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/*
* skinlcars.h: A VDR skin with Star Trek's "LCARS" layout
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: skinlcars.h 3.0 2012/04/15 13:17:35 kls Exp $
*/
#ifndef __SKINLCARS_H
#define __SKINLCARS_H
#include <vdr/font.h>
#include <vdr/menu.h>
#include <vdr/osd.h>
#if APIVERSNUM > 20101
#include <vdr/positioner.h>
#endif
#include <vdr/skins.h>
#include <vdr/themes.h>
#include <vdr/thread.h>
#include <vdr/tools.h>
#include <vdr/videodir.h>
#include <sys/statvfs.h>
#include <string>
#include "symbols/arrowdown.xpm"
#include "symbols/arrowup.xpm"
#include "symbols/audio.xpm"
#include "symbols/audioleft.xpm"
#include "symbols/audioright.xpm"
#include "symbols/audiostereo.xpm"
#include "symbols/dolbydigital.xpm"
#include "symbols/encrypted.xpm"
#include "symbols/ffwd.xpm"
#include "symbols/ffwd1.xpm"
#include "symbols/ffwd2.xpm"
#include "symbols/ffwd3.xpm"
#include "symbols/frew.xpm"
#include "symbols/frew1.xpm"
#include "symbols/frew2.xpm"
#include "symbols/frew3.xpm"
#include "symbols/mute.xpm"
#include "symbols/pause.xpm"
#include "symbols/play.xpm"
#include "symbols/radio.xpm"
#include "symbols/recording.xpm"
#include "symbols/sfwd.xpm"
#include "symbols/sfwd1.xpm"
#include "symbols/sfwd2.xpm"
#include "symbols/sfwd3.xpm"
#include "symbols/srew.xpm"
#include "symbols/srew1.xpm"
#include "symbols/srew2.xpm"
#include "symbols/srew3.xpm"
#include "symbols/teletext.xpm"
#include "symbols/volume.xpm"
#define Gap (Setup.FontOsdSize / 5 & ~1) // must be even
#define TextFrame (Setup.FontOsdSize / TEXT_ALIGN_BORDER)
#define TextSpacing (2 * TextFrame)
#define SymbolSpacing TextSpacing
#define ShowSeenExtent (Setup.FontOsdSize / 5) // pixels by which the "seen" bar extends out of the frame
#define MB_PER_MINUTE 25.75 // this is just an estimate! (taken over from VDR)
#define DISKSPACECHEK 5 // seconds between disk space checks
#define DISKUSAGEALERTLIMIT 95 // percent of disk usage above which the display goes into alert mode
#define SIGNALDISPLAYDELTA 2 // seconds between subsequent device signal displays
// Color domains:
#define CLR_BACKGROUND 0x99000000
#define CLR_MAIN_FRAME 0xFFFF9966
#define CLR_CHANNEL_FRAME 0xFF8A9EC9
#define CLR_REPLAY_FRAME 0xFFCC6666
#define CLR_DATE 0xFF99CCFF
#define CLR_MENU_ITEMS 0xFF9999FF
#define CLR_TIMER 0xFF99CCFF
#define CLR_DEVICE 0xFFF1B1AF
#define CLR_CHANNEL_NAME 0xFF99CCFF
#define CLR_EVENT_TITLE 0xFF99CCFF
#define CLR_EVENT_TIME 0xFFFFCC66
#define CLR_EVENT_SHORTTEXT 0xFFFFCC66
#define CLR_TEXT 0xFF99CCFF
#define CLR_TRACK 0xFFFFCC66
#define CLR_SEEN 0xFFCC99CC
#define CLR_ALERT 0xFFFF0000
