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authorscop <scop>2007-01-28 16:51:15 +0000
committerscop <scop>2007-01-28 16:51:15 +0000
commita3f259961e39e7820b3b634208b2f0bcb8507920 (patch)
tree1b0b249b0e0751d000c2ecda5d47fd388681df69 /dxr3demuxdevice.c
parent43dde98aaf45f80682439f89685c1495e4f9d10a (diff)
downloadvdr-plugin-dxr3-a3f259961e39e7820b3b634208b2f0bcb8507920.tar.gz
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Use cCondWait::SleepMs() instead of usleep().
Diffstat (limited to 'dxr3demuxdevice.c')
-rw-r--r--dxr3demuxdevice.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/dxr3demuxdevice.c b/dxr3demuxdevice.c
index d80316d..bed1a11 100644
--- a/dxr3demuxdevice.c
+++ b/dxr3demuxdevice.c
@@ -22,9 +22,8 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
-#include <unistd.h>
-#include "dxr3demuxdevice.h"
#include <linux/em8300.h>
+#include "dxr3demuxdevice.h"
#include "dxr3pesframe.h"
#include "dxr3configdata.h"
@@ -348,7 +347,6 @@ int cDxr3DemuxDevice::DemuxPes(const uint8_t* buf, int length, bool bAc3Dts)
bPlaySuc = true;
//if (bPlayedFrame) return length;
bPlayedFrame = true;
- //usleep(30000); // otherwise there is problem with audio (driver bug?)
m_dxr3Device.SetHorizontalSize(pesFrame.GetHorizontalSize());
m_dxr3Device.SetVerticalSize(pesFrame.GetVerticalSize());
m_dxr3Device.PlayVideoFrame(pesFrame.GetEsStart(), (int) (pesFrame.GetEsLength()), m_ReUseFrame);