Age | Commit message (Collapse) | Author |
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1.2 series.
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elements by the size of the single element.
(transplanted from 512894f517c423fed0cadeca0d46c6d909403106)
--HG--
extra : transplant_source : Q%28%94%F5%17%C4%23%FE%D0%CA%DE%CA%0DF%C6%D9%09%401%06
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Here is a new video output plugin that passes raw data to the front end
through supplied callbacks.
--HG--
extra : transplant_source : -AT%2A%0A%EB%F5%1Eu4%9E%12%C4%B8%0B%87%13%A5%9D%CA
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For YUY2, twice the amount of data was copied into texture_buffer leading to
a segfault. The crash happened with visualizers such as GOOM and oscope but
not for normal video.
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expected.
add code to set this attribute from xine and mention nvidia-settings, since the user may need to select a sync device as well.
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Typo of WORDS_BIGENDIAN in in /src/video_out/macosx/XineVOpenGLView.m. It
only affects big-endian systems (PowerPC) as it defaults to little-endian.
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Noticed by Thomas Koeller <tkoeller@users.sourceforge.net>.
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(transplanted from ce2ba83d5b347bb670e4aaa17a9fbcf21d87a811)
--HG--
extra : transplant_source : %CE%2B%A8%3D%5B4%7B%B6p%E4%AA%A1z%9F%BC%F2%1D%87%A8%11
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(transplanted from 65ffd061414c05cbc368e130d1783a2efdc5b75e)
--HG--
extra : transplant_source : e%FF%D0aAL%05%CB%C3h%E10%D1x%3A.%FD%C5%B7%5E
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These cheats where hiding a frame allocation bug in FFmpeg decoder
which was previously fixed.
(transplanted from c7cc5ff1e184791683ba13bdc54c53b5887e6587)
--HG--
extra : transplant_source : %C7%CC_%F1%E1%84y%16%83%BA%13%BD%C5LS%B5%88%7Ee%87
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I watch a lot of movies with subtitles and I need "vobsub subtitles"
work in xine, then I decide to write this patch.
It may support SSA tags for all text subtiles (ssa, ass, srt, ...)
This patch :
1. Remove all SSA tags from stream (they are ugly : {\a6})
2. Handle some of them (b, i, a, an, pos). The other ones control
colours, shadow, animation, ... I can't make them work in an easy way.
3. Correct wrap algorithm which have minors bugs (we can see them only
with SSA patch...)
Modified files :
libsputext/demux_sputext.c
just remove unneeded code (which remove some of SSA-tags)
libsputext/xine_sputext_decoder.c
the main modified file.
video_out/video_out_xshm.c
video_out/video_out_xv.c
xine-engine/video_out.h
get video output (position and size). See below.
1.
Removing SSA tags is done in ogm_render_line_internal() like for
html-like tags. (this was done in the previous version of xine)
2.
b(bold) and i(italic) are implemented like html-ones, in
ogm_render_line_internal().
The other tags this patch support are :
aX : alignment in SSA-code
anX : alignment in numpad code
pos(X,Y) : position, depend on alignment
For those ones, I need in first a full-screen OSD, not a five lines one.
Then, I need to remember where the last subtitle was drawn, in order to
erase it. At last, I need a translation function to convert subtitle
coordinates in screen coordinates.
For this last point, I first write a full-screen translation (don't care
about blacks borders), but it's not really good: the 'pos' tag is
sometime used to point out something in the video. (Moreover, ASS spec
say we have to draw subtitle on the video)
For doing this, I need the real video output size and position, which
are only know by the video output driver! Then I had 4 VO properties
(in xine-engine/video_out.h) for video driver could give us those
informations.
I implement it only in xshm and xv drivers (I can't test other ones).
If video driver can't give us those informations, the patch fallback in
a full-screen translation.
3.
there was 3 problem with the wrap algorithm :
1. It was in double: exactly the same, twice. Look like a merge problem.
I remove one and all work fine.
2. It want to cut string in equivalent display length but it cut it in
equivalent byte length. In most cases, this is the same, but if we have
UTF-8 chars or long SSA-tags (which will not be displayed) the result is
strange.
