diff options
Diffstat (limited to 'dxr3interface_spu_encoder.c')
-rw-r--r-- | dxr3interface_spu_encoder.c | 788 |
1 files changed, 394 insertions, 394 deletions
diff --git a/dxr3interface_spu_encoder.c b/dxr3interface_spu_encoder.c index 7f78352..771ca07 100644 --- a/dxr3interface_spu_encoder.c +++ b/dxr3interface_spu_encoder.c @@ -24,14 +24,14 @@ * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ +*/ #include "dxr3interface_spu_encoder.h" #include "dxr3tools.h" /* - ToDo: - - cSPUEncoder::encode_do_row: FIXME: watch this space for EOL +ToDo: + - cSPUEncoder::encode_do_row: FIXME: watch this space for EOL */ @@ -52,159 +52,159 @@ namespace XineScaler template <const int yInc = 1, class T = int> class cBresenham - { - const int m_dx; - const int m_dy; + { + const int m_dx; + const int m_dy; - int m_eps; - T m_y; + int m_eps; + T m_y; - public: - cBresenham(const int dy, const int dx, const int eps, T const y0 = 0) + public: + cBresenham(const int dy, const int dx, const int eps, T const y0 = 0) : m_dx(dx) , m_dy(dy) , m_eps(eps - m_dx) , m_y(y0) - { - } + { + } - int eps() const - { - return m_eps; - } + int eps() const + { + return m_eps; + } - T step() - { - m_eps += m_dy; - - while (m_eps >= 0) - { - m_eps -= m_dx; + T step() + { + m_eps += m_dy; - m_y += yInc; - } + while (m_eps >= 0) + { + m_eps -= m_dx; - return m_y; + m_y += yInc; } - T step(int n) - { - if (n <= 0) + return m_y; + } + + T step(int n) + { + if (n <= 0) return m_y; - while (--n > 0) + while (--n > 0) step(); - return step(); - } + return step(); + } - T stepRelative(int n = 1) - { - T const y = m_y; + T stepRelative(int n = 1) + { + T const y = m_y; - return step(n) - y; - } - }; + return step(n) - y; + } + }; static uint8_t *ScaleBitmapLQ(const uint8_t *src, uint8_t *dest, int x0, int y0, int w, int h, int ws, int hs, int x1, int y1, int w1, int h1, const uint8_t transparentIndex) + { + uint8_t *const screen = new uint8_t[ OSDHEIGHT * OSDWIDTH ]; { - uint8_t *const screen = new uint8_t[ OSDHEIGHT * OSDWIDTH ]; + int x1 = x0 + w; + int y1 = y0 + h; + int x2 = OSDWIDTH; + int y2 = OSDHEIGHT; + + if (x1 > x2) + x1 = x2; + + if (y1 > y2) + y1 = y2; + + uint8_t *dst = screen; + + for (int y = 0; y < y0; y++) { - int x1 = x0 + w; - int y1 = y0 + h; - int x2 = OSDWIDTH; - int y2 = OSDHEIGHT; - - if (x1 > x2) - x1 = x2; - - if (y1 > y2) - y1 = y2; - - uint8_t *dst = screen; - - for (int y = 0; y < y0; y++) - { - for (int x = 0; x < x2; x++) - *dst++ = transparentIndex; - } - - for (int y = y0; y < y1; y++) - { - for (int x = 0; x < x0; x++) - *dst++ = transparentIndex; - - for (int x = x0; x < x1; x++) - *dst++ = *src++; - - for (int x = x1; x < x2; x++) - *dst++ = transparentIndex; - } - - for (int y = y1; y < y2; y++) - { - for (int x = 0; x < x2; x++) - *dst++ = transparentIndex; - } + for (int x = 0; x < x2; x++) + *dst++ = transparentIndex; } - - uint8_t *scaled = dest; //new uint8_t[ hs * ws ]; + + for (int y = y0; y < y1; y++) + { + for (int x = 0; x < x0; x++) + *dst++ = transparentIndex; + + for (int x = x0; x < x1; x++) + *dst++ = *src++; + + for (int x = x1; x < x2; x++) + *dst++ = transparentIndex; + } + + for (int y = y1; y < y2; y++) { - int