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#ifndef __NOPACITY_IMAGECACHE_H
#define __NOPACITY_IMAGECACHE_H
#define X_DISPLAY_MISSING
#include <vdr/osd.h>
#include <vdr/skins.h>
#include <Magick++.h>
#include <vector>
#include "imagemagickwrapper.h"
using namespace Magick;
enum eCacheType {
ctMenuIcon = 0,
ctSkinIcon,
ctLogo,
ctLogoMenuItem,
ctLogoTimer,
ctSkinElement,
};
enum eSkinElementType {
seNone = -1,
seDefault = 0,
seDefaultHigh,
seMain,
seMainHigh,
seMainTop,
seSchedules,
seSchedulesHigh,
seSchedulesTop,
seChannels,
seChannelsHigh,
seChannelsTop,
seRecordings,
seRecordingsHigh,
seRecordingsTop,
seTimers,
seTimersHigh,
seTimersTop,
seSetup,
seSetupHigh,
seSetupTop,
seTracks,
seTracksHigh,
seTracksTop,
seButtonRed,
seButtonGreen,
seButtonYellow,
seButtonBlue,
seMenuHeader,
seMenuHeaderTop,
seChannelBackground,
seChannelTop,
seChannelLogoBack,
seReplayBackground,
seReplayTop,
seMessageStatus,
seMessageInfo,
seMessageWarning,
seMessageError,
seVolumeBackground,
seScrollbar,
};
struct sImgProperties {
int width;
int height;
bool preserveAspect;
};
class cImageCache : public cImageMagickWrapper {
public:
cImageCache();
~cImageCache();
bool ThemeChanged(void);
cImage *GetMenuIcon(std::string name);
cImage *GetSkinIcon(std::string name, int width=0, int height=0, bool preserveAspect = true);
cImage *GetSkinElement(eSkinElementType type);
cImage *GetLogo(eCacheType type, const cChannel *channel);
cImage GetBackground(tColor back, tColor blend, int width, int height, bool flip = false);
std::string GetCacheSize(eCacheType type);
private:
cImage *tempStaticLogo;
std::string osdTheme;
std::map<std::string, cImage*> menuIconCache;
std::map<std::string, cImage*> skinIconCache;
std::map<eSkinElementType, cImage*> skinElementCache;
std::map<std::string, cImage*> logoCache;
std::map<std::string, cImage*> logoMenuItemCache;
std::map<std::string, cImage*> logoTimerCache;
std::vector<std::pair<std::string, cPoint> > GetMenuIcons(void);
std::vector<std::pair<std::string, sImgProperties> > GetSkinIcons(void);
void CreateCache(void);
bool LoadIcon(eCacheType type, std::string name);
void InsertIntoIconCache(eCacheType type, std::string name, int width, int height, bool preserveAspect = true);
bool LoadLogo(const cChannel *channel);
void InsertIntoLogoCache(eCacheType type, std::string channelID);
cPoint LogoSize(eCacheType type);
void CreateSkinElementsBlended(void);
void CreateSkinElementsGraphics(void);
void InsertIntoSkinElementCache(eSkinElementType type, int width=0, int height=0);
void Clear(void);
};
extern cImageCache *imgCache;
#endif //__NOPACITY_IMAGECACHE_H
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