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/*! \file mg_content_interface.h
* \brief Data objects for content (e.g. mp3 files, movies) for the vdr muggle plugin
*
* \version $Revision: 1.4 $
* \date $Date$
* \author Ralf Klueber, Lars von Wedel, Andreas Kellner
* \author file owner: $Author$
*
* Declares generic classes of for content items and interfaces to SQL databases
*
* This file defines the following classes
* - mgMediaPlayer
* - mgContentItem
* - mgTracklist
* - mgSelectionTreeNode
*/
/* makes sure we dont parse the same declarations twice */
#ifndef _CONTENT_INTERFACE_H
#define _CONTENT_INTERFACE_H
#include <string>
#include <vector>
#include <mysql/mysql.h>
#define ILLEGAL_ID -1
class mgFilter;
/*!
* \brief dummy player class
* \ingroup muggle
*
* \todo what to do with this
*/
class mgMediaPlayer
{
public:
mgMediaPlayer()
{ }