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/*
* GraphLCD skin library
*
* display.c - display class
*
* This file is released under the GNU General Public License. Refer
* to the COPYING file distributed with this package.
*
* based on text2skin
*
*/
#include "display.h"
namespace GLCD
{
cSkinDisplay::cSkinDisplay(cSkin * parent)
: mSkin(parent),
mId("")
{
}
void cSkinDisplay::Render(cBitmap * screen)
{
for (uint32_t i = 0; i < NumObjects(); ++i)
GetObject(i)->Render(screen);
}
bool cSkinDisplay::NeedsUpdate(uint64_t CurrentTime)
{
for (uint32_t i = 0; i < NumObjects(); ++i) {
if ( GetObject(i)->NeedsUpdate(CurrentTime) ) {
return true;
}
}
return false;
}
std::string cSkinDisplay::CheckAction(cGLCDEvent * ev) {
std::string rv = "";
if (!ev)
return "";
for (uint32_t i = 0; i < NumObjects(); ++i) {
if ( (rv = GetObject(i)->CheckAction(ev) ) != "" ) {
return rv;
}
}
return "";
}
cSkinDisplays::cSkinDisplays(void)
{
}
cSkinDisplays::~cSkinDisplays()
{
iterator it = begin();
while (it != end())
{
delete (*it);
it++;
}
}
} // end of namespace
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