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Feature #1815

closed

Save clock with long channels names in 2 line view

Added by fnu over 10 years ago. Updated over 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Target version:
Start date:
04/29/2014
Due date:
% Done:

100%

Estimated time:

Description

In 2 line view, clock is overwritten by long channel names. Copperhead created a patch at end of 2013, what I tested up now successfully:

Index: b/watch.c
===================================================================
--- a/watch.c
+++ b/watch.c
@@ -15,6 +15,7 @@
 #include <stdint.h>
 #include <time.h>
 #include <ctype.h>
+#include <string>

 #include "watch.h" 
 #include "setup.h" 
@@ -435,9 +436,13 @@
         if(bAllowCurrentTime && currentTime) {
           int t = pFont->Width(*currentTime);
           int w = pFont->Width(*scHeader);
-          if((w + t + 3) < theSetup.m_cWidth && t < theSetup.m_cWidth) {
-            this->DrawText(theSetup.m_cWidth - t, 0, *currentTime);
-          } 
+          this->DrawText(theSetup.m_cWidth - t, 0, *currentTime);
+          std::string name(*scHeader);
+          while((w + t + 3) > theSetup.m_cWidth) {
+            name = name.substr(0,name.length()-1);
+            w = pFont->Width(name.c_str());
+          }
+          *scHeader = name.c_str();
         }
         this->DrawText(0, 0, *scHeader);
       }

So, might it be possible to bring that upstream?
Actions #1

Updated by anbr over 10 years ago

  • Status changed from New to Feedback
  • Target version set to 0.3.0

I think, your patch is'nt "UTF-8" save. A better solution could follow patch.

Please test it, before i commit it.

diff --git a/watch.c b/watch.c
index e103284..c69905f 100644
--- a/watch.c
+++ b/watch.c
@@ -459,9 +459,20 @@ bool cVFDWatch::RenderScreenSinglePage(bool bReDraw) {
         if(bAllowCurrentTime && currentTime) {
           int t = pFont->Width(*currentTime);
           int w = pFont->Width(*scHeader);
-          if((w + t + 3) < theSetup.m_cWidth && t < theSetup.m_cWidth) {
-            this->DrawText(theSetup.m_cWidth - t, 0, *currentTime);
-          } 
+          this->DrawText(theSetup.m_cWidth - t, 0, *currentTime);
+          cString s(*scHeader);
+          while((w + t + 3) > theSetup.m_cWidth) {
+            int length = Utf8StrLen(*s);
+            if(length <= 0) break;
+            uint lastChar = Utf8CharGet(*s,length);
+            int sizeChar = Utf8CharSet(lastChar);
+            if(sizeChar)
+               s.Truncate(sizeChar * -1);
+            else
+               break;
+            w = pFont->Width(s);
+          }
+          *scHeader = s;
         }
         this->DrawText(0, 0, *scHeader);
       }

Actions #2

Updated by fnu over 10 years ago

Hehe, as you may have read, I wasn't the original author ... ;-)

I will test today and come back.

Actions #3

Updated by fnu over 10 years ago

Ok, looks very good on 2 VDRs, no issues with the UTF-8 changes :thumbsup:

Actions #4

Updated by anbr over 10 years ago

  • Status changed from Feedback to Closed
  • % Done changed from 0 to 100
Actions #5

Updated by anbr over 10 years ago

Sorry, I apply a strongly different patch, with a better source maintainability.
When you experience problems, please reopen this ticket.

Actions #6

Updated by fnu over 10 years ago

Thanks :thumbsup:

I'll create a new package based on last git level, test and come back with feedback.

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