x2 = x1 + w1; - int y2 = y1 + h1; + for (int x = 0; x < x2; x++) + *dst++ = transparentIndex; + } + } + + uint8_t *scaled = dest; //new uint8_t[ hs * ws ]; + { + int x2 = x1 + w1; + int y2 = y1 + h1; - if (x2 > ws) - { - x2 = ws; + if (x2 > ws) + { + x2 = ws; - w1 = x2 - x1; - if (w1 < 0) - w1 = 0; - } + w1 = x2 - x1; + if (w1 < 0) + w1 = 0; + } - if (y2 > hs) - { - y2 = hs; + if (y2 > hs) + { + y2 = hs; - h1 = y2 - y1; - if (h1 < 0) - h1 = 0; - } + h1 = y2 - y1; + if (h1 < 0) + h1 = 0; + } - cBresenham<OSDWIDTH, uint8_t *> yyBh(2 * OSDHEIGHT, 2 * hs, hs, screen); - uint8_t *screen0 = yyBh.step(y1); //(((2 * y1 + 1) * OSDHEIGHT / hs) / 2); + cBresenham<OSDWIDTH, uint8_t *> yyBh(2 * OSDHEIGHT, 2 * hs, hs, screen); + uint8_t *screen0 = yyBh.step(y1); //(((2 * y1 + 1) * OSDHEIGHT / hs) / 2); - cBresenham<> xxBh0(2 * OSDWIDTH, 2 * ws, ws); - xxBh0.step(x1); //(((2 * x1 + 1) * OSDWIDTH / ws) / 2); + cBresenham<> xxBh0(2 * OSDWIDTH, 2 * ws, ws); + xxBh0.step(x1); //(((2 * x1 + 1) * OSDWIDTH / ws) / 2); - uint8_t *scaled0 = scaled + y1 * OSDWIDTH; //ws; ****** + uint8_t *scaled0 = scaled + y1 * OSDWIDTH; //ws; ****** - for (int y = y1; y < y2; y++) - { - cBresenham<> xxBh(xxBh0); - int xxx = xxBh.step(0); //(((2 * x1 + 1) * OSDWIDTH / ws) / 2); + for (int y = y1; y < y2; y++) + { + cBresenham<> xxBh(xxBh0); + int xxx = xxBh.step(0); //(((2 * x1 + 1) * OSDWIDTH / ws) / 2); - uint8_t *screen00 = screen0 + xxx; + uint8_t *screen00 = screen0 + xxx; - uint8_t *scaled00 = scaled0 + x1; + uint8_t *scaled00 = scaled0 + x1; - for (int x = x1; x < x2; x++) - { - *scaled00++ = *screen00; + for (int x = x1; x < x2; x++) + { + *scaled00++ = *screen00; - screen00 += xxBh.stepRelative(); - } + screen00 += xxBh.stepRelative(); + } - scaled0 += OSDWIDTH; //ws; ******* + scaled0 += OSDWIDTH; //ws; ******* - screen0 = yyBh.step(); - } + screen0 = yyBh.step(); } + } - delete [] screen; + delete [] screen; - return scaled; - } + return scaled; + } }; @@ -220,30 +220,30 @@ namespace XineScaler // dec. cSpuData::~cSpuData() { - Clear(); + Clear(); } // ================================== // free buffer and set it to 0 void cSpuData::Clear() { - if (data) - { - free(data); - count = malloc_size = 0; - } + if (data) + { + free(data); + count = malloc_size = 0; + } } // ================================== // wirte a byte to spu buffer void cSpuData::WriteByte(uint8_t byte) { - if (count >= malloc_size) - { - data = (u_char*)realloc(data, malloc_size += 2048); - } + if (count >= malloc_size) + { + data = (u_char*)realloc(data, malloc_size += 2048); + } - data[count++] = byte; + data[count++] = byte; } // ================================== @@ -262,13 +262,13 @@ void cSpuData::WriteRle(int *higher_nibble, int length, int color) // ================================== cSPUEncoder::cSPUEncoder() { - // clear osd - memset(OSD_Screen, 0x00 ,OSDWIDTH * OSDHEIGHT); - memset(OSD_Screen2, 0x00 ,OSDWIDTH * OSDHEIGHT); - memset(OSD_Screen3, 0x00 ,OSDWIDTH * OSDHEIGHT); + // clear osd + memset(OSD_Screen, 0x00 ,OSDWIDTH * OSDHEIGHT); + memset(OSD_Screen2, 0x00 ,OSDWIDTH * OSDHEIGHT); + memset(OSD_Screen3, 0x00 ,OSDWIDTH * OSDHEIGHT); - // set active area to 0 - //m_x0 = m_x1 = m_y0 = m_y1 = 0; + // set active area to 0 + //m_x0 = m_x1 = m_y0 = m_y1 = 0; } @@ -279,15 +279,15 @@ cSPUEncoder::cSPUEncoder() void cSPUEncoder::SetPalette(int numWindow, cPalette* commonPalette, cPalette* windowPalette) { - int NumColors; - const tColor *Colors = windowPalette->Colors(NumColors); - if (Colors) { - for (int i=0; i<NumColors; i++) { - int idx=commonPalette->Index(Colors[i] & 0x00FFFFFF); - int opacity=((Colors[i] & 0xFF000000) >> 24) * 0xF / 0xFF; - bitmapcolor[numWindow][i]=(opacity<<4) | idx; - } - } + int NumColors; + const tColor *Colors = windowPalette->Colors(NumColors); + if (Colors) { + for (int i=0; i<NumColors; i++) { + int idx=commonPalette->Index(Colors[i] & 0x00FFFFFF); + int opacity=((Colors[i] & 0xFF000000) >> 24) * 0xF / 0xFF; + bitmapcolor[numWindow][i]=(opacity<<4) | idx; + } + } } //======================================== @@ -324,146 +324,146 @@ int cSPUEncoder::Flush(cPalette *Palette) EncodePixelbufRle(0,0, OSDWIDTH, OSDHEIGHT-1, OSD_Screen, 0, &m_encodeddata); if (cDxr3ConfigData::Instance().GetDebug()) - { - cLog::Instance() << "OSD Datasize: " << m_encodeddata.count << "\n"; - } + { + cLog::Instance() << "OSD Datasize: " << m_encodeddata.count << "\n"; + } if (m_encodeddata.count <= DATASIZE) - { - cDxr3Interface::Instance().WriteSpu((uint8_t*) &m_encodeddata, m_encodeddata.count); - return 0; - } else - { - cLog::Instance() << "Warning: SPU data (" << m_encodeddata.count << ") size exceeds limit\n"; - return -1; - } + { + cDxr3Interface::Instance().WriteSpu((uint8_t*) &m_encodeddata, m_encodeddata.count); + return 0; + } else + { + cLog::Instance() << "Warning: SPU data (" << m_encodeddata.count << ") size exceeds limit\n"; + return -1; + } } // ================================== // stamps window content into full osd bitmap void cSPUEncoder::CopyBlockIntoOSD(int numWindow, int linewidth, int x0, int y0, int x1, int y1, const tIndex *data) { - tIndex *cp; - const tIndex *sp = data; + tIndex *cp; + const tIndex *sp = data; - if (x1>=OSDWIDTH) x1=OSDWIDTH-1; - if (y1>=OSDHEIGHT) y1=OSDHEIGHT-1; - cp = &OSD_Screen[y0*OSDWIDTH+x0]; + if (x1>=OSDWIDTH) x1=OSDWIDTH-1; + if (y1>=OSDHEIGHT) y1=OSDHEIGHT-1; + cp = &OSD_Screen[y0*OSDWIDTH+x0]; - for (int y = y0; y <= y1; y++) { - for (int x=x0; x <= x1; x++) { - *(cp++) = bitmapcolor[numWindow][*(sp++) & 0x0f]; + for (int y = y0; y <= y1; y++) { + for (int x=x0; x <= x1; x++) { + *(cp++) = bitmapcolor[numWindow][*(sp++) & 0x0f]; + } + cp+=OSDWIDTH-(x1-x0+1); + sp+=linewidth-(x1-x0+1); } - cp+=OSDWIDTH-(x1-x0+1); - sp+=linewidth-(x1-x0+1); - } } // ================================== // taken from mplayer (spuenc.c) void cSPUEncoder::EncodePixelbufRle(int x, int y, int w, int h, u_char *inbuf, int stride, encodedata *ed) { - pixbuf pb; - int i, row; - pb.x = w; - pb.y = h; + pixbuf pb; + int i, row; + pb.x = w; + pb.y = h; #ifdef USE_XINE_SCALER - int ws = cDxr3Interface::Instance().GetHorizontalSize(); - int hs = cDxr3Interface::Instance().GetVerticalSize(); - if (ws < 720 || hs < 576 ) - inbuf = XineScaler::ScaleBitmapLQ(inbuf, OSD_Screen2, 0, 0, OSDWIDTH, OSDHEIGHT, ws, hs, 0, 0, ws, hs, 0 /* clrTransparent */); + int