Age | Commit message (Collapse) | Author |
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- validate palette alpha values in overlay manager
(one check / overlay / palette index) instead of
checking every alpha value twice for every
blended pixel in every frame
- remove unneeded calculations
- approximiate expensive integer divisions with
multiplication and shift
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This may have side-effects wrt other streams; CDDA is fine, though.
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at configure time.
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When BUF_FLAG_FRAME_END is sent before the first frame, decoding
fails as there is no data and a "bad" frame of size 0x0 will be
allocated, which is really bad as such as frame is simply invalid.
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uninitalized.
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the Framebuffer output only with fbxine.
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outputs to not encode the video out name on it, to simplify i18n.
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xineplug_decode_ff.la/
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elements by the size of the single element.
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memcpy structures.
When array of constant pointers are used for register enum configurations,
this creates more warnings because of pointer mismatches; I'd consider
casting them, but not yet.
In the memcpy_method array, mark the parts that are constant at build time
as const so to try reducing the overhead.
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xineutils.h for it, instead use XINE_MALLOC.
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from now on.
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Previously, with junk content, the plugin could potentially consume lots of
memory (possibly causing a local DoS).
Also, a few small memory leaks have been eliminated.
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Users might be using DVDCSS_CACHE by theirselves to change the location
of libdvdcss keys cache; if xine resets the environment variable, it might
create an unexpected behaviour to the user.
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instance yet.
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instance yet.
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XDG_CACHE_HOME as a place where to put the data.
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used in a few more cases.
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than in the root of it.
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With this commit, also fix the previous mistakes in the iteration.
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With this change, when rendering a font through FreeType2 (and not using
FontConfig) the directories looked up are the ones defined in XDG_DATA_DIRS,
right after XDG_DATA_HOME; this way the user can decide to have fonts data
in a different place than its home directory.
This also splits up the lookup for fontconfig and non-fontconfig cases in
two different functions, to avoid gotos and labels.
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the check manually.
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This handle can then be used by all plugins and other parts of the
xine engine without having to duplicate it.
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Directory Specification.
With this change, xine-lib starts abiding to the XDG Base Directory
Specification, allowing the user to define a different path to save
its cache data (by setting XDG_CACHE_HOME environment variable).
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One can assume that a still frame is to show when there are no more
frames left to display.
The changed code uses _x_query_buffer_usage() to retrieve the number
of frames waiting to be displayed to integrate this information into
the decision.
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There are some situations where bob deinterlacing doesn't make much
sense, as the effect doesn't work for example for slow motion. And
in fast motion mode, the sleep between displaying the two fields
lowers the reachable fast motion frame rate. Another annoying effect
is the reduction in vertical resolution for still images.
The changed code tries to detect such issues and disables bob
deinterlacing for such frames. The detection of still images is
still to come.
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Bob deinterlacing is implemented as showing the top field, sleeping
for half the frame duration and showing the bottom field. Most
drivers tend to synchronize displaying a field on the VBI and thus
displaying a field may take up to half the frame duration in certain
cases.
According to the original code, the sleep took always half the
frame duration and therefore the second field could get displayed
too late. As a result, the driver was syncing to VBI most often,
so that things got even worse.
The changed code now calculates the sleep time in a way that the
second field gets displayed half the frame duration after the
first field. Moreover, it monitors how much time was spent to
display the first field and when this time exceeds 75 % of the
field time (= half the frame time), it skips displaying the second
field, as usually this is an indicator that the driver has no
more frame buffers left. So displaying the second field would just
make things go worse.
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The current implementation keeps references to VO_NUM_RECENT_FRAMES
frames (for deinterlacing), but doesn't make any use of them.
As many XXMC capable devices only supply 8 frames at all, keeping
fewer frames referenced makes more available for decoding and thus
avoids frame drops by keeping the number of frames which are ready
for display more often above frame_drop_limit.
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The current code misses the ability to switch back to an
unaccelerated context, e. g. when previously MPEG2 material
was displayed which is then followed by H.264 material. As
the latter is not handled as XINE_IMGFMT_XXMC there was no
way to leave the accelerated context and therefore the images
did not appear on screen.
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