1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
|
#include "dxr3osd_subpicture.h"
// Enables some time measure debugging code
// (taken from the osdteletext plugin, thanks folks)
#ifdef timingdebug
#include <sys/timeb.h>
class cTime
{
// Debugging: Simple class to measure time
timeb start;
public:
void Start()
{
ftime(&start);
}
void Stop(char *txt)
{
timeb t;
ftime(&t);
int s = t.time-start.time;
int ms = t.millitm - start.millitm;
if (ms<0)
{
s--;
ms += 1000;
}
printf("%s: %i.%03i\n", txt, s, ms);
}
};
#endif
#define MAXNUMWINDOWS 7 // OSD windows are counted 1...7
// ==================================
//! constructor
cDxr3SubpictureOsd::cDxr3SubpictureOsd(int Left, int Top) : cOsd(Left, Top)
{
shown = false;
Palette = new cPalette(4);
#if VDRVERSNUM >= 10318
last = new cTimeMs();
last->Set(-cDxr3ConfigData::Instance().GetOsdFlushRate());
#else
last = time_ms() - cDxr3ConfigData::Instance().GetOsdFlushRate();
#endif
Spu = &cSPUEncoder::Instance();
//Clears the OSD screen image
Spu->Clear();
}
// ==================================
cDxr3SubpictureOsd::~cDxr3SubpictureOsd()
{
//Remove the OSD from the screen
Spu->StopSpu();
delete Palette;
#if VDRVERSNUM >= 10318
delete last;
#endif
}
// ==================================
eOsdError cDxr3SubpictureOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
{
eOsdError Result = cOsd::CanHandleAreas(Areas, NumAreas);
if (Result == oeOk)
{
if (NumAreas > MAXNUMWINDOWS)
{
return oeTooManyAreas;
}
for (int i = 0; i < NumAreas; i++)
{
if (Areas[i].bpp != 1 &&
Areas[i].bpp != 2 &&
Areas[i].bpp != 4 &&
Areas[i].bpp != 8)
{
return oeBppNotSupported;
}
if ((Areas[i].Width() & (8 / Areas[i].bpp - 1)) != 0)
{
return oeWrongAlignment;
}
}
}
return Result;
}
// ==================================
void cDxr3SubpictureOsd::SaveRegion(int x1, int y1, int x2, int y2)
{
// ToDo?
}
// ==================================
void cDxr3SubpictureOsd::RestoreRegion()
{
// ToDo?
}
// ==================================
void cDxr3SubpictureOsd::Flush()
{
#if VDRVERSNUM >= 10318
if (last->Elapsed() < cDxr3ConfigData::Instance().GetOsdFlushRate())
return;
last->Set();
#else
if (time_ms() - last < cDxr3ConfigData::Instance().GetOsdFlushRate())
return;
last = time_ms();
#endif
#ifdef timingdebug
cTime t;
t.Start();
#endif
cBitmap *Bitmap;
int oldi;
int newi;
int i;
int indexfree[16];
int firstfree = -1;
int indexnoassigned[16];
int firstnoassigned = -1;
bool colfree[16];
int NumNewColors;
int NumOldColors;
//determine the palette used by all bitmaps (without alpha channel)
cPalette *newPalette = new cPalette(4);
for (i = 0; i < 16; i++)
colfree[i]=true;
for (i = 0; (Bitmap = GetBitmap(i)) != NULL; i++)
{
int nc;
const tColor *col = Bitmap->Colors(nc);
if (col)
for (int kk = 0; kk < nc; kk++)
newPalette->Index(col[kk] & 0x00FFFFFF);
}
const tColor *newColors = newPalette->Colors(NumNewColors);
const tColor *oldColors = Palette->Colors(NumOldColors);
// colors already assigned
for (newi = 0; newi < NumNewColors; newi++)
{
for (oldi = 0; oldi < NumOldColors; oldi++)
{
if (newColors[newi] == oldColors[oldi])
{
colfree[oldi] = false;
break;
}
}
if (oldi >= NumOldColors)
{
firstnoassigned++;
indexnoassigned[firstnoassigned] = newi;
}
}
// unused colors
for (i = 0; i < NumOldColors; i++)
{
if (colfree[i]) {
firstfree++;
indexfree[firstfree] = i;
}
}
// replace unused colors with unassigned ones
for (i = 0; i <= firstnoassigned; i++)
{
newi = indexnoassigned[i];
if (firstfree >= 0)
{
Palette->SetColor(indexfree[firstfree], newColors[newi]);
firstfree--;
} else {
Palette->Index(newColors[newi]);
}
}
delete newPalette;
// Shove the bitmaps to the OSD global bitmap
for (int i = 0; (Bitmap = GetBitmap(i)) != NULL; i++)
{
int x1 = 0, y1 = 0, x2 = 0, y2 = 0;
if (Bitmap->Dirty(x1, y1, x2, y2))
{
/* TODO workaround:
apparently the bitmap sent to the driver always has to be a
multiple of 8 bits wide, and (dx * dy) also has to be a
multiple of 8. Fix driver (should be able to handle any size
bitmaps!)
This isn't actually necessary with this plugin, but since other
plugins rely on this behaviour to work correctly, I left it
here. It doesn't hurt too much.
*/
// http://article.gmane.org/gmane.linux.vdr/21572
//#define optimize_bitmap_transfer
#ifdef optimize_bitmap_transfer
while ((x1 > 0 || x2 < Bitmap->Width() - 1) &&
((x2 - x1) & 7) != 7)
{
if (x2 < Bitmap->Width() - 1)
{
x2++;
}
else if (x1 > 0)
{
x1--;
}
}
//TODO "... / 2" <==> Bpp???
while ((y1 > 0 || y2 < Bitmap->Height() - 1) &&
(((x2 - x1 + 1) * (y2 - y1 + 1) / 2) & 7) != 0)
{
if (y2 < Bitmap->Height() - 1)
{
y2++;
}
else if (y1 > 0)
{
y1--;
}
}
while ((x1 > 0 || x2 < Bitmap->Width() - 1) &&
(((x2 - x1 + 1) * (y2 - y1 + 1) / 2) & 7) != 0)
{
if (x2 < Bitmap->Width() - 1)
{
x2++;
}
else if (x1 > 0)
{
x1--;
}
}
#else
x1 = 0;
y1 = 0;
x2 = Bitmap->Width() - 1;
y2 = Bitmap->Height() - 1;
#endif
Spu->SetPalette(i + 1, Palette, Bitmap);
int origx = Left() + Bitmap->X0();
int origy = Top() + Bitmap->Y0();
Spu->CopyBlockIntoOSD(i + 1, Bitmap->Width(), origx + x1,
origy + y1, origx + x2, origy + y2,
Bitmap->Data(x1, y1));
Bitmap->Clean();
}
}
Spu->Flush(Palette);
shown = true;
#ifdef timingdebug
t.Stop("cDxr3SubpictureOsd::Flush");
#endif
}
// Local variables:
// mode: c++
// c-file-style: "stroustrup"
// c-file-offsets: ((inline-open . 0))
// indent-tabs-mode: t
// End:
|