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+// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
+// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
+//
+// This file is part of the VNC system.
+//
+// The VNC system is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+//
+// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
+//
+// If the source code for the VNC system is not available from the place
+// whence you received this file, check http://www.uk.research.att.com/vnc or contact
+// the authors on vnc@uk.research.att.com for information on obtaining it.
+
+
+// vncEncodeHexT object
+
+// The vncEncodeHexT object uses a compression encoding to send rectangles
+// to a client
+
+class vncEncodeHexT;
+
+#if !defined(_WINVNC_ENCODEHEXTILE)
+#define _WINVNC_ENCODEHEXTILE
+#pragma once
+
+#include "vncEncoder.h"
+
+// Class definition
+
+class vncEncodeHexT : public vncEncoder
+{
+// Fields
+public:
+
+// Methods
+public:
+ // Create/Destroy methods
+ vncEncodeHexT();
+ ~vncEncodeHexT();
+
+ virtual void Init();
+ virtual const char* GetEncodingName() { return "Hextile"; }
+
+ virtual UINT RequiredBuffSize(UINT width, UINT height);
+ virtual UINT NumCodedRects(RECT &rect);
+
+ virtual UINT EncodeRect(BYTE *source, BYTE *dest, const RECT &rect);
+
+protected:
+ virtual UINT EncodeHextiles8(BYTE *source, BYTE *dest,
+ int x, int y, int w, int h);
+ virtual UINT EncodeHextiles16(BYTE *source, BYTE *dest,
+ int x, int y, int w, int h);
+ virtual UINT EncodeHextiles32(BYTE *source, BYTE *dest,
+ int x, int y, int w, int h);
+
+// Implementation
+protected:
+};
+
+#endif // _WINVNC_ENCODEHEXTILE
+