Bug #1106
openSegfault in SkinEnigmaNG
0%
Description
Strange that it crashes here since there is a check for null.
Program terminated with signal 11, Segmentation fault.
#0 cBitmap::Data (this=0x0, x=622, y=9) at osd.c:751
751 return &bitmap[y * width + x];
(gdb) bt
#0 cBitmap::Data (this=0x0, x=622, y=9) at osd.c:751
#1 0x0051438c in cEffectScroll::DrawIfNeeded (this=0x91bc190, yMax=0) at texteffects.c:167
#2 0x00513829 in cEnigmaTextEffects::Action (this=0x52d7e0) at texteffects.c:303
#3 0x08149735 in cThread::StartThread (Thread=0x52d7e0) at thread.c:257
#4 0x002e6d4c in start_thread (arg=0xa53ffb40) at pthread_create.c:308
#5 0x003e9d3e in clone () at ../sysdeps/unix/sysv/linux/i386/clone.S:130
Updated by amair about 12 years ago
I'm using EnigmaNG for ages without a crash so I need more information:
- VDR version
- EnigmaNG version
- VDR output device
- How to reproduce the crash
Updated by dimeptr about 12 years ago
I'm using it for ages also and this problem does not happen often, but I caught it yesterday.
I use VDR 1.7.31 and the latest EnigmaNG from git.
for output I use xineliboutput.
At the moment I have no idea how to reproduce it again. I will update the issue if I find the way. I had hopped that the stack trace could help.