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/*
* ambithread.h
*
* Copyright (C) 2013 - Christian Völlinger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <queue>
#include <vdr/thread.h>
#include <vdr/shutdown.h>
#include "common.h"
#include "config.h"
#include "Pixel.h"
#include "boblightservice.h"
//***************************************************************************
// SEDU Thread
//***************************************************************************
class cAmbiThread : public cThread, public cAmbiService
{
public:
cAmbiThread();
~cAmbiThread();
int isRunning() { return Running(); }
// interface
void Stop();
private:
void Action(void);
int grabImage();
int detectCineBars();
int getOsd3DMode();
int putData();
int softhddeviceNotDetached();
// data
cBoblight bob;
cPlugin* softHdPlugin;
cMutex mutex;
cCondVar waitCondition;
int loopActive;
Pixel* image;
int xBarHeight;
int yBarWidth;
int lastxBarHeight;
int lastyBarWidth;
int osd3DMode;
bool barsChanged;
bool osd3dChanged;
int imageSize;
int imageWidth;
int imageHeight;
};
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