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#ifndef __NOPACITY_DISPLAYCHANNEL_H
#define __NOPACITY_DISPLAYCHANNEL_H
#include <vdr/thread.h>
#include "displaychannelview.h"
class cNopacityDisplayChannel : public cSkinDisplayChannel, cThread {
private:
cOsd *osd;
cNopacityDisplayChannelView *channelView;
bool fadeout;
bool initial;
bool groupSep;
bool channelChange;
time_t lastSignalDisplay;
int lastSignalStrength;
int lastSignalQuality;
int lastScreenWidth;
int currentLast;
bool showSignal;
const cEvent *present;
const cEvent *following;
virtual void Action(void);
void SetProgressBar(const cEvent *present);
public:
cNopacityDisplayChannel(bool WithInfo);
virtual ~cNopacityDisplayChannel(void);
virtual void SetChannel(const cChannel *Channel, int Number);
virtual void SetEvents(const cEvent *Present, const cEvent *Following);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
#endif //__NOPACITY_DISPLAYCHANNEL_H
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