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#ifndef _DXR3SPUDECODER_H_
#define _DXR3SPUDECODER_H_
#include "dxr3vdrincludes.h"
#include <inttypes.h>
// ==================================
typedef struct sDxr3SpuPalDescr
{
uint8_t index;
uint8_t trans;
bool operator != (const sDxr3SpuPalDescr pd) const {
return index != pd.index && trans != pd.trans;
};
} aDxr3SpuPalDescr[4];
// ==================================
struct sDxr3SpuRect
{
int x1, y1;
int x2, y2;
int width()
{
return x2 - x1 + 1;
};
int height()
{
return y2 - y1 + 1;
};
bool operator != (const sDxr3SpuRect r) const
{
return r.x1 != x1 || r.y1 != y1 || r.x2 != x2 || r.y2 != y2;
};
};
// ==================================
class cDxr3SpuPalette
{
private:
uint32_t palette[16];
public:
void setPalette(const uint32_t * pal);
uint32_t getColor(uint8_t idx, uint8_t trans) const;
};
// ==================================
class cDxr3SpuBitmap
{
private:
sDxr3SpuRect bmpsize;
sDxr3SpuRect minsize[4];
uint8_t *bmp;
void putPixel(int xp, int yp, int len, uint8_t colorid);
void putFieldData(int field, uint8_t * data, uint8_t * endp);
public:
cDxr3SpuBitmap(sDxr3SpuRect size, uint8_t * fodd, uint8_t * eodd, uint8_t * feven, uint8_t * eeven);
~cDxr3SpuBitmap();
bool getMinSize(const aDxr3SpuPalDescr paldescr, sDxr3SpuRect & size) const;
cBitmap *getBitmap(const aDxr3SpuPalDescr paldescr, const cDxr3SpuPalette & pal, sDxr3SpuRect & size) const;
};
// ==================================
class cDxr3SpuDecoder : public cSpuDecoder
{
public:
cDxr3SpuDecoder();
~cDxr3SpuDecoder();
int setTime(uint32_t pts);
void setScaleMode(cSpuDecoder::eScaleMode ScaleMode);
void setPalette(uint32_t * pal);
void setHighlight(uint16_t sx, uint16_t sy, uint16_t ex, uint16_t ey, uint32_t palette);
void clearHighlight();
void Empty();
void processSPU(uint32_t pts, uint8_t * buf);
#if VDRVERSNUM >= 10311
void Hide();
void Draw();
bool IsVisible() { return osd != NULL; }
#endif
private:
cOsd * osd;
// processing state
uint8_t *spu;
uint32_t spupts;
bool clean;
bool ready;
enum spFlag { spNONE, spHIDE, spSHOW, spMENU };
spFlag state;
cSpuDecoder::eScaleMode scaleMode;
// highligh area
bool highlight;
sDxr3SpuRect hlpsize;
aDxr3SpuPalDescr hlpDescr;
// palette
cDxr3SpuPalette palette;
// spu info's
sDxr3SpuRect size;
aDxr3SpuPalDescr palDescr;
uint16_t DCSQ_offset;
uint16_t prev_DCSQ_offset;
cDxr3SpuBitmap *spubmp;
int cmdOffs() { return ((spu[2] << 8) | spu[3]); }
int spuSize() { return ((spu[0] << 8) | spu[1]); }
int ScaleYcoord(int value);
int ScaleYres(int value);
void DrawBmp(sDxr3SpuRect & size, cBitmap * bmp);
};
// ==================================
inline uint32_t cDxr3SpuPalette::getColor(uint8_t idx, uint8_t trans) const
{
uint8_t t = trans == 0x0f ? 0xff : trans << 4;
return palette[idx] | (t << 24);
}
#endif /*_DXR3SPUDECODER_H_*/
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