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/*
 *     dxr3interface_spu_encoder.h - encodes an OSD bitmap as subpicture
 *
 *	Assimilated and adapted by
 *  Stefan Schluenss <dxr3_osd@schluenss.de>
 *  Nov. 2002
 *
 * Based on the subpicture encoding routines from MPlayer and
 * the information given by
 *   Samuel Hocevar
 *   Michel Lespinasse
 *   and http://members.aol.com/mpucoder/DVD/spu.html
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

*/

#ifndef _DXR3_INTERFACE_SPU_ENCODER_
#define _DXR3_INTERFACE_SPU_ENCODER_

#include <vdr/osd.h>
#include "dxr3colormanager.h"
#include "dxr3interface.h"

// ==================================
#define MAXWINDOWS	8
#define DATASIZE	53220
#define OSDWIDTH	720
#define OSDWIDTH2	480
#define OSDHEIGHT	576

// ==================================
// used to get active osd area
struct sRectal
{
    sRectal() : x0(0), x1(0), y0(0), y1(0) {}

    size_t x0;
    size_t x1;
    size_t y0;
    size_t y1;
};

// ==================================
struct  pixbuf
{
    int x, y;
    u_int rgb[4];
    u_char* pixels;
};

// ==================================
struct encodedata
{
    u_char data[DATASIZE];
    int count;				// the count of bytes written
    int oddstart;
    int nibblewaiting;
};

// ==================================
class cSPUEncoder : public Singleton<cSPUEncoder>
{
public:
    cSPUEncoder();
    ~cSPUEncoder() {}

    int Flush(cPalette *Palette);
    void CopyBlockIntoOSD(int numWindow, int linewidth,
			  int x0,int y0, int x1, int y1, const tIndex *data);
    void StopSpu(void);
    void SetPalette(int numWindow, cPalette* commonPalette,
		    cPalette* windowPalette);
    void Clear(void);

private:
    cSPUEncoder(cSPUEncoder&);  // no copy constructor

    // helper functions
    void EncodePixelbufRle(int x, int y, int w, int h,
			   u_char *inbuf, int stride, encodedata *ed);
#ifndef USE_XINE_SCALER
    void ScaleOSD(double fac, unsigned char* buf, unsigned char NumColors=4);
#endif
    void encode_put_nibble(encodedata* ed, u_char nibble);
    void encode_pixels(encodedata* ed, int color, int number);
    void encode_eol(encodedata* ed);
    void encode_do_row(encodedata* ed, pixbuf* pb, int row);
    void encode_do_control(int x,int y, encodedata* ed, pixbuf* pb);

    void CalculateActiveOsdArea();

    int bitmapcolor[8][16];
    cColorManager* m_ColorManager;
    encodedata m_encodeddata;

    // our osd :)
    u_char OSD_Screen[OSDWIDTH * OSDHEIGHT];
    u_char OSD_Screen2[OSDWIDTH * OSDHEIGHT];
    u_char OSD_Screen3[OSDWIDTH * OSDHEIGHT];

    // 'active' osd sizes
    sRectal m_active_osd;
};

#endif /*_DXR3_INTERFACE_SPU_ENCODER_*/

// Local variables:
// mode: c++
// c-file-style: "stroustrup"
// c-file-offsets: ((inline-open . 0))
// tab-width: 4;
// indent-tabs-mode: nil
// End: