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+/*
+ * _ _ _ _ _____
+ * __ ____| |_ __ _ __ | |_ _ __ _(_)_ __ __| |_ ___ _|___ /
+ * \ \ / / _` | '__|____| '_ \| | | | |/ _` | | '_ \ _____ / _` \ \/ / '__||_ \
+ * \ V / (_| | | |_____| |_) | | |_| | (_| | | | | |_____| (_| |> <| | ___) |
+ * \_/ \__,_|_| | .__/|_|\__,_|\__, |_|_| |_| \__,_/_/\_\_| |____/
+ * |_| |___/
+ *
+ * Copyright (C) 2002-2004 Kai Möller
+ * Copyright (C) 2004-2010 Christian Gmeiner
+ *
+ * This file is part of vdr-plugin-dxr3.
+ *
+ * vdr-plugin-dxr3 is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation version 2.
+ *
+ * vdr-plugin-dxr3 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with dxr3-plugin. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef _DECODER_H_
+#define _DECODER_H_
+
+extern "C" {
+# include <libavcodec/avcodec.h>
+# include <libavformat/avformat.h>
+}
+
+#include <vdr/ringbuffer.h>
+#include "dxr3multichannelaudio.h"
+#include "uncopyable.h"
+
+class cDxr3PesFrame;
+class iAudio;
+
+// ==================================
+// allround decoder
+class cDecoder : private Uncopyable {
+public:
+ cDecoder();
+ ~cDecoder();
+
+ void decode(cDxr3PesFrame *frame, iAudio *audio);
+ void ac3dts(cDxr3PesFrame *frame, iAudio *audio);
+/*
+ void DecodeLpcm(cDxr3PesFrame *frame, uint32_t pts, cDxr3SyncBuffer &aBuf);
+*/
+ void Reset()
+ {
+ ac3dtsDecoder.Clear();
+ rbuf.Clear();
+ }
+
+private:
+ bool checkMpegAudioHdr(const uint8_t *head);
+ int calcFrameSize(const uint8_t *header);
+
+ AVCodec *audio;
+ AVCodecContext *contextAudio;
+ AVPacket avpkt;
+
+ cRingBufferFrame rbuf;
+ cMultichannelAudio ac3dtsDecoder;
+
+ int frameSize;
+ uint8_t lastBitrate;
+ uint8_t pcmbuf[AVCODEC_MAX_AUDIO_FRAME_SIZE];
+
+ void Init();
+};
+
+#endif /*_DECODER_H_*/
+
+// Local variables:
+// mode: c++
+// c-file-style: "stroustrup"
+// c-file-offsets: ((inline-open . 0))
+// tab-width: 4;
+// indent-tabs-mode: nil
+// End: