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#ifndef __NOPACITY_IMAGEMAGICKWRAPPER_H
#define __NOPACITY_IMAGEMAGICKWRAPPER_H
#define X_DISPLAY_MISSING
#include <Magick++.h>
#include <vdr/osd.h>
using namespace Magick;
class cImageMagickWrapper {
public:
cImageMagickWrapper();
~cImageMagickWrapper();
protected:
Image buffer;
Color Argb2Color(tColor col);
cImage *CreateImage(int width, int height, bool preserveAspect = true);
cImage CreateImageCopy(void);
bool LoadImage(const char *fullpath);
};
#endif
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