1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
// --- cLCARSNGDisplayReplay -----------------------------------------------
class cLCARSNGDisplayReplay : public cSkinDisplayReplay, cThread {
private:
cOsd *osd;
const cFont *font;
int Margin;
int xp00, xp01, xp02, xp03, xp04, xp05, xp06, xp07, xp08, xp09, xp10, xp11, xp12, xp13, xp14, xp15;
int yp00A, yp00, yp01, yp02, yp03, yp04, yp05, yp06, yp07, yp08, yp09;
bool modeOnly;
int iconHeight;
int lineHeight;
tColor frameColorFg;
tColor frameColorBg;
tColor frameColorBr;
tColor textColorBg;
int lastCurrentWidth;
int lastTotalWidth;
cString lastDate;
tTrackId lastTrackId;
bool message;
bool isRecording;
int framesTotal;
double fps;
cString endTime;
static cBitmap bmTeletext, bmRadio, bmAudio, bmDolbyDigital, bmEncrypted, bmRecording;
void Action(void);
void DrawDate(void);
void DrawTrack(void);
void DrawBlinkingRec(void);
bool initial;
bool lastOn;
bool On;
bool pbinit;
bool timshiftMode;
public:
cLCARSNGDisplayReplay(bool ModeOnly);
virtual ~cLCARSNGDisplayReplay();
virtual void SetRecording(const cRecording *Recording);
virtual void SetTitle(const char *Title);
virtual void SetMode(bool Play, bool Forward, int Speed);
virtual void SetProgress(int Current, int Total);
virtual void SetCurrent(const char *Current);
virtual void SetTotal(const char *Total);
virtual void SetJump(const char *Jump);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
|