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/**
* ======================== legal notice ======================
*
* File: ConnectionHandler.h
* Created: 4. Juli 2012, 07
* Author: <a href="mailto:geronimo013@gmx.de">Geronimo</a>
* Project: libnetworking: classes for tcp/ip sockets and http-protocol handling
*
* CMP - compound media player
*
* is a client/server mediaplayer intended to play any media from any workstation
* without the need to export or mount shares. cmps is an easy to use backend
* with a (ready to use) HTML-interface. Additionally the backend supports
* authentication via HTTP-digest authorization.
* cmpc is a client with vdr-like osd-menues.
*
* Copyright (c) 2012 Reinhard Mantey, some rights reserved!
* published under Creative Commons by-sa
* For details see http://creativecommons.org/licenses/by-sa/3.0/
*
* The cmp project's homepage is at http://projects.vdr-developer.org/projects/cmp
*
* --------------------------------------------------------------
*/
#ifndef CONNECTIONHANDLER_H
#define CONNECTIONHANDLER_H
#include <Thread.h>
#include <ServerConfig.h>
#include <sys/types.h>
class cConnectionPoint;
class cAuthorization;
class cHTTPResponse;
class cHTTPRequest;
class cFileHandler;
class cHTTPRequestHandler;
class cStringBuilder;
class cConnectionHandler : public cThread {
public:
cConnectionHandler(cConnectionPoint &Client, cServerConfig &Config, bool StayConnected = false);
virtual ~cConnectionHandler();
void Action(void);
bool AuthorizationRequired(void) { return config.AuthorizationRequired(); }
const char *NOnce(void) const { return nonce; }
bool StayConnected(void) const { return stayConnected; }
virtual void Cancel(int WaitSeconds = 0);
static void RegisterRequestHandler(const char *UrlPrefix, cHTTPRequestHandler *CommandHandler);
static void RegisterDefaultHandler(cHTTPRequestHandler *DefaultHandler);
static void Cleanup(void);
protected:
cAuthorizations &Authorizations(void) { return config.authorizations; }
cServerSocket &ServerSocket(void) { return config.server; }
cHTTPResponse *ProcessRequest(cHTTPRequest &Request);
void TransferResponse(cHTTPResponse *Response);
void SetNonce(char *NOnce) { nonce = NOnce; }
bool IsAuthorizationValid(cAuthorization *ServerAuth, const cHTTPRequest &request);
void Usage(cStringBuilder &sb);
private:
void Init(void);
cServerConfig &config;
cConnectionPoint &client;
unsigned long connectionNumber;
size_t bufSize;
char *scratch;
char *nonce;
bool stayConnected;
friend class cTestUnit;
};
#endif /* CONNECTIONHANDLER_H */
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