3. If we have a too-long part (in bytes) of the string without spaces
(bad subtitle file or long SSA-code), the algorithm don't know what to
do. (this case is not handled)
I re-write the wrap algorithm to correct those problems. Note that my
version is slower than previous one : working with bytes is really
faster than computing text-length. Maybe I should had to propose an
other patch for this part...
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Some instances of "key colour" remain; ffmpeg is unmodified.
This change has caused two strings with two translations to collide (the
strings have become identical since some instances already used "colour").
I have therefore arbitrarily dropped the first of the differing translations,
the one for the string at src/video_out/video_out_directfb.c:1365.
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It changes some "defined (__FreeBSD__)" into "defined (__FreeBSD_kernel__)"
and "__FreeBSD_version" into "__FreeBSD_kernel_version".
The changes are performed on places, where feature of kernel is tested. On
some other places, feature of userland/libc is tested, on them "defined
(__FreeBSD__)" remains.
As proposed, include/configure.h cause __FreeBSD_kernel__ be defined if
__FreeBSD__ is defined.
--HG--
extra : transplant_source : %25%96K%05%E4Y%B15%94%60%15%FE1%8Ah%26Xy%8C/
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This is because, while in shared mode the default resolution is taken from directfb config,
in fullscreen mode the default resolution comes from fbdev configuration.
(transplanted from 2ce76206b5c10b6f9cfc55a9edb0d883bfb446a2)
--HG--
extra : transplant_source : %2C%E7b%06%B5%C1%0Bo%9C%FCU%A9%ED%B0%D8%83%BF%B4F%A2
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--HG--
extra : transplant_source : %E0%D0%C5%8B%BEU%DD%24%5D7%1F%ADV%AD%EB%23%CBU%80%EB
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For contributed code, leave whatever the version we last synced for is using
to make simpler future syncs.
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These cheats where hiding a frame allocation bug in FFmpeg decoder
which was previously fixed.
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It happend that the previously shown frame was still on screen
while the decoder reused it already and the result was a mixed
picture on screen.
Protection is easy: just keep a reference to previously shown
frame and it cannot be reused by the decoder until a frame
duration has passed which should be sufficient to see the
current frame on screen.
Such referencing has already been implemented although it was
not used for deinterlacing. Therefore it had been disabled to
get an additional frame for decoding in coping with dropped
frames.
The change reenables referencing the previously shown frame.
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While disabling for progressive frames was ment to improve DVD
playback, it turned out that many TV broadcasters set this flag
too, although their content is not progressive.
Adding an option allows the user now to enable this feature when
the watched streams make correct use of this flag.
Another option allows to disable bob deinterlacing when a scaled
OSD is on screen. As bobbing adds some noise to horizontal lines
the OSD quality might be improved by enabling this option.
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When xine-ui switches to fullscreen mode or back again, it will
change the drawable by sending XINE_GUI_SEND_DRAWABLE_CHANGED.
This may lead to BadDrawable X Errors when the video out thread
is still using the old drawable for drawing.
The changes below block XINE_GUI_SEND_DRAWABLE_CHANGED from
changing the drawable while it is used for drawing.
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Blending functions like _x_blend_xx44() take care to clip the overlay
against the destination bitmap. The same clipping must be applied to
determine the relevant area in the destination bitmap for the call to
XvMCCompositeSubpicture().
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A null pointer dereference happens if reading a xv port attribute
(which has been reported as readable) fails. This issue exists for
example with proprietary (and a bit buggy ...) ati drivers;
nevertheless it shouldn't cause a segmentation fault (the non-xcb
version simply stores an unitialised value).
This patches solves the issue in a clean way for both branches.
Fixes debian bug #428612 :-)
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Some plugins may have been missed due to them not being built here.
