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Diffstat (limited to 'dxr3audiodecoder.h')
-rw-r--r-- | dxr3audiodecoder.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/dxr3audiodecoder.h b/dxr3audiodecoder.h new file mode 100644 index 0000000..4f86c7d --- /dev/null +++ b/dxr3audiodecoder.h @@ -0,0 +1,97 @@ +/* + * dxr3audiodecoder.h + * + * Copyright (C) 2002-2004 Kai Möller + * Copyright (C) 2004 Christian Gmeiner + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License + * as published by the Free Software Foundation; either version 2.1 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + * + */ + +#ifndef _DXR3_AUDIODECODER_H_ +#define _DXR3_AUDIODECODER_H_ + +#include <stdlib.h> +#include <stdint.h> + +#include "dxr3ffmpeg.h" +#include "dxr3syncbuffer.h" +#include "dxr3multichannelaudio.h" + +// ================================== +// decode audio to mp2 or use DD :) +class cDxr3AudioDecoder +{ +public: + cDxr3AudioDecoder(); + ~cDxr3AudioDecoder(); + + void Init(void); // init in const? + + void Decode(const uint8_t* buf, int length, uint32_t pts, + cDxr3SyncBuffer &aBuf); + void DecodeLpcm(const uint8_t* buf, int length, uint32_t pts, + cDxr3SyncBuffer &aBuf); + void DecodeAc3Dts(const uint8_t* pPes, const uint8_t* buf, int length, + uint32_t pts, cDxr3SyncBuffer &aBuf); + + int GetRate(void) const + { + return rate; + } + int GetChannelCount(void) const + { + return channels; + } + int GetFrameSize(void) const + { + return frameSize; + } + void Reset(void) + { + ac3dtsDecoder.Clear(); + rbuf.Clear(); + } + +private: + bool HeadCheck(unsigned long head); + + struct Dxr3Codec Codec; + + cRingBufferFrame rbuf; + cMultichannelAudio ac3dtsDecoder; + + bool audioSynched; + bool decoderOpened; + uint8_t lastHeader[4]; + int rate; + int channels; + uint32_t frameSize; + uint8_t pcmbuf[AVCODEC_MAX_AUDIO_FRAME_SIZE]; + int volume; + bool foundHeader; + bool decodeAudio; + + cDxr3AudioDecoder(cDxr3AudioDecoder&); // no copy constructor +}; + +#endif /*_DXR3_AUDIODECODER_H_*/ + +// Local variables: +// mode: c++ +// c-file-style: "stroustrup" +// c-file-offsets: ((inline-open . 0)) +// indent-tabs-mode: t +// End: |