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authorChristian Gmeiner <christian.gmeiner@gmail.com>2009-04-24 20:09:47 +0200
committerChristian Gmeiner <christian.gmeiner@gmail.com>2009-04-24 20:09:47 +0200
commitcea0df05bccf30a16cc77ee6f35f97faea481b72 (patch)
treedeb5544b85dd1b725cdd8239cc3e8205ab55e17c /dxr3spuencoder.h
parent8da7ec22f96ab2fff531cd92d608f937e70f3d32 (diff)
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create cDxr3PesFrame on the heap
This commit is a small step into the right direction - use one datastructe from parsing to playback and this datastructe will be cDxr3PesFrame. One of the next things to do is to change the syncbuffer to store cDxr3PesFrames :)
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