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authorChristian Gmeiner <christian.gmeiner@gmail.com>2009-12-07 18:45:54 +0100
committerChristian Gmeiner <christian.gmeiner@gmail.com>2009-12-07 18:45:54 +0100
commit63420f67b52ff1536afcb3c817ccbdba19b263c4 (patch)
tree5108441049270dea4fe7b9d32f22eef3a554ac87 /dxr3device.c
parent481aa2a974ec2d122af9da644662e7a4593b09a8 (diff)
downloadvdr-plugin-dxr3-63420f67b52ff1536afcb3c817ccbdba19b263c4.tar.gz
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add basic SetDigitalAudioDevice stub method
As analog audio is working with vdr-1.7 I will spend some time in fixing the digital audio part (digital pcm and ac3). I will fully review the digital audio code paths and I hope I can improve them.
Diffstat (limited to 'dxr3device.c')
-rw-r--r--dxr3device.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/dxr3device.c b/dxr3device.c
index 24a2c25..81936b8 100644
--- a/dxr3device.c
+++ b/dxr3device.c
@@ -258,6 +258,11 @@ int cDxr3Device::GetAudioChannelDevice()
return audioOut->getAudioChannel();
}
+void cDxr3Device::SetDigitalAudioDevice(bool on)
+{
+ audioOut->setDigitalAudio(on);
+}
+
// ==================================
// get spudecoder
cSpuDecoder *cDxr3Device::GetSpuDecoder()