ws = cDxr3Interface::Instance().GetHorizontalSize(); + int hs = cDxr3Interface::Instance().GetVerticalSize(); + if (ws < 720 || hs < 576 ) + inbuf = XineScaler::ScaleBitmapLQ(inbuf, OSD_Screen2, 0, 0, OSDWIDTH, OSDHEIGHT, ws, hs, 0, 0, ws, hs, 0 /* clrTransparent */); #else - if (cDxr3Interface::Instance().GetHorizontalSize() < 700) - { - double fac = (double)OSDWIDTH / (double)OSDWIDTH2; - ScaleOSD(fac, inbuf,10); - inbuf = OSD_Screen2; + if (cDxr3Interface::Instance().GetHorizontalSize() < 700) + { + double fac = (double)OSDWIDTH / (double)OSDWIDTH2; + ScaleOSD(fac, inbuf,10); + inbuf = OSD_Screen2; } #endif /* USE_XINE_SCALER */ - m_ColorManager = new cColorManager(); + m_ColorManager = new cColorManager(); - // Encode colors into highlight regions - m_ColorManager->EncodeColors(w, h, inbuf, OSD_Screen3); - inbuf = OSD_Screen3; + // Encode colors into highlight regions + m_ColorManager->EncodeColors(w, h, inbuf, OSD_Screen3); + inbuf = OSD_Screen3; - pb.pixels = inbuf; - ed->count= 4; - ed->nibblewaiting= 0; + pb.pixels = inbuf; + ed->count= 4; + ed->nibblewaiting= 0; - row= 0; - for (i= 0; i < pb.y; i++) - { - encode_do_row(ed, &pb, row); - row+= 2; - if (row > pb.y) + row= 0; + for (i= 0; i < pb.y; i++) { - row= 1; - ed->oddstart= ed->count; + encode_do_row(ed, &pb, row); + row+= 2; + if (row > pb.y) + { + row= 1; + ed->oddstart= ed->count; } } - encode_do_control(x,y, ed, &pb); + encode_do_control(x,y, ed, &pb); - delete m_ColorManager; + delete m_ColorManager; } #ifndef USE_XINE_SCALER // ================================== void cSPUEncoder::ScaleOSD(double fac, unsigned char* buf, unsigned char NumColors) { - int y,x,s,d; - unsigned char dline[2 * OSDWIDTH + 10]; + int y,x,s,d; + unsigned char dline[2 * OSDWIDTH + 10]; - memset(OSD_Screen2, 0x00 ,OSDWIDTH * OSDHEIGHT); + memset(OSD_Screen2, 0x00 ,OSDWIDTH * OSDHEIGHT); - if (cDxr3Interface::Instance().GetHorizontalSize() < 470) + if (cDxr3Interface::Instance().GetHorizontalSize() < 470) { - for (y = 0; y < OSDHEIGHT; y++) - for (s = 0, d = 0; d < OSDWIDTH; s++, d += 2) - OSD_Screen2[y * OSDWIDTH + s] = buf[y * OSDWIDTH + d]; + for (y = 0; y < OSDHEIGHT; y++) + for (s = 0, d = 0; d < OSDWIDTH; s++, d += 2) + OSD_Screen2[y * OSDWIDTH + s] = buf[y * OSDWIDTH + d]; } else { - for (y = 0; y < OSDHEIGHT; y++) + for (y = 0; y < OSDHEIGHT; y++) { - memset(dline,0,2*OSDWIDTH+10); + memset(dline,0,2*OSDWIDTH+10); - for (s=0,d=0; s < OSDWIDTH; s++,d+=2) - { - // stretch line to double width to 1440 - dline[d] = buf[y*OSDWIDTH + s]; - } - - for (d=1; d < (2*OSDWIDTH); d+=2) - { -#if VDRVERSNUM <= 10307 - // 'interpolate' values - if ((dline[d-1] == BLACK) || (dline[d+1] == BLACK)) - { - dline[d] = BLACK; - } - else if ((dline[d-1] == WHITE) || (dline[d+1] == WHITE)) - { - dline[d] = WHITE; - } - else if ((dline[d-1] == CYAN) || (dline[d+1] == CYAN)) - { - dline[d] = CYAN; - } - else - { - dline[d] = dline[d+1]; - } -#else /*VDRVERSNUM*/ - dline[d] = dline[d+1]; -#endif /*VDRVERSNUM*/ - } - - for (s=0, x = 0; x < OSDWIDTH2; x++,s+=3) - { - // now take every third pixel (1440/3=480) - OSD_Screen2[y * OSDWIDTH + x] = dline[s]; - } - } + for (s=0,d=0; s < OSDWIDTH; s++,d+=2) + { + // stretch line to double width to 1440 + dline[d] = buf[y*OSDWIDTH + s]; + } + + for (d=1; d < (2*OSDWIDTH); d+=2) + { + #if VDRVERSNUM <= 10307 + // 'interpolate' values + if ((dline[d-1] == BLACK) || (dline[d+1] == BLACK)) + { + dline[d] = BLACK; + } + else if ((dline[d-1] == WHITE) || (dline[d+1] == WHITE)) + { + dline[d] = WHITE; + } + else if ((dline[d-1] == CYAN) || (dline[d+1] == CYAN)) + { + dline[d] = CYAN; + } + else + { + dline[d] = dline[d+1]; + } + #else /*VDRVERSNUM*/ + dline[d] = dline[d+1]; + #endif /*VDRVERSNUM*/ + } + + for (s=0, x = 0; x < OSDWIDTH2; x++,s+=3) + { + // now take every third pixel (1440/3=480) + OSD_Screen2[y * OSDWIDTH + x] = dline[s]; + } + } } } #endif /* not USE_XINE_SCALER */ @@ -472,15 +472,15 @@ void cSPUEncoder::ScaleOSD(double fac, unsigned char* buf, unsigned char NumColo // taken from mplayer (spuenc.c) void cSPUEncoder::encode_put_nibble(encodedata* ed, u_char nibble) { - if (ed->nibblewaiting) - { - ed->data[ed->count++]|= nibble; - ed->nibblewaiting= 0; + if (ed->nibblewaiting) + { + ed->data[ed->count++]|= nibble; + ed->nibblewaiting= 0; } - else - { - ed->data[ed->count]= nibble<<4; - ed->nibblewaiting= 1; + else + { + ed->data[ed->count]= nibble<<4; + ed->nibblewaiting= 1; } } @@ -488,74 +488,74 @@ void cSPUEncoder::encode_put_nibble(encodedata* ed, u_char nibble) // taken from mplayer (spuenc.c) void cSPUEncoder::encode_pixels(encodedata* ed, int color, int number) { - if (number > 3) - { - if (number > 15) + if (number > 3) { - encode_put_nibble(ed, 0); - if (number > 63) - { - encode_put_nibble(ed, (number & 0xC0)>>6); + if (number > 15) + { + encode_put_nibble(ed, 0); + if (number > 63) + { + encode_put_nibble(ed, (number & 0xC0)>>6); } } - encode_put_nibble(ed, (number & 0x3C)>>2); + encode_put_nibble(ed, (number & 0x3C)>>2); } - encode_put_nibble(ed, ((number & 0xF)<<2) | color); + encode_put_nibble(ed, ((number & 0xF)<<2) | color); } // ================================== // taken from mplayer (spuenc.c) void cSPUEncoder::encode_eol(encodedata* ed) { - if (ed->nibblewaiting) - { - ed->count++; - ed->nibblewaiting= 0; + if (ed->nibblewaiting) + { + ed->count++; + ed->nibblewaiting= 0; } - ed->data[ed->count++]= 0x00; - ed->data[ed->count++]= 0x00; + ed->data[ed->count++]= 0x00; + ed->data[ed->count++]= 0x00; } // ================================== // taken from mplayer (spuenc.c) void cSPUEncoder::encode_do_row(encodedata* ed, pixbuf* pb, int row) { - int i= 0; - u_char* pix= pb->pixels + row * pb->x; - int color= *pix & 0x03; - int n= 0; /* the number of pixels of this color */ + int i= 0; + u_char* pix= pb->pixels + row * pb->x; + int color= *pix & 0x03; + int n= 0; /* the number of pixels of this color */ - while (i++ < pb->x) - { - /* FIXME: watch this space for EOL */ - if ((*pix & 0x03) != color || n == 255 ) + while (i++ < pb->x) { - encode_pixels( ed, color, n ); - color= *pix & 0x03; - n= 1; + /* FIXME: watch this space for EOL */ + if ((*pix & 0x03) != color || n == 255 ) + { + encode_pixels( ed, color, n ); + color= *pix & 0x03; + n= 1; } - else - { - n++; + else + { + n++; } - pix++; + pix++; } - /* this small optimization: (n>63) can save up to two