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+/*
+ * dxr3audiodecoder.h
+ *
+ * Copyright (C) 2002-2004 Kai Möller
+ * Copyright (C) 2004 Christian Gmeiner
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public License
+ * as published by the Free Software Foundation; either version 2.1
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ */
+
+#ifndef _DXR3_AUDIODECODER_H_
+#define _DXR3_AUDIODECODER_H_
+
+#include <stdlib.h>
+#include <stdint.h>
+
+#include "dxr3ffmpeg.h"
+#include "dxr3syncbuffer.h"
+#include "dxr3multichannelaudio.h"
+
+// ==================================
+// decode audio to mp2 or use DD :)
+class cDxr3AudioDecoder
+{
+public:
+ cDxr3AudioDecoder();
+ ~cDxr3AudioDecoder();
+
+ void Init(void); // init in const?
+
+ void Decode(const uint8_t* buf, int length, uint32_t pts,
+ cDxr3SyncBuffer &aBuf);
+ void DecodeLpcm(const uint8_t* buf, int length, uint32_t pts,
+ cDxr3SyncBuffer &aBuf);
+ void DecodeAc3Dts(const uint8_t* pPes, const uint8_t* buf, int length,
+ uint32_t pts, cDxr3SyncBuffer &aBuf);
+
+ int GetRate(void) const
+ {
+ return rate;
+ }
+ int GetChannelCount(void) const
+ {
+ return channels;
+ }
+ int GetFrameSize(void) const
+ {
+ return frameSize;
+ }
+ void Reset(void)
+ {
+ ac3dtsDecoder.Clear();
+ rbuf.Clear();
+ }
+
+private:
+ bool HeadCheck(unsigned long head);
+
+ struct Dxr3Codec Codec;
+
+ cRingBufferFrame rbuf;
+ cMultichannelAudio ac3dtsDecoder;
+
+ bool audioSynched;
+ bool decoderOpened;
+ uint8_t lastHeader[4];
+ int rate;
+ int channels;
+ uint32_t frameSize;
+ uint8_t pcmbuf[AVCODEC_MAX_AUDIO_FRAME_SIZE];
+ int volume;
+ bool foundHeader;
+ bool decodeAudio;
+
+ cDxr3AudioDecoder(cDxr3AudioDecoder&); // no copy constructor
+};
+
+#endif /*_DXR3_AUDIODECODER_H_*/
+
+// Local variables:
+// mode: c++
+// c-file-style: "stroustrup"
+// c-file-offsets: ((inline-open . 0))
+// indent-tabs-mode: t
+// End: