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-rw-r--r--thread.h20
1 files changed, 19 insertions, 1 deletions
diff --git a/thread.h b/thread.h
index 48d0499..4eb09a1 100644
--- a/thread.h
+++ b/thread.h
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: thread.h 1.28 2005/05/29 11:31:24 kls Exp $
+ * $Id: thread.h 1.30 2005/08/14 11:21:48 kls Exp $
*/
#ifndef __THREAD_H
@@ -75,6 +75,7 @@ public:
class cThread {
friend class cThreadLock;
private:
+ bool active;
bool running;
pthread_t childTid;
cMutex mutex;
@@ -86,13 +87,30 @@ protected:
void Lock(void) { mutex.Lock(); }
void Unlock(void) { mutex.Unlock(); }
virtual void Action(void) = 0;
+ ///< A derived cThread class must implement the code it wants to
+ ///< execute as a separate thread in this function. If this is
+ ///< a loop, it must check Running() repeatedly to see whether
+ ///< it's time to stop.
+ bool Running(void) { return running; }
+ ///< Returns false if a derived cThread object shall leave its Action()
+ ///< function.
void Cancel(int WaitSeconds = 0);
+ ///< Cancels the thread by first setting 'running' to false, so that
+ ///< the Action() loop can finish in an orderly fashion and then waiting
+ ///< up to WaitSeconds seconds for the thread to actually end. If the
+ ///< thread doesn't end by itself, it is killed.
public:
cThread(const char *Description = NULL);
+ ///< Creates a new thread.
+ ///< If Description is present, a log file entry will be made when
+ ///< the thread starts and stops. The Start() function must be called
+ ///< to actually start the thread.
virtual ~cThread();
void SetDescription(const char *Description, ...);
bool Start(void);
+ ///< Actually starts the thread.
bool Active(void);
+ ///< Checks whether the thread is still alive.
static bool EmergencyExit(bool Request = false);
};