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-rw-r--r--dvbplayer.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/dvbplayer.c b/dvbplayer.c
index caeae46..017df6d 100644
--- a/dvbplayer.c
+++ b/dvbplayer.c
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: dvbplayer.c 2.20 2010/02/06 12:34:28 kls Exp $
+ * $Id: dvbplayer.c 2.21 2010/03/07 14:24:26 kls Exp $
*/
#include "dvbplayer.h"
@@ -218,6 +218,7 @@ private:
bool readIndependent;
cFrame *readFrame;
cFrame *playFrame;
+ cFrame *dropFrame;
void TrickSpeed(int Increment);
void Empty(void);
bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1);
@@ -266,6 +267,7 @@ cDvbPlayer::cDvbPlayer(const char *FileName)
readIndependent = false;
readFrame = NULL;
playFrame = NULL;
+ dropFrame = NULL;
isyslog("replay %s", FileName);
fileName = new cFileName(FileName, false, false, isPesRecording);
replayFile = fileName->Open();
@@ -322,6 +324,7 @@ void cDvbPlayer::Empty(void)
delete readFrame; // might not have been stored in the buffer in Action()
readFrame = NULL;
playFrame = NULL;
+ dropFrame = NULL;
ringBuffer->Clear();
ptsIndex.Clear();
DeviceClear();
@@ -396,7 +399,6 @@ void cDvbPlayer::Action(void)
uint32_t LastStc = 0;
int LastReadIFrame = -1;
int SwitchToPlayFrame = 0;
- cFrame *DropFrame = NULL;
while (Running()) {
if (WaitingForData)
@@ -503,10 +505,10 @@ void cDvbPlayer::Action(void)
else
Sleep = true;
- if (DropFrame) {
- if (!eof || (playDir != pdForward && DropFrame->Index() > 0) || (playDir == pdForward && DropFrame->Index() < readIndex)) {
- ringBuffer->Drop(DropFrame); // the very first and last frame are continously repeated to flush data through the device
- DropFrame = NULL;
+ if (dropFrame) {
+ if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) {
+ ringBuffer->Drop(dropFrame); // the very first and last frame are continously repeated to flush data through the device
+ dropFrame = NULL;
}
}
@@ -554,7 +556,7 @@ void cDvbPlayer::Action(void)
Sleep = true;
}
if (pc <= 0) {
- DropFrame = playFrame;
+ dropFrame = playFrame;
playFrame = NULL;
p = NULL;
}