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I discovered some problems with the framebuffer output driver. The first
problem I had was a segfault when trying to play a 480x360 clip on a 640x480
display. I traced it to the yuv420_rgb16() color conversion function, which
was overrunning the input buffer (the "y" part of the image). The reason
was that it was being called downstack from fb_frame_proc_slice(), multiple
times for each 16-pixel high horizontal slice of the image. When it got to
the last slice, only 8 pixels were left to the bottom but it still tried to
process a 16-pixel high slice.
Nosing around a bit, I compared the configuration of the color converter as
used by the fb driver to the xshm driver and found some oddities:
1) The color converter was configured with a "source height" of 16 pixels no
matter what the size of the image, and a "dest height" based on what was
referred to within video_out_fb.c as a "stripe" -- essentially an input
slice scaled up or down as required by the output size.
2) Apparently to prevent the above from causing problems, the position in
the output buffer was managed by special code -- see the "stripe_incr"
variable.
3) The xshm driver calls yuv2rgb_next_slice() with a NULL argument at the
beginning of each frame to allow the color converter to reset its tracking
of the slice-by-slice progress through the image; the fb driver does not.
I'm not sure exactly why it was done that way, but my best guess would be
that whoever coded it didn't know about the need to call
yuv2rgb_next_slice() with a NULL argument, and the rest was built up to get
it to mostly work without that.
The attached patch changes the behaviour to match that of the xshm driver,
and also removes the reset_dest_pointers() function, replacing its single
invocation with one to fb_frame_field(), which is identical after removing
the "stripe" management.
It fixed my crash. Can anyone see if I've misunderstood what was going on?
If not, it should probably be applied to the official version.
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The three attached patches (against 1.1.6) each increase the amount of
debug logging in their respective components. We've found the extra
logging useful when trying to track down faults.
I've split this into three patches to make it easier to apply only some
of our changes.
--
Comments welcome,
Simon Farnsworth
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Xv drivers are permitted to return a bigger image than we asked for, to
work around hardware constraints. If this happens, 1.1.6's video_out_xv
cannot deinterlace properly. Fix this by deinterlacing based on the
width of the Xv image; the Xv driver will discard the extra horizontal data.
Without this patch, you get a barber-pole effect if the input video is
interlaced *and* the Xv driver chooses to round up the width of the
requested image.
--
Simon Farnsworth
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One can assume that a still frame is to show when there are no more
frames left to display.
The changed code uses _x_query_buffer_usage() to retrieve the number
of frames waiting to be displayed to integrate this information into
the decision.
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There are some situations where bob deinterlacing doesn't make much
sense, as the effect doesn't work for example for slow motion. And
in fast motion mode, the sleep between displaying the two fields
lowers the reachable fast motion frame rate. Another annoying effect
is the reduction in vertical resolution for still images.
The changed code tries to detect such issues and disables bob
deinterlacing for such frames. The detection of still images is
still to come.
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Bob deinterlacing is implemented as showing the top field, sleeping
for half the frame duration and showing the bottom field. Most
drivers tend to synchronize displaying a field on the VBI and thus
displaying a field may take up to half the frame duration in certain
cases.
According to the original code, the sleep took always half the
frame duration and therefore the second field could get displayed
too late. As a result, the driver was syncing to VBI most often,
so that things got even worse.
The changed code now calculates the sleep time in a way that the
second field gets displayed half the frame duration after the
first field. Moreover, it monitors how much time was spent to
display the first field and when this time exceeds 75 % of the
field time (= half the frame time), it skips displaying the second
field, as usually this is an indicator that the driver has no
more frame buffers left. So displaying the second field would just
make things go worse.
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The current implementation keeps references to VO_NUM_RECENT_FRAMES
frames (for deinterlacing), but doesn't make any use of them.
As many XXMC capable devices only supply 8 frames at all, keeping
fewer frames referenced makes more available for decoding and thus
avoids frame drops by keeping the number of frames which are ready
for display more often above frame_drop_limit.
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The current code misses the ability to switch back to an
unaccelerated context, e. g. when previously MPEG2 material
was displayed which is then followed by H.264 material. As
the latter is not handled as XINE_IMGFMT_XXMC there was no
way to leave the accelerated context and therefore the images
did not appear on screen.
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