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#ifndef __LCARSNG_VOLUMEBOX_H
#define __LCARSNG_VOLUMEBOX_H
#include <vdr/skins.h>
class cLCARSNGVolumeBox {
private:
cOsd *osd;
cPixmap *pixmap;
cPixmap *pixmapBackground;
int x0, x1, x2, x3, x4, x5, x6, x7;
int y0, y1;
tColor frameColor;
int mute;
public:
cLCARSNGVolumeBox(cOsd *Osd, const cRect &Rect);
~cLCARSNGVolumeBox();
void SetVolume(int Current = 0, int Total = 0, bool Mute = false);
};
#endif //__LCARSNG_VOLUMEBOX_H
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