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authormrwastl <mrwastl@users.sourceforge.net>2010-05-15 11:30:17 +0200
committermrwastl <mrwastl@users.sourceforge.net>2010-05-15 11:30:17 +0200
commitb0cd921fe42210fc3a029c330b7a38a036b8dabc (patch)
treeefbdedff04d77013ed5dd5b7bd95783072904945 /glcdskin/object.h
parenteccd044bc2179fb81a499433179e1f7c42a28800 (diff)
downloadgraphlcd-base-b0cd921fe42210fc3a029c330b7a38a036b8dabc.tar.gz
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glcdskin: added looping for images and scrolling for text-fields
Diffstat (limited to 'glcdskin/object.h')
-rw-r--r--glcdskin/object.h25
1 files changed, 24 insertions, 1 deletions
diff --git a/glcdskin/object.h b/glcdskin/object.h
index f164747..188dd79 100644
--- a/glcdskin/object.h
+++ b/glcdskin/object.h
@@ -96,6 +96,21 @@ private:
cSkinString mText;
cSkinFunction * mCondition;
+ uint64_t mLastChange; // last change in dynamic object (scroll, frame change, ...)
+ int mChangeDelay; // delay between two changes (frame change, scrolling, ...)
+ // special values: -2: no further looping (mScrollLoopMode == 'once')
+ // -1: not set (ie: not an animated image)
+
+ std::string mStoredImagePath; // stored image path
+ int mImageFrameId; // frame ID of image
+
+ int mScrollLoopMode; // scroll (text) or loop (image) mode: -1: default, 0: never, 1: once, 2: always
+ bool mScrollLoopReached; // if scroll/loop == once: already looped once?
+ int mScrollSpeed; // scroll speed: 0: default, [1 - 10]: speed
+ int mScrollTime; // scroll time interval: 0: default, [100 - 2000]: time interval
+ int mScrollOffset; // scroll offset (pixels)
+ std::string mCurrText; // current text (for checks if text has changed)
+
cSkinObjects * mObjects; // used for block objects such as <list>
public:
@@ -112,11 +127,15 @@ public:
bool ParseWidth(const std::string &Text);
bool ParseHeight(const std::string &Text);
+ bool ParseScrollLoopMode(const std::string & Text);
+ bool ParseScrollSpeed(const std::string & Text);
+ bool ParseScrollTime(const std::string & Text);
+
void SetListIndex(int MaxItems, int Index);
eType Type(void) const { return mType; }
cSkinFunction * Condition(void) const { return mCondition; }
- cSkinDisplay * Display(void) const { return mDisplay; }
+ cSkinDisplay * Display(void) const { return mDisplay; }
cSkin * Skin(void) const { return mSkin; }
const std::string & TypeName(void) const;
@@ -127,6 +146,10 @@ public:
cSkinObject * GetObject(uint32_t Index) const;
void Render(cBitmap * screen);
+
+ // check if update is required for dynamic objects (image, text, progress, pane)
+ // false: no update required, true: update required
+ bool NeedsUpdate(uint64_t CurrentTime);
};
class cSkinObjects: public std::vector<cSkinObject *>