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/**
* ======================== legal notice ======================
*
* File: AbstractSocket.h
* Created: 4. Juli 2012, 07:13
* Author: <a href="mailto:geronimo013@gmx.de">Geronimo</a>
* Project: libnetworking: classes for tcp/ip sockets and http-protocol handling
*
* CMP - compound media player
*
* is a client/server mediaplayer intended to play any media from any workstation
* without the need to export or mount shares. cmps is an easy to use backend
* with a (ready to use) HTML-interface. Additionally the backend supports
* authentication via HTTP-digest authorization.
* cmpc is a client with vdr-like osd-menues.
*
* Copyright (c) 2012 Reinhard Mantey, some rights reserved!
* published under Creative Commons by-sa
* For details see http://creativecommons.org/licenses/by-sa/3.0/
*
* The cmp project's homepage is at http://projects.vdr-developer.org/projects/cmp
*
* --------------------------------------------------------------
*/
#ifndef ABSTRACTSOCKET_H
#define ABSTRACTSOCKET_H
#include <ConnectionPoint.h>
#include <sys/socket.h>
class cAbstractSocket {
public:
virtual ~cAbstractSocket();
const cConnectionPoint *ThisSide(void) const { return thisSide; }
const cConnectionPoint *OtherSide(void) const { return others[0]; }
cConnectionPoint *ThisSide(void) { return thisSide; }
cConnectionPoint *OtherSide(void) { return others[0]; }
virtual void ConfigureSocket(int Socket) {}
protected:
cAbstractSocket(int Port, int Queue = 1);
cAbstractSocket(const char *ServerName, int Port);
bool ForceBlockingIO(void) const { return blocking; }
void SetBlockingIO(bool ForceBlockingIO = true);
cConnectionPoint *GetNameAndAddress(int Socket, struct sockaddr *sa, socklen_t sa_size);
virtual cConnectionPoint *Accept(int Port, int TimeoutMs = -1);
virtual bool Connect();
virtual bool Open(int Port);
virtual void Close(void);
private:
int sock;
int queue;
bool blocking;
cConnectionPoint *thisSide;
ConnectionPointList others; ///< client sockets have only one other side,
///< but server sockets can have multiple connections open at the same time,
///< so we probabely need a container here.
// cConnectionPointInfo *FetchLocalInfo(int Socket, struct addrinfo *AI);
};
#endif /* ABSTRACTSOCKET_H */
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