#define CLR_EXPOSED 0xFF990000
#define CLR_WHITE 0xFFFFFFFF
#define CLR_RED 0xFFCC6666
#define CLR_GREEN 0xFFA0FF99
#define CLR_YELLOW 0xFFF1DF60
#define CLR_BLUE 0xFF9A99FF
#define CLR_BLACK 0xFF000000
extern cTheme Theme;
// General colors:
THEME_CLR(Theme, clrBackground, CLR_BACKGROUND);
THEME_CLR(Theme, clrDateFg, CLR_BLACK);
THEME_CLR(Theme, clrDateBg, CLR_DATE);
THEME_CLR(Theme, clrTimerFg, CLR_BLACK);
THEME_CLR(Theme, clrTimerBg, CLR_TIMER);
THEME_CLR(Theme, clrDeviceFg, CLR_BLACK);
THEME_CLR(Theme, clrDeviceBg, CLR_DEVICE);
THEME_CLR(Theme, clrSignalValue, CLR_GREEN);
THEME_CLR(Theme, clrSignalRest, CLR_RED);
THEME_CLR(Theme, clrSeen, CLR_SEEN);
THEME_CLR(Theme, clrTrackName, CLR_TRACK);
THEME_CLR(Theme, clrAlertFg, CLR_WHITE);
THEME_CLR(Theme, clrAlertBg, CLR_ALERT);
THEME_CLR(Theme, clrChannelName, CLR_CHANNEL_NAME);
THEME_CLR(Theme, clrEventTitle, CLR_EVENT_TITLE);
THEME_CLR(Theme, clrEventTime, CLR_EVENT_TIME);
THEME_CLR(Theme, clrEventShortText, CLR_EVENT_SHORTTEXT);
THEME_CLR(Theme, clrEventDescription, CLR_TEXT);
// Buttons:
THEME_CLR(Theme, clrButtonRedFg, CLR_BLACK);
THEME_CLR(Theme, clrButtonRedBg, CLR_RED);
THEME_CLR(Theme, clrButtonGreenFg, CLR_BLACK);
THEME_CLR(Theme, clrButtonGreenBg, CLR_GREEN);
THEME_CLR(Theme, clrButtonYellowFg, CLR_BLACK);
THEME_CLR(Theme, clrButtonYellowBg, CLR_YELLOW);
THEME_CLR(Theme, clrButtonBlueFg, CLR_BLACK);
THEME_CLR(Theme, clrButtonBlueBg, CLR_BLUE);
// Messages:
THEME_CLR(Theme, clrMessageStatusFg, CLR_BLACK);
THEME_CLR(Theme, clrMessageStatusBg, CLR_BLUE);
THEME_CLR(Theme, clrMessageInfoFg, CLR_BLACK);
THEME_CLR(Theme, clrMessageInfoBg, CLR_GREEN);
THEME_CLR(Theme, clrMessageWarningFg, CLR_BLACK);
THEME_CLR(Theme, clrMessageWarningBg, CLR_YELLOW);
THEME_CLR(Theme, clrMessageErrorFg, CLR_BLACK);
THEME_CLR(Theme, clrMessageErrorBg, CLR_RED);
// Volume:
THEME_CLR(Theme, clrVolumeFrame, CLR_MAIN_FRAME);
THEME_CLR(Theme, clrVolumeSymbol, CLR_BLACK);
THEME_CLR(Theme, clrVolumeBarUpper, RgbShade(CLR_MAIN_FRAME, -0.2));
THEME_CLR(Theme, clrVolumeBarLower, CLR_GREEN);
// Channel display:
THEME_CLR(Theme, clrChannelFrameFg, CLR_BLACK);
THEME_CLR(Theme, clrChannelFrameBg, CLR_CHANNEL_FRAME);
THEME_CLR(Theme, clrChannelSymbolOn, CLR_BLACK);
THEME_CLR(Theme, clrChannelSymbolOff, RgbShade(CLR_CHANNEL_FRAME, -0.2));
THEME_CLR(Theme, clrChannelSymbolRecFg, CLR_WHITE);
THEME_CLR(Theme, clrChannelSymbolRecBg, CLR_RED);
THEME_CLR(Theme, clrSwitchTimer, CLR_GREEN);
// Menu:
THEME_CLR(Theme, clrMenuFrameFg, CLR_BLACK);
THEME_CLR(Theme, clrMenuFrameBg, CLR_MAIN_FRAME);
THEME_CLR(Theme, clrMenuTitle, CLR_MAIN_FRAME);
THEME_CLR(Theme, clrMenuMainBracket, CLR_MENU_ITEMS);
THEME_CLR(Theme, clrMenuTimerRecording, CLR_DEVICE);
THEME_CLR(Theme, clrMenuDeviceRecording, CLR_TIMER);
THEME_CLR(Theme, clrMenuItemCurrentFg, CLR_MAIN_FRAME);
THEME_CLR(Theme, clrMenuItemCurrentBg, RgbShade(CLR_MENU_ITEMS, -0.5));
THEME_CLR(Theme, clrMenuItemSelectable, CLR_MENU_ITEMS);
THEME_CLR(Theme, clrMenuItemNonSelectable, CLR_TEXT);
THEME_CLR(Theme, clrMenuScrollbarTotal, RgbShade(CLR_MAIN_FRAME, 0.2));
THEME_CLR(Theme, clrMenuScrollbarShown, CLR_SEEN);
THEME_CLR(Theme, clrMenuScrollbarArrow, CLR_BLACK);
THEME_CLR(Theme, clrMenuText, CLR_TEXT);
// Replay display:
THEME_CLR(Theme, clrReplayFrameFg, CLR_BLACK);
THEME_CLR(Theme, clrReplayFrameBg, CLR_REPLAY_FRAME);
THEME_CLR(Theme, clrReplayPosition, CLR_SEEN);
THEME_CLR(Theme, clrReplayJumpFg, CLR_BLACK);
THEME_CLR(Theme, clrReplayJumpBg, CLR_SEEN);
THEME_CLR(Theme, clrReplayProgressSeen, CLR_SEEN);
THEME_CLR(Theme, clrReplayProgressRest, RgbShade(CLR_WHITE, -0.2));
THEME_CLR(Theme, clrReplayProgressSelected, CLR_EXPOSED);
THEME_CLR(Theme, clrReplayProgressMark, CLR_BLACK);
THEME_CLR(Theme, clrReplayProgressCurrent, CLR_EXPOSED);
// Track display:
THEME_CLR(Theme, clrTrackFrameFg, CLR_BLACK);
THEME_CLR(Theme, clrTrackFrameBg, CLR_TRACK);
THEME_CLR(Theme, clrTrackItemFg, CLR_BLACK);
THEME_CLR(Theme, clrTrackItemBg, RgbShade(CLR_TRACK, 0.5));
THEME_CLR(Theme, clrTrackItemCurrentFg, CLR_BLACK);
THEME_CLR(Theme, clrTrackItemCurrentBg, CLR_TRACK);
extern bool TwoColors;
cOsd *CreateOsd(int Left, int Top, int x0, int y0, int x1, int y1);
cFont *CreateTinyFont(int LineHeight);
bool DrawDeviceData(cOsd *Osd, const cDevice *Device, int x0, int y0, int x1, int y1, int &xs, const cFont *TinyFont, cString &LastDeviceType, cCamSlot *&LastCamSlot, bool Initial);
void DrawDeviceSignal(cOsd *Osd, const cDevice *Device, int x0, int y0, int x1, int y1, int &LastSignalStrength, int &LastSignalQuality, bool Initial);
void DrawDevicePosition(cOsd *Osd, const cPositioner *Positioner, int x0, int y0, int x1, int y1, int &LastCurrent);
int FreeMB(const char *Base, bool Initial);
class cLCARSNG : public cSkin {
public:
cLCARSNG(void);
virtual const char *Description(void);
virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo);
virtual cSkinDisplayMenu *DisplayMenu(void);
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly);
virtual cSkinDisplayVolume *DisplayVolume(void);
virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks, const char * const *Tracks);
virtual cSkinDisplayMessage *DisplayMessage(void);
};
#endif //__SKINLCARS_H
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