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author | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2007-08-19 18:00:00 +0200 |
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committer | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2007-08-19 18:00:00 +0200 |
commit | e5a2aa41c9762bda4ce7b987aba1bcfa1cee6f70 (patch) | |
tree | cb794be1f7796ccbfdd1ce04bca0d75d997ead0b /vdr.c | |
parent | 4c65b525dc1e3c62336b223d200a46fb30dc7e52 (diff) | |
download | vdr-patch-lnbsharing-e5a2aa41c9762bda4ce7b987aba1bcfa1cee6f70.tar.gz vdr-patch-lnbsharing-e5a2aa41c9762bda4ce7b987aba1bcfa1cee6f70.tar.bz2 |
Version 1.5.8vdr-1.5.8
- Added missing install-i18n to the install target in the Makefile (reported
by Joachim Wilke).
- Fixed a faulty comment in Make.config.template (reported by Marco Schlüßler).
- Improved i18n-to-gettext.pl (thanks to Matthias Schwarzott).
- Moved the "all" target in plugin Makefiles before the "Implicit rules",
so that a plain "make" will compile everything (suggested by Matthias
Schwarzott). The "newplugin" script has been changed accordingly.
Plugin authors may want to change their Makefiles, too.
- Added DESTDIR and PREFIX handling to the Makefile (thanks to Matthias
Schwarzott).
- Updated the Finnish OSD texts (thanks to Rolf Ahrenberg).
- Added internationalization to the "skincurses" plugin (thanks to Rolf
Ahrenberg).
- Checking the string for NULL in I18nTranslate().
- Updated the French OSD texts (thanks to Bruno Roussel).
- Some optimizations in cDvbDevice::SetChannelDevice() (thanks to Tobias Bratfisch).
- Optimized cMenuEditChrItem::Set() (thanks to Tobias Bratfisch).
- Optimized cNitFilter::Process() (thanks to Tobias Bratfisch).
- Reduced the number of time(NULL) calls in vdr.c's main loop to a single call
(thanks to Tobias Bratfisch).
- Changed cBitmap::DrawText() to always draw the background unless ColorBg
is clrTransparent (thanks to Christoph Haubrich).
- The "Setup/OSD/Language" menu now only shows those languages that actually
have a locale (suggested by Anssi Hannula).
- Now using setenv() instead of setlocale() to set the language for gettext()
(suggested by Anssi Hannula; thanks also to Ludwig Nussel for a hint on using
_nl_msg_cat_cntr).
- When scanning the locale directory, VDR now explicitly looks for a file named
vdr.mo. Text files for plugins are now named "vdr-name.mo", when "name" is the
name of the plugin. The "newplugin" script has been changed accordingly, and
plugin authors should change their Makefiles, too.
Diffstat (limited to 'vdr.c')
-rw-r--r-- | vdr.c | 26 |
1 files changed, 14 insertions, 12 deletions
@@ -22,7 +22,7 @@ * * The project's page is at http://www.cadsoft.de/vdr * - * $Id: vdr.c 1.296 2007/08/12 11:22:04 kls Exp $ + * $Id: vdr.c 1.298 2007/08/18 13:03:46 kls Exp $ */ #include <getopt.h> @@ -704,10 +704,13 @@ int main(int argc, char *argv[]) #endif // Attach launched player control: cControl::Attach(); + + time_t Now = time(NULL); + // Make sure we have a visible programme in case device usage has changed: if (!EITScanner.Active() && cDevice::PrimaryDevice()->HasDecoder() && !cDevice::PrimaryDevice()->HasProgramme()) { static time_t lastTime = 0; - if (time(NULL) - lastTime > MINCHANNELWAIT) { + if (Now - lastTime > MINCHANNELWAIT) { cChannel *Channel = Channels.GetByNumber(cDevice::CurrentChannel()); if (Channel && (Channel->Vpid() || Channel->Apid(0))) { if (!Channels.SwitchTo(cDevice::CurrentChannel()) // try to switch to the original channel... @@ -716,7 +719,7 @@ int main(int argc, char *argv[]) && !cDevice::SwitchChannel(-1)) // ...or the next lower available one ; } - lastTime = time(NULL); // don't do this too often + lastTime = Now; // don't do this too often LastTimerChannel = -1; } } @@ -738,8 +741,8 @@ int main(int argc, char *argv[]) if (modified == CHANNELSMOD_USER || Timers.Modified(TimerState)) ChannelSaveTimeout = 1; // triggers an immediate save else if (modified && !ChannelSaveTimeout) - ChannelSaveTimeout = time(NULL) + CHANNELSAVEDELTA; - bool timeout = ChannelSaveTimeout == 1 || ChannelSaveTimeout && time(NULL) > ChannelSaveTimeout && !cRecordControls::Active(); + ChannelSaveTimeout = Now + CHANNELSAVEDELTA; + bool timeout = ChannelSaveTimeout == 1 || ChannelSaveTimeout && Now > ChannelSaveTimeout && !cRecordControls::Active(); if ((modified || timeout) && Channels.Lock(false, 100)) { if (timeout) { Channels.Save(); @@ -767,16 +770,15 @@ int main(int argc, char *argv[]) if (!Menu) Menu = new cDisplayChannel(cDevice::CurrentChannel(), LastChannel >= 0); LastChannel = cDevice::CurrentChannel(); - LastChannelChanged = time(NULL); + LastChannelChanged = Now; } - if (time(NULL) - LastChannelChanged >= Setup.ZapTimeout && LastChannel != PreviousChannel[PreviousChannelIndex]) + if (Now - LastChannelChanged >= Setup.ZapTimeout && LastChannel != PreviousChannel[PreviousChannelIndex]) PreviousChannel[PreviousChannelIndex ^= 1] = LastChannel; // Timers and Recordings: if (!Timers.BeingEdited()) { // Assign events to timers: Timers.SetEvents(); // Must do all following calls with the exact same time! - time_t Now = time(NULL); // Process ongoing recordings: cRecordControls::Process(Now); // Start new recordings: @@ -863,7 +865,7 @@ int main(int argc, char *argv[]) } } } - LastTimerCheck = time(NULL); + LastTimerCheck = Now; } // Delete expired timers: Timers.DeleteExpired(); @@ -1065,7 +1067,7 @@ int main(int argc, char *argv[]) continue; } } - else if (time(NULL) - cRemote::LastActivity() > MENUTIMEOUT) + else if (Now - cRemote::LastActivity() > MENUTIMEOUT) state = osEnd; } switch (state) { @@ -1181,12 +1183,12 @@ int main(int argc, char *argv[]) ShutdownHandler.countdown.Cancel(); } - if (!Interact && !cRecordControls::Active() && !cCutter::Active() && !Interface->HasSVDRPConnection() && (time(NULL) - cRemote::LastActivity()) > ACTIVITYTIMEOUT) { + if (!Interact && !cRecordControls::Active() && !cCutter::Active() && !Interface->HasSVDRPConnection() && (Now - cRemote::LastActivity()) > ACTIVITYTIMEOUT) { // Handle housekeeping tasks // Shutdown: // Check whether VDR will be ready for shutdown in SHUTDOWNWAIT seconds: - time_t Soon = time(NULL) + SHUTDOWNWAIT; + time_t Soon = Now + SHUTDOWNWAIT; if (ShutdownHandler.IsUserInactive(Soon) && ShutdownHandler.Retry(Soon) && !ShutdownHandler.countdown) { if (ShutdownHandler.ConfirmShutdown(false)) // Time to shut down - start final countdown: |