout = *fp;
- setvbuf( stdout, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDIN to the console
- lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "r" );
- *stdin = *fp;
- setvbuf( stdin, NULL, _IONBF, 0 );
-
- // redirect unbuffered STDERR to the console
- lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
- hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
- fp = _fdopen( hConHandle, "w" );
- *stderr = *fp;
- setvbuf( stderr, NULL, _IONBF, 0 );
-
- // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
- // point to console as well
- /*ios::sync_with_stdio();*/
-}
-
-int WINAPI WinMain( HINSTANCE hinst, HINSTANCE hprevinst, LPSTR cmdline, int ncmdshow )
-{
- XINE_UI xine_ui;
-
-
-#if !defined (__MINGW32__)
- /* We only need the output window for MSVC */
- RedirectIOToConsole();
-#endif
-
- // prepair our mrl(s) and add them
- // to our playlist
-
- char * next_mrl = cmdline;
- while( next_mrl )
- {
- char temp_mrl[ 1024 ];
- memset( temp_mrl, 0, sizeof( temp_mrl ) );
-
- if( *next_mrl == 0 )
- break;
-
- if( *next_mrl == ' ' )
- {
- next_mrl++;
- continue;
- }
-
- if( *next_mrl == '\"' )
- {
- strcpy( temp_mrl, next_mrl + 1 );
-
- char * end_mrl = strchr( temp_mrl, '\"' );
- if( end_mrl )
- {
- *end_mrl = 0;
- next_mrl = end_mrl + 1;
- }
- else
- next_mrl = 0;
- }
- else
- {
- strcpy( temp_mrl, next_mrl );
-
- char * end_mrl = strchr( temp_mrl, ' ' );
- if( end_mrl )
- {
- *end_mrl = 0;
- next_mrl = end_mrl + 1;
- }
- else
- next_mrl = 0;
- }
-
- char * back_slash = strrchr( temp_mrl, '\\' );
- char * fore_slash = strrchr( temp_mrl, '/' );
- char * last_slash = 0;
-
- if( back_slash > temp_mrl )
- if( *( back_slash - 1 ) == ':' )
- back_slash = 0;
-
- if( back_slash > fore_slash )
- last_slash = back_slash;
- else
- last_slash = fore_slash;
-
- if( last_slash )
- xine_ui.PlaylistAdd( last_slash + 1, temp_mrl, 0 );
- else
- xine_ui.PlaylistAdd( temp_mrl, temp_mrl, 0 );
- }
-
- // initialize common control tools
-
- InitCommonControls();
-
- // init gui
-
- if( !xine_ui.InitGui( hinst ) )
- return 1;
-
- // init libxine
-
- if( !xine_ui.InitXine() )
- return 1;
-
- // start playback
-
- if( xine_ui.playcount )
- xine_ui.Play( 0 );
-
-
- // start the message loop.
-
- MSG msg;
-
- while( GetMessage( &msg, ( HWND ) NULL, 0, 0 ) )
- {
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
-
- // return the exit code to Windows.
-
- return msg.wParam;
-}
+/*
+ * Copyright (C) 2000-2001 the xine project
+ *
+ * This file is part of xine for win32 video player.
+ *
+ * xine is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * xine is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ *
+ * Xine win32 UI
+ * by Matthew Grooms <elon@altavista.com>
+ */
+
+#include "xineui.h"
+#include "common.h"
+
+#include <fcntl.h>
+#include <io.h>
+
+#define MAX_CONSOLE_LINES 1000
+
+gGui_t *gGui;
+
+void RedirectIOToConsole()
+{
+ int hConHandle;
+ long lStdHandle;
+ CONSOLE_SCREEN_BUFFER_INFO coninfo;
+ FILE *fp;
+
+ // allocate a console for this app
+ AllocConsole();
+
+ // set the screen buffer to be big enough to let us scroll text
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
+ &coninfo);
+ coninfo.dwSize.Y = MAX_CONSOLE_LINES;
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
+ coninfo.dwSize);
+
+ // redirect unbuffered STDOUT to the console
+ lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+
+ /* This was happening when launched from a Cygwin shell */
+ if (hConHandle == -1) {
+ FreeConsole();
+ return;
+ }
+
+ fp = _fdopen( hConHandle, "w" );
+ *stdout = *fp;
+ setvbuf( stdout, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDIN to the console
+ lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+
+ if (hConHandle == -1) {
+ FreeConsole();
+ return;
+ }
+
+ fp = _fdopen( hConHandle, "r" );
+ *stdin = *fp;
+ setvbuf( stdin, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDERR to the console
+ lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+
+ if (hConHandle == -1) {
+ FreeConsole();
+ return;
+ }
+
+ fp = _fdopen( hConHandle, "w" );
+ *stderr = *fp;
+ setvbuf( stderr, NULL, _IONBF, 0 );
+
+ // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
+ // point to console as well
+ /*ios::sync_with_stdio();*/
+}
+
+int WINAPI WinMain( HINSTANCE hinst, HINSTANCE hprevinst, LPSTR cmdline, int ncmdshow )
+{
+ XINE_UI xine_ui;
+
+
+#if !defined (__MINGW32__)
+ /* We only need the output window for MSVC */
+ RedirectIOToConsole();
+#endif
+
+ // prepair our mrl(s) and add them
+ // to our playlist
+
+ char * next_mrl = cmdline;
+ while( next_mrl )
+ {
+ char temp_mrl[ 1024 ];
+ memset( temp_mrl, 0, sizeof( temp_mrl ) );
+
+ if( *next_mrl == 0 )
+ break;
+
+ if( *next_mrl == ' ' )
+ {
+ next_mrl++;
+ continue;
+ }
+
+ if( *next_mrl == '\"' )
+ {
+ strcpy( temp_mrl, next_mrl + 1 );
+
+ char * end_mrl = strchr( temp_mrl, '\"' );
+ if( end_mrl )
+ {
+ *end_mrl = 0;
+ next_mrl = end_mrl + 1;
+ }
+ else
+ next_mrl = 0;
+ }
+ else
+ {
+ strcpy( temp_mrl, next_mrl );
+
+ char * end_mrl = strchr( temp_mrl, ' ' );
+ if( end_mrl )
+ {
+ *end_mrl = 0;
+ next_mrl = end_mrl + 1;
+ }
+ else
+ next_mrl = 0;
+ }
+
+ char * back_slash = strrchr( temp_mrl, '\\' );
+ char * fore_slash = strrchr( temp_mrl, '/' );
+ char * last_slash = 0;
+
+ if( back_slash > temp_mrl )
+ if( *( back_slash - 1 ) == ':' )
+ back_slash = 0;
+
+ if( back_slash > fore_slash )
+ last_slash = back_slash;
+ else
+ last_slash = fore_slash;
+
+ if( last_slash )
+ xine_ui.PlaylistAdd( last_slash + 1, temp_mrl, 0 );
+ else
+ xine_ui.PlaylistAdd( temp_mrl, temp_mrl, 0 );
+ }
+
+ // initialize common control tools
+
+ InitCommonControls();
+
+ // init gui
+
+ if( !xine_ui.InitGui( hinst ) )
+ return 1;
+
+ // init libxine
+
+ if( !xine_ui.InitXine() )
+ return 1;
+
+ // start playback
+
+ if( xine_ui.playcount )
+ xine_ui.Play( 0 );
+
+
+ // start the message loop.
+
+ MSG msg;
+
+ while( GetMessage( &msg, ( HWND ) NULL, 0, 0 ) )
+ {
+ TranslateMessage( &msg );
+ DispatchMessage( &msg );
+ }
+
+ // return the exit code to Windows.
+
+ return msg.wParam;
+}