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/*
 * dxr3audiodecoder.h
 *
 * Copyright (C) 2002-2004 Kai Möller
 * Copyright (C) 2004 Christian Gmeiner
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 2.1
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 */

#ifndef _DXR3_AUDIODECODER_H_
#define _DXR3_AUDIODECODER_H_

#include <stdlib.h>
#include <stdint.h>

#include "dxr3ffmpeg.h"
#include "dxr3syncbuffer.h"
#include "dxr3multichannelaudio.h"
#include "dxr3log.h"

// ==================================
// decode audio to mp2 or use DD :)
class cDxr3AudioDecoder 
{
 public:
  cDxr3AudioDecoder();
  ~cDxr3AudioDecoder();

  void Init(void); // init in const?                                

  void Decode(const uint8_t* buf, int length, uint32_t pts, cDxr3SyncBuffer &aBuf);
  void DecodeLpcm(const uint8_t* buf, int length, uint32_t pts, cDxr3SyncBuffer &aBuf);
  void DecodeAc3Dts(const uint8_t* pPes, const uint8_t* buf, int length, uint32_t pts, cDxr3SyncBuffer &aBuf);

  int GetRate(void) const			{ return rate; }
  int GetChannelCount(void) const { return channels; }
  int GetFrameSize(void) const	{ return frameSize; }
  void Reset(void)				{ ac3dtsDecoder.Clear(); rbuf.Clear(); }
    
 private:
  bool HeadCheck(unsigned long head);
    
  struct Dxr3Codec Codec;

  cRingBufferFrame rbuf;
  cMultichannelAudio ac3dtsDecoder;
    
  bool audioSynched;
  bool decoderOpened;
  uint8_t lastHeader[4];
  int rate;
  int channels;
  uint32_t frameSize;
  uint8_t pcmbuf[AVCODEC_MAX_AUDIO_FRAME_SIZE];
  int volume;
  bool foundHeader;
  bool decodeAudio;

  cDxr3AudioDecoder(cDxr3AudioDecoder&); // no copy constructor
};

#endif /*_DXR3_AUDIODECODER_H_*/