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#pragma once
#define X_DISPLAY_MISSING
#include <vdr/osd.h>
#include <vdr/skins.h>
#include <Magick++.h>
#include "flat.h"
using namespace Magick;
class cImageLoader {
public:
cImageLoader();
~cImageLoader();
cImage GetImage();
bool LoadLogo(const char *logo, int width, int height);
bool LoadIcon(const char *cIcon, int size = -1);
bool LoadIcon(const char *cIcon, int width, int height, bool preserveAspect = true);
int Height(void);
int Width(void);
private:
int epgImageWidthLarge, epgImageHeightLarge;
int epgImageWidth, epgImageHeight;
int logoWidth, logoHeight;
cString logoExtension;
Image buffer;
Color Argb2Color(tColor col);
void toLowerCase(std::string &str);
bool LoadImage(cString FileName, cString Path, cString Extension);
};
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