Age | Commit message (Collapse) | Author |
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In 2005, xine-lib 1.1.1 added the following change:
xine-lib (1.1.1) 2005-11-15
* Improve sound quality when using alsa 1.0.9 or above.
When playing a 44.1khz stream on a 48khz only capable sound card.
It bypasses alsa-lib resampler and uses xine's
That made sense when Alsa's resampling was the worst thing ever. But now,
if one installs alsa-plugins-1.0.25 and puts this in ~/.asoundrc:
defaults.pcm.rate_converter "samplerate_best"
Alsa then does markedly better resampling (using libsamplerate) than
xine-lib (using its own algorithm). The bypass added in 2005 is therefore
preventing the use of a higher-quality algorithm and blocking the ability to
tune that algorithm in ~/.asoundrc, and no longer seems to have any
redeeming value.
--HG--
extra : transplant_source : %AE%96zte%B0%ED%B6C%BC%89%02%1F%05%21%BD%ED%D6%8C6
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libc6-dev is required anyway, and the other -dev packages aren't
referenced by our exported header files.
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conversion.
Proper (HW-accelerated) implementation would use OpenGL texture to blend the OSD directly to RGB video texture.
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--HG--
rename : debian/libxine-dev.install => debian/libxine2-dev.install
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--HG--
rename : include/xine.h.in => include/xine.h
rename : src/xine-engine/xine_internal.h => include/xine/xine_internal.h
rename : src/combined/ffmpeg/ffmpeg_encoder.c => src/dxr3/ffmpeg_encoder.c
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--HG--
rename : src/demuxers/demux_ogg.c => src/combined/xine_ogg_demuxer.c
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--HG--
branch : point-release
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--HG--
branch : point-release
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frames in one block)
--HG--
branch : point-release
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--HG--
branch : point-release
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--HG--
rename : src/libspudvb/xine_spudvb_decoder.c => src/spu_dec/spudvb_decoder.c
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It's only a cosmetic change.
--HG--
extra : rebase_source : a759588226bbc43bca331c746d14ec2e2d84c9a4
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The current osd and grab logic needs a lot of output surface objects
for rendering.
The current implementation create and destroy these objects on demand.
This patch introduce a new buffer where output surfaces are hold for
reuse preventing most of the create and destroy calls.
The size of the new buffer could be configured with parameter
"video.output.vdpau_output_surface_buffer_size".
Default value is 10 surfaces. Possible range is 2...25
To further minimize surface creation and destroy the first n created surfaces
get a minimum size according to the actual display and frame size where n
is the size of the surface buffer.
These first objects will be allocated as rather big surfaces so that they
fit for most of the surface requests.
This should be considered when choosing higher buffer values.
This patch also improves dirty rect handling within osd handling.
Now dirty rect information is used even if more than one osd
object is displayed at the same time.
--HG--
extra : rebase_source : b40e365ab1f81ebdd72b2e1713cf3526d6dd7493
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actual display dimension
To minimize output surface reallocation while resizing the video window
these output surfaces are now allocated with the actual display
dimension.
--HG--
extra : rebase_source : 41e16c3f5bc0c66e1c3e63221f0cc38ffe9d08be
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Because displayed output surfaces are only increased in size when gui
window dimension changes the surface size could be greater than the
actual gui window size.
--HG--
extra : rebase_source : 4f7be362af8ccfe5851900bda095d0949d1c6e15
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for grab feature of vdpau output driver
Fixed usage of wrong variables to determine current gui output window size for grab feature of vdpau output driver
--HG--
extra : rebase_source : f605be7e19142756f3ab388e558d8e65e3ddba5d
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Currently the spu decoder sets the extend size of each generated
osd object to a fixed size of 1920x1080.
Output drivers which are extend capable (like vdpau) will do bad
scaling of these objects if video frame format is different.
This patch fixes the issue by removing the explicit extend setting.
The video driver will now use the actual video frame size by default.
--HG--
extra : rebase_source : 5800f84391bba725f5cb1ef28025412a2b6b6a35
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* * *
Fixed pointer cast
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