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-rw-r--r--femonreceiver.c272
1 files changed, 138 insertions, 134 deletions
diff --git a/femonreceiver.c b/femonreceiver.c
index 9c7df27e..19b12406 100644
--- a/femonreceiver.c
+++ b/femonreceiver.c
@@ -9,177 +9,181 @@
#include "femonreceiver.h"
cFemonReceiver::cFemonReceiver(const cChannel *Channel, int ATrack, int DTrack)
-: cReceiver(Channel),
- cThread("femon receiver"),
- m_Mutex(),
- m_Sleep(),
- m_Active(false),
- m_VideoBuffer(KILOBYTE(512), TS_SIZE, false, "Femon video"),
- m_VideoType(Channel ? Channel->Vtype(): 0),
- m_VideoPid(Channel ? Channel->Vpid() : 0), // Y
- m_VideoPacketCount(0), // Y
- m_AudioBuffer(KILOBYTE(256), TS_SIZE, false, "Femon audio"), // Y
- m_AudioPid(Channel ? Channel->Apid(ATrack) : 0), // Y
- m_AudioPacketCount(0), // Y
- m_AC3Buffer(KILOBYTE(256), TS_SIZE, false, "Femon AC3"),
- m_AC3Pid(Channel ? Channel->Dpid(DTrack) : 0), // Y
- m_AC3PacketCount(0) // Y
+ : cReceiver(Channel),
+ cThread("femon receiver"),
+ m_Mutex(),
+ m_Sleep(),
+ m_Active(false),
+ m_VideoBuffer(KILOBYTE(512), TS_SIZE, false, "Femon video"),
+ m_VideoType(Channel ? Channel->Vtype(): 0),
+ m_VideoPid(Channel ? Channel->Vpid() : 0),
+ m_VideoPacketCount(0),
+ m_AudioBuffer(KILOBYTE(256), TS_SIZE, false, "Femon audio"),
+ m_AudioPid(Channel ? Channel->Apid(ATrack) : 0),
+ m_AudioPacketCount(0),
+ m_AC3Buffer(KILOBYTE(256), TS_SIZE, false, "Femon AC3"),
+ m_AC3Pid(Channel ? Channel->Dpid(DTrack) : 0),
+ m_AC3PacketCount(0)
{
- SetPids(NULL);
- AddPid(m_VideoPid); // Y
- AddPid(m_AudioPid); // Y
- AddPid(m_AC3Pid); // Y
+ SetPids(NULL);
+ AddPid(m_VideoPid);
+ AddPid(m_AudioPid);
+ AddPid(m_AC3Pid);
- m_VideoBuffer.SetTimeouts(0, 100); // Y
- m_AudioBuffer.SetTimeouts(0, 100); // Y
- m_AC3Buffer.SetTimeouts(0, 100); // Y
+ m_VideoBuffer.SetTimeouts(0, 100);
+ m_AudioBuffer.SetTimeouts(0, 100);
+ m_AC3Buffer.SetTimeouts(0, 100);
+
+ m_VideoBitrate = 0.0;
+ m_AudioBitrate = 0.0;
+ m_AC3Bitrate = 0.0;
}
cFemonReceiver::~cFemonReceiver(void)
{
- Deactivate();
+ Deactivate();
}
void cFemonReceiver::Deactivate(void)
{
- Detach();
- if (m_Active) {
- m_Active = false;
- m_Sleep.Signal();
- if (Running())
- Cancel(3);
+ Detach();
+ if (m_Active) {
+ m_Active = false;
+ m_Sleep.Signal();
+ if (Running())
+ Cancel(3);
}
}
void cFemonReceiver::Activate(bool On)
{
- if (On)
- Start();
- else
- Deactivate();
+ if (On)
+ Start();
+ else
+ Deactivate();
}
void cFemonReceiver::Receive(uchar *Data, int Length)
{
- // TS packet length: TS_SIZE
- if (Running() && (*Data == TS_SYNC_BYTE) && (Length == TS_SIZE)) {
- int len, pid = TsPid(Data);
- if (pid == m_VideoPid) {
- ++m_VideoPacketCount;
- len = m_VideoBuffer.Put(Data, Length);
- if (len != Length) {
- m_VideoBuffer.ReportOverflow(Length - len);
- m_VideoBuffer.Clear();
- }
+ // TS packet length: TS_SIZE
+ if (Running() && (*Data == TS_SYNC_BYTE) && (Length == TS_SIZE)) {
+ int len, pid = TsPid(Data);
+ if (pid == m_VideoPid) {
+ ++m_VideoPacketCount;
+ len = m_VideoBuffer.Put(Data, Length);
+ if (len != Length) {
+ m_VideoBuffer.ReportOverflow(Length - len);
+ m_VideoBuffer.Clear();
+ }
}
- else if (pid == m_AudioPid) {
- ++m_AudioPacketCount;
- len = m_AudioBuffer.Put(Data, Length);
- if (len != Length) {
- m_AudioBuffer.ReportOverflow(Length - len);
- m_AudioBuffer.Clear();
- }
+ else if (pid == m_AudioPid) {
+ ++m_AudioPacketCount;
+ len = m_AudioBuffer.Put(Data, Length);
+ if (len != Length) {
+ m_AudioBuffer.ReportOverflow(Length - len);
+ m_AudioBuffer.Clear();
+ }
}
- else if (pid == m_AC3Pid) {
- ++m_AC3PacketCount;
- len = m_AC3Buffer.Put(Data, Length);
- if (len != Length) {
- m_AC3Buffer.ReportOverflow(Length - len);
- m_AC3Buffer.Clear();
- }
+ else if (pid == m_AC3Pid) {
+ ++m_AC3PacketCount;
+ len = m_AC3Buffer.Put(Data, Length);
+ if (len != Length) {
+ m_AC3Buffer.ReportOverflow(Length - len);
+ m_AC3Buffer.Clear();
+ }
}
- }
+ }
}
void cFemonReceiver::Action(void)
{
- cTimeMs calcPeriod(0);
- m_Active = true;
+ cTimeMs calcPeriod(0);
+ m_Active = true;
- while (Running() && m_Active) {
- uint8_t *Data;
- double timeout;
- int Length;
- bool processed = false;
+ while (Running() && m_Active) {
+ uint8_t *Data;
+ double timeout;
+ int Length;
+ bool processed = false;
- // process available video data
- while ((Data = m_VideoBuffer.Get(Length))) {
- if (!m_Active || (Length < TS_SIZE))
- break;
- Length = TS_SIZE;
- if (*Data != TS_SYNC_BYTE) {
- for (int i = 1; i < Length; ++i) {
- if (Data[i] == TS_SYNC_BYTE) {
- Length = i;
+ // process available video data
+ while ((Data = m_VideoBuffer.Get(Length))) {
+ if (!m_Active || (Length < TS_SIZE))
break;
+ Length = TS_SIZE;
+ if (*Data != TS_SYNC_BYTE) {
+ for (int i = 1; i < Length; ++i) {
+ if (Data[i] == TS_SYNC_BYTE) {
+ Length = i;
+ break;
+ }
}
- }
- m_VideoBuffer.Del(Length);
- continue;
- }
- processed = true;
- if (TsPayloadStart(Data)) {
- m_VideoAssembler.Reset();
- }
- m_VideoAssembler.PutTs(Data, Length);
- m_VideoBuffer.Del(Length);
- }
+ m_VideoBuffer.Del(Length);
+ continue;
+ }
+ processed = true;
+ if (TsPayloadStart(Data)) {
+ m_VideoAssembler.Reset();
+ }
+ m_VideoAssembler.PutTs(Data, Length);
+ m_VideoBuffer.Del(Length);
+ }
- // process available audio data
- while ((Data = m_AudioBuffer.Get(Length))) {
- if (!m_Active || (Length < TS_SIZE))
- break;
- Length = TS_SIZE;
- if (*Data != TS_SYNC_BYTE) {
- for (int i = 1; i < Length; ++i) {
- if (Data[i] == TS_SYNC_BYTE) {
- Length = i;
+ // process available audio data
+ while ((Data = m_AudioBuffer.Get(Length))) {
+ if (!m_Active || (Length < TS_SIZE))
break;
+ Length = TS_SIZE;
+ if (*Data != TS_SYNC_BYTE) {
+ for (int i = 1; i < Length; ++i) {
+ if (Data[i] == TS_SYNC_BYTE) {
+ Length = i;
+ break;
+ }
}
- }
- m_AudioBuffer.Del(Length);
- continue;
- }
- processed = true;
- m_AudioAssembler.PutTs(Data, Length);
- m_AudioBuffer.Del(Length);
- }
+ m_AudioBuffer.Del(Length);
+ continue;
+ }
+ processed = true;
+ m_AudioAssembler.PutTs(Data, Length);
+ m_AudioBuffer.Del(Length);
+ }
- // process available dolby data
- while ((Data = m_AC3Buffer.Get(Length))) {
- if (!m_Active || (Length < TS_SIZE))
- break;
- Length = TS_SIZE;
- if (*Data != TS_SYNC_BYTE) {
- for (int i = 1; i < Length; ++i) {
- if (Data[i] == TS_SYNC_BYTE) {
- Length = i;
+ // process available dolby data
+ while ((Data = m_AC3Buffer.Get(Length))) {
+ if (!m_Active || (Length < TS_SIZE))
break;
+ Length = TS_SIZE;
+ if (*Data != TS_SYNC_BYTE) {
+ for (int i = 1; i < Length; ++i) {
+ if (Data[i] == TS_SYNC_BYTE) {
+ Length = i;
+ break;
+ }
}
- }
- m_AC3Buffer.Del(Length);
- continue;
- }
- processed = true;
- m_AC3Assembler.PutTs(Data, Length);
- m_AC3Buffer.Del(Length);
- }
+ m_AC3Buffer.Del(Length);
+ continue;
+ }
+ processed = true;
+ m_AC3Assembler.PutTs(Data, Length);
+ m_AC3Buffer.Del(Length);
+ }
- // calculate bitrates
- timeout = double(calcPeriod.Elapsed());
- if (m_Active && (timeout >= (100.0 * Config.ChannelBitrateShowCalcInterval ))) {
- // TS packet 188 bytes - 4 byte header; MPEG standard defines 1Mbit = 1000000bit
- // PES headers should be compensated!
- m_VideoBitrate = (1000.0 * 8.0 * 184.0 * m_VideoPacketCount) / timeout;
- m_VideoPacketCount = 0;
- m_AudioBitrate = (1000.0 * 8.0 * 184.0 * m_AudioPacketCount) / timeout;
- m_AudioPacketCount = 0;
- m_AC3Bitrate = (1000.0 * 8.0 * 184.0 * m_AC3PacketCount) / timeout;
- m_AC3PacketCount = 0;
- calcPeriod.Set(0);
- }
+ // calculate bitrates
+ timeout = double(calcPeriod.Elapsed());
+ if (m_Active && (timeout >= (100.0 * Config.ChannelBitrateShowCalcInterval ))) {
+ // TS packet 188 bytes - 4 byte header; MPEG standard defines 1Mbit = 1000000bit
+ // PES headers should be compensated!
+ m_VideoBitrate = (1000.0 * 8.0 * 184.0 * m_VideoPacketCount) / timeout;
+ m_VideoPacketCount = 0;
+ m_AudioBitrate = (1000.0 * 8.0 * 184.0 * m_AudioPacketCount) / timeout;
+ m_AudioPacketCount = 0;
+ m_AC3Bitrate = (1000.0 * 8.0 * 184.0 * m_AC3PacketCount) / timeout;
+ m_AC3PacketCount = 0;
+ calcPeriod.Set(0);
+ }
- if (!processed)
- m_Sleep.Wait(10); // to avoid busy loop and reduce cpu load
+ if (!processed)
+ m_Sleep.Wait(10); // to avoid busy loop and reduce cpu load
}
}