bytes per line - * I wonder if this is compatible with all the hardware... */ - if (color == 0 && n > 63) - { - encode_eol( ed ); + /* this small optimization: (n>63) can save up to two bytes per line + * I wonder if this is compatible with all the hardware... */ + if (color == 0 && n > 63) + { + encode_eol( ed ); } - else - { - encode_pixels( ed, color, n ); + else + { + encode_pixels( ed, color, n ); } - if (ed->nibblewaiting) - { - ed->count++; - ed->nibblewaiting= 0; + if (ed->nibblewaiting) + { + ed->count++; + ed->nibblewaiting= 0; } } @@ -563,136 +563,136 @@ void cSPUEncoder::encode_do_row(encodedata* ed, pixbuf* pb, int row) // taken from mplayer (spuenc.c) void cSPUEncoder::encode_do_control(int x,int y, encodedata* ed, pixbuf* pb) { - int controlstart= ed->count; - int x1; - int i; - u_int top, left, bottom, right; - - top= y; //this forces the first bit to be visible on a TV - left= x; //you could actually pass in x/y and do some nice - - bottom= top + pb->y - 1; - right= left + pb->x - 1; - - /* start at x0+2*/ - i= controlstart; - - x1= (i); //marker for last command block address - - /* display duration... */ - ed->data[i++]= 0x00; - ed->data[i++]= 0x00; //duration before turn on command occurs (will not be used) - - /* x1 */ - ed->data[i++]= x1 >> 8; //since this is the last command block, this - ed->data[i++]= x1 & 0xff;//points back to itself - - /* 0x00: force displaying */ - ed->data[i++]= 0x00; - - /* 0x03: palette info */ - ed->data[i++]= 0x03; - ed->data[i++]= 0x01; - ed->data[i++]= 0x23; - - /* 0x04: transparency info (reversed) */ - ed->data[i++]= 0x04; // SET_CONTR - ed->data[i++]= 0xFF; - ed->data[i++]= 0x70; - - /* 0x05: coordinates */ - ed->data[i++]= 0x05; // SET_DAREA - ed->data[i++]= left >> 4; - ed->data[i++]= ((left&0xf)<<4)+(right>>8); - ed->data[i++]= (right&0xff); - ed->data[i++]= top >> 4; - ed->data[i++]= ((top&0xf)<<4)+(bottom>>8); - ed->data[i++]= (bottom&0xff); - - /* 0x06: both fields' offsets */ - ed->data[i++]= 0x06; // SET_DSPXA - ed->data[i++]= 0x00; - ed->data[i++]= 0x04; - ed->data[i++]= ed->oddstart >> 8; - ed->data[i++]= ed->oddstart & 0xff; - - int len; - unsigned char *spudata; - - spudata = m_ColorManager->GetSpuData(len); - //check that the highlight regions data wont overflow the buffer - if(i+len+2>DATASIZE) { - ed->count=DATASIZE+1; - return; - } + int controlstart= ed->count; + int x1; + int i; + u_int top, left, bottom, right; + + top= y; //this forces the first bit to be visible on a TV + left= x; //you could actually pass in x/y and do some nice + + bottom= top + pb->y - 1; + right= left + pb->x - 1; + + /* start at x0+2*/ + i= controlstart; + + x1= (i); //marker for last command block address + + /* display duration... */ + ed->data[i++]= 0x00; + ed->data[i++]= 0x00; //duration before turn on command occurs (will not be used) + + /* x1 */ + ed->data[i++]= x1 >> 8; //since this is the last command block, this + ed->data[i++]= x1 & 0xff;//points back to itself + + /* 0x00: force displaying */ + ed->data[i++]= 0x00; + + /* 0x03: palette info */ + ed->data[i++]= 0x03; + ed->data[i++]= 0x01; + ed->data[i++]= 0x23; + + /* 0x04: transparency info (reversed) */ + ed->data[i++]= 0x04; // SET_CONTR + ed->data[i++]= 0xFF; + ed->data[i++]= 0x70; + + /* 0x05: coordinates */ + ed->data[i++]= 0x05; // SET_DAREA + ed->data[i++]= left >> 4; + ed->data[i++]= ((left&0xf)<<4)+(right>>8); + ed->data[i++]= (right&0xff); + ed->data[i++]= top >> 4; + ed->data[i++]= ((top&0xf)<<4)+(bottom>>8); + ed->data[i++]= (bottom&0xff); + + /* 0x06: both fields' offsets */ + ed->data[i++]= 0x06; // SET_DSPXA + ed->data[i++]= 0x00; + ed->data[i++]= 0x04; + ed->data[i++]= ed->oddstart >> 8; + ed->data[i++]= ed->oddstart & 0xff; + + int len; + unsigned char *spudata; + + spudata = m_ColorManager->GetSpuData(len); + //check that the highlight regions data wont overflow the buffer + if(i+len+2>DATASIZE) { + ed->count=DATASIZE+1; + return; + } - for (int si= 0; si < len; si++) - { - ed->data[i++] = *(spudata + si); + for (int si= 0; si < len; si++) + { + ed->data[i++] = *(spudata + si); } - /* 0xFF: end sequence */ - ed->data[i++]= 0xFF; - if (! i&1 ) - { - ed->data[i++]= 0xff; + /* 0xFF: end sequence */ + ed->data[i++]= 0xFF; + if (! i&1 ) + { + ed->data[i++]= 0xff; } - /* x0 */ - ed->data[2]= (controlstart) >> 8; - ed->data[3]= (controlstart) & 0xff; + /* x0 */ + ed->data[2]= (controlstart) >> 8; + ed->data[3]= (controlstart) & 0xff; - /* packet size */ - ed->data[0]= i >> 8; - ed->data[1]= i & 0xff; + /* packet size */ + ed->data[0]= i >> 8; + ed->data[1]= i & 0xff; - ed->count= i; + ed->count= i; } // ================================== // Stop spu display void cSPUEncoder::StopSpu(void) { - uint8_t ed[10]; - /* packet size */ - ed[0]= 0; - ed[1]= 10; + uint8_t ed[10]; + /* packet size */ + ed[0]= 0; + ed[1]= 10; - /* pointer to the SP_DCSQT */ - ed[2]= 0; - ed[3]= 4; + /* pointer to the SP_DCSQT */ + ed[2]= 0; + ed[3]= 4; - /* SP_DCSQT */ - /* display duration... */ - ed[4]= 0x00; - ed[5]= 0x00; //duration before turn on command occurs (will not be used) + /* SP_DCSQT */ + /* display duration... */ + ed[4]= 0x00; + ed[5]= 0x00; //duration before turn on command occurs (will not be used) - /* pointer to next command block */ - ed[6]= 0; //since this is the last command block, this - ed[7]= 4;//points back to itself + /* pointer to next command block */ + ed[6]= 0; //since this is the last command block, this + ed[7]= 4;//points back to itself - /* 0x02: stop displaying */ - ed[8]= 0x02; + /* 0x02: stop displaying */ + ed[8]= 0x02; - /* 0xFF: end sequence */ - ed[9]= 0xFF; - cDxr3Interface::Instance().WriteSpu(ed, 10); + /* 0xFF: end sequence */ + ed[9]= 0xFF; + cDxr3Interface::Instance().WriteSpu(ed, 10); } // ================================== // we _only_ write usefull data void cSPUEncoder::CalculateActiveOsdArea() { - // reset - //m_x0 = m_x1 = m_y0 = m_y1 = 0; + // reset + //m_x0 = m_x1 = m_y0 = m_y1 = 0; - // calculate - /* for (int i = 1; i < 8; i++) + // calculate +/* for (int i = 1; i < 8; i++) { - m_x0 = max(m_x0, m_windows[i].x0); - m_x1 = max(m_x1, m_windows[i].y0); - m_y0 = max(m_y0, m_windows[i].x1); - m_y1 = max(m_y1, m_windows[i].y1); + m_x0 = max(m_x0, m_windows[i].x0); + m_x1 = max(m_x1, m_windows[i].y0); + m_y0 = max(m_y0, m_windows[i].x1); + m_y1 = max(m_y1, m_windows[i].y1); } - */ +*/ } |