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Diffstat (limited to 'vncEncodeRRE.c')
| -rw-r--r-- | vncEncodeRRE.c | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/vncEncodeRRE.c b/vncEncodeRRE.c new file mode 100644 index 0000000..3a9d44e --- /dev/null +++ b/vncEncodeRRE.c @@ -0,0 +1,349 @@ +// Copyright (C) 2000 Tridia Corporation. All Rights Reserved. +// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved. +// +// This file is part of the VNC system. +// +// The VNC system is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation; either version 2 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, +// USA. +// +// TightVNC distribution homepage on the Web: http://www.tightvnc.com/ +// +// If the source code for the VNC system is not available from the place +// whence you received this file, check http://www.uk.research.att.com/vnc or contact +// the authors on vnc@uk.research.att.com for information on obtaining it. + + +// vncEncodeRRE + +// This file implements the vncEncoder-derived vncEncodeRRE class. +// This class overrides some vncEncoder functions to produce a bitmap +// to RRE encoder. RRE is much more efficient than RAW format on +// most screen data. + +#include <vdr/tools.h> +#include <sys/types.h> +#include "vncEncodeRRE.h" + +vncEncodeRRE::vncEncodeRRE() +{ + m_buffer = NULL; + m_bufflen = 0; +} + +vncEncodeRRE::~vncEncodeRRE() +{ + if (m_buffer != NULL) + { + delete [] m_buffer; + m_buffer = NULL; + } +} + +void +vncEncodeRRE::Init() +{ + vncEncoder::Init(); +} + +UINT +vncEncodeRRE::RequiredBuffSize(UINT width, UINT height) +{ + return vncEncoder::RequiredBuffSize(width, height); +} + +UINT +vncEncodeRRE::NumCodedRects(RECT &rect) +{ + return 1; +} + +/***************************************************************************** + * + * Routines to implement Rise-and-Run-length Encoding (RRE). This code is + * based on krw's original javatel rfbserver. + * This code courtesy of tjr + */ + +/* + * rreBeforeBuf contains pixel data in the client's format. + * rreAfterBuf contains the RRE encoded version. If the RRE encoded version is + * larger than the raw data or if it exceeds rreAfterBufSize then + * normal encoding is used instead. + */ + +static int rreAfterBufLen; + +static int subrectEncode8 (CARD8 *data, CARD8 *buf, int w, int h, int maxBytes); +static int subrectEncode16 (CARD16 *data, CARD8 *buf, int w, int h, int maxBytes); +static int subrectEncode32 (CARD32 *data, CARD8 *buf, int w, int h, int maxBytes); +static CARD32 getBgColour (char *data, int size, int bpp); + +/* + * subrectEncode() encodes the given multicoloured rectangle as a background + * colour overwritten by single-coloured rectangles. It returns the number + * of subrectangles in the encoded buffer, or -1 if subrect encoding won't + * fit in the buffer. It puts the encoded rectangles in rreAfterBuf. The + * single-colour rectangle partition is not optimal, but does find the biggest + * horizontal or vertical rectangle top-left anchored to each consecutive + * coordinate position. + * + * The coding scheme is simply [<bgcolour><subrect><subrect>...] where each + * <subrect> is [<colour><x><y><w><h>]. + * + * This code has been modified from tjr's original by Wez(jnw) + */ + +#define DEFINE_SUBRECT_ENCODE(bpp) \ +static int \ +subrectEncode##bpp( \ + CARD##bpp *data, \ + CARD8 *buf, \ + int w, \ + int h, \ + int maxBytes \ + ) \ +{ \ + CARD##bpp cl; \ + rfbRectangle subrect; \ + int x,y; \ + int i,j; \ + int hx,hy,vx,vy; \ + int hyflag; \ + CARD##bpp *seg; \ + CARD##bpp *line; \ + int hw,hh,vw,vh; \ + int thex,they,thew,theh; \ + int numsubs = 0; \ + int newLen; \ + CARD##bpp bg = (CARD##bpp)getBgColour((char*)data,w*h,bpp); \ + \ + /* Set the background colour value */ \ + *((CARD##bpp *)buf) = bg; \ + \ + rreAfterBufLen = (bpp/8); \ + \ + for (y=0; y<h; y++) { \ + line = data+(y*w); \ + for (x=0; x<w; x++) { \ + if (line[x] != bg) { \ + cl = line[x]; \ + hy = y-1; \ + hyflag = 1; \ + for (j=y; j<h; j++) { \ + seg = data+(j*w); \ + if (seg[x] != cl) {break;} \ + i = x; \ + while ((i < w) && (seg[i] == cl)) i += 1; \ + i -= 1; \ + if (j == y) vx = hx = i; \ + if (i < vx) vx = i; \ + if ((hyflag > 0) && (i >= hx)) {hy += 1;} else {hyflag = 0;} \ + } \ + vy = j-1; \ + \ + /* We now have two possible subrects: (x,y,hx,hy) and (x,y,vx,vy) \ + * We'll choose the bigger of the two. \ + */ \ + hw = hx-x+1; \ + hh = hy-y+1; \ + vw = vx-x+1; \ + vh = vy-y+1; \ + \ + thex = x; \ + they = y; \ + \ + if ((hw*hh) > (vw*vh)) { \ + thew = hw; \ + theh = hh; \ + } else { \ + thew = vw; \ + theh = vh; \ + } \ + \ + subrect.x = Swap16IfLE(thex); \ + subrect.y = Swap16IfLE(they); \ + subrect.w = Swap16IfLE(thew); \ + subrect.h = Swap16IfLE(theh); \ + \ + newLen = rreAfterBufLen + (bpp/8) + sz_rfbRectangle; \ + if ((newLen > (w * h * (bpp/8))) || (newLen > maxBytes)) \ + return -1; \ + \ + numsubs += 1; \ + *((CARD##bpp *)(buf + rreAfterBufLen)) = cl; \ + rreAfterBufLen += (bpp/8); \ + memcpy(&buf[rreAfterBufLen],&subrect, sz_rfbRectangle); \ + rreAfterBufLen += sz_rfbRectangle; \ + \ + /* \ + * Now mark the subrect as done. \ + */ \ + for (j=they; j < (they+theh); j++) { \ + for (i=thex; i < (thex+thew); i++) { \ + data[j*w+i] = bg; \ + } \ + } \ + } \ + } \ + } \ + \ + return numsubs; \ +} + +DEFINE_SUBRECT_ENCODE(8) +DEFINE_SUBRECT_ENCODE(16) +DEFINE_SUBRECT_ENCODE(32) + +/* + * getBgColour() gets the most prevalent colour in a byte array. + */ +static CARD32 +getBgColour(char *data, int size, int bpp) +{ + +#define NUMCLRS 256 + + static int counts[NUMCLRS]; + int i,j,k; + + int maxcount = 0; + CARD8 maxclr = 0; + + if (bpp != 8) { + if (bpp == 16) { + return ((CARD16 *)data)[0]; + } else if (bpp == 32) { + return ((CARD32 *)data)[0]; + } else { + fprintf(stderr,"getBgColour: bpp %d?\n",bpp); + return 0; + } + } + + for (i=0; i<NUMCLRS; i++) { + counts[i] = 0; + } + + for (j=0; j<size; j++) { + k = (int)(((CARD8 *)data)[j]); + if (k >= NUMCLRS) { + fprintf(stderr, "%s: unusual colour = %d\n", "getBgColour",k); + return 0; + } + counts[k] += 1; + if (counts[k] > maxcount) { + maxcount = counts[k]; + maxclr = ((CARD8 *)data)[j]; + } + } + + return maxclr; +} + +// Encode the rectangle using RRE +inline UINT +vncEncodeRRE::EncodeRect(BYTE *source, BYTE *dest, const RECT &rect) +{ + int subrects = -1; + + const UINT rectW = rect.right - rect.left; + const UINT rectH = rect.bottom - rect.top; + + // Create the rectangle header + rfbFramebufferUpdateRectHeader *surh=(rfbFramebufferUpdateRectHeader *)dest; + surh->r.x = (CARD16) rect.left; + surh->r.y = (CARD16) rect.top; + surh->r.w = (CARD16) (rectW); + surh->r.h = (CARD16) (rectH); + surh->r.x = Swap16IfLE(surh->r.x); + surh->r.y = Swap16IfLE(surh->r.y); + surh->r.w = Swap16IfLE(surh->r.w); + surh->r.h = Swap16IfLE(surh->r.h); + surh->encoding = Swap32IfLE(rfbEncodingRRE); + + // create a space big enough for the RRE encoded pixels + size_t rectSize = rectW * rectH * (m_remoteformat.bitsPerPixel / 8); + if (m_bufflen < rectSize) + { + if (m_buffer != NULL) + { + delete [] m_buffer; + m_buffer = NULL; + } + m_buffer = new BYTE [rectSize + 1]; + if (m_buffer == NULL) + return vncEncoder::EncodeRect(source, dest, rect); + m_bufflen = rectSize; + } + + // Translate the data into our new buffer + Translate(source, m_buffer, rect); + + // Choose the appropriate encoding routine (for speed...) + switch(m_remoteformat.bitsPerPixel) + { + case 8: + subrects = subrectEncode8( + m_buffer, + dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader, + rectW, + rectH, + m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader + ); + break; + case 16: + subrects = subrectEncode16( + (CARD16 *)m_buffer, + (CARD8 *)(dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader), + rectW, + rectH, + m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader + ); + break; + case 32: + subrects = subrectEncode32( + (CARD32 *)m_buffer, + (CARD8 *)(dest+sz_rfbFramebufferUpdateRectHeader+sz_rfbRREHeader), + rectW, + rectH, + m_bufflen-sz_rfbFramebufferUpdateRectHeader-sz_rfbRREHeader + ); + break; + } + + // If we couldn't encode the rectangles then just send the data raw + if (subrects < 0) + return vncEncoder::EncodeRect(source, dest, rect); + + // Send the RREHeader + rfbRREHeader *rreh=(rfbRREHeader *)(dest+sz_rfbFramebufferUpdateRectHeader); + rreh->nSubrects = Swap32IfLE(subrects); + + // Update statistics for this rectangle. + rectangleOverhead += sz_rfbFramebufferUpdateRectHeader; + dataSize += ( rectW * rectH * m_remoteformat.bitsPerPixel) / 8; + encodedSize += sz_rfbRREHeader + + (m_remoteformat.bitsPerPixel / 8) + + (subrects * (sz_rfbRectangle + m_remoteformat.bitsPerPixel / 8)); + transmittedSize += sz_rfbFramebufferUpdateRectHeader + + sz_rfbRREHeader + + (m_remoteformat.bitsPerPixel / 8) + + (subrects * (sz_rfbRectangle + m_remoteformat.bitsPerPixel / 8)); + + // Return the amount of data sent + return sz_rfbFramebufferUpdateRectHeader + sz_rfbRREHeader + + (m_remoteformat.bitsPerPixel / 8) + + (subrects * (sz_rfbRectangle + m_remoteformat.bitsPerPixel / 8)); +} |
