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#ifndef __NOPACITY_TIMERS_H
#define __NOPACITY_TIMERS_H
#include <vdr/tools.h>
#include <vdr/osd.h>
#include <vdr/timers.h>
#include "imagecache.h"
class cNopacityTimer : public cListObject {
private:
cOsd *osd;
cImageCache *imgCache;
cPixmap *pixmapBackground;
cPixmap *pixmap;
cPixmap *pixmapLogo;
cPixmap *pixmapText;
const cTimer *timer;
int numConflicts;
bool isTimerConflict;
const cFont *font;
const cFont *fontLarge;
int width;
int height;
int y;
cString Date;
cTextWrapper showName;
int DrawLogo(void);
public:
cNopacityTimer(cOsd *osd, cImageCache *imgCache, const cTimer *timer, const cFont *font, const cFont *fontLarge);
cNopacityTimer(cOsd *osd, cImageCache *imgCache, int numConflicts, const cFont *font, const cFont *fontLarge);
virtual ~cNopacityTimer(void);
void SetGeometry(int width, int y);
void CreateDate(void);
void CreateShowName(void);
void CreateConflictText(void);
void CalculateHeight(int space);
void CreatePixmaps(int x);
void SetAlpha(int alpha);
void Show(void);
void Hide(void);
int GetHeight(void) {return pixmap->ViewPort().Height();}
void Render(void);
};
#endif //__NOPACITY_TIMERS_H
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