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#pragma once
#include <list>
#include "flat.h"
#include <string.h>
#include <vdr/thread.h>
#define WAITSTEPS 50
class cTextScroll
{
private:
cRect Position;
tColor ColorFg, ColorBg;
std::string Text;
cFont *Font;
cPixmap *Pixmap;
cOsd *Osd;
int waitSteps;
bool isReserveStep;
bool ResetX;
int ScrollType;
public:
cTextScroll(cOsd *osd, int type) {
Font = NULL;
Pixmap = NULL;
Osd = osd;
ScrollType = type;
isReserveStep = false;
waitSteps = WAITSTEPS;
ResetX = false;
}
~cTextScroll() {
if( Pixmap ) {
Osd->DestroyPixmap(Pixmap);
Pixmap = NULL;
}
}
/*
cTextScroll& operator=(const cTextScroll& other) {
if( this != &other ) {
this->Position = other.Position;
this->Text = other.Text;
this->ColorFg = other.ColorFg;
this->ColorBg = other.ColorBg;
this->Font = other.Font;
this->Pixmap = other.Pixmap;
this->Osd = other.Osd;
dsyslog("operator= pointer: %x", this->Pixmap);
}
return *this;
}
*/
void Reset(void);
void SetText(const char *text, cRect position, tColor colorFg, tColor colorBg, cFont *font);
void DoStep(int Step);
void Draw(void);
};
class cTextScrollers : public cThread
{
private:
std::vector<cTextScroll *> Scrollers;
cOsd *Osd;
int scrollStep, scrollDelay;
int scrollType;
virtual void Action(void);
public:
cTextScrollers();
~cTextScrollers();
void Clear(void);
void SetOsd(cOsd *osd) { Osd = osd;}
void SetScrollStep(int step) { scrollStep = step; }
void SetScrollDelay(int delay) { scrollDelay = delay; }
void SetScrollType(int type) { scrollType = type; }
void AddScroller(const char *text, cRect position, tColor colorFg, tColor colorBg, cFont *font);
};
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