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#include "config.h"
#include "type.h"
#include <sys/time.h>
namespace GLCD
{
std::string cSkinConfig::SkinPath(void)
{
return ".";
}
std::string cSkinConfig::FontPath(void)
{
return ".";
}
std::string cSkinConfig::CharSet(void)
{
return "iso-8859-15";
}
std::string cSkinConfig::Translate(const std::string & Text)
{
return Text;
}
cType cSkinConfig::GetToken(const tSkinToken & Token)
{
return "";
}
int cSkinConfig::GetTokenId(const std::string & Name)
{
return 0;
}
int cSkinConfig::GetTabPosition(int Index, int MaxWidth, const cFont & Font)
{
return 0;
}
uint64_t cSkinConfig::Now(void)
{
struct timeval tv;
gettimeofday(&tv, 0);
return (uint64_t)(tv.tv_sec * 1000 + tv.tv_usec / 1000);
}
} // end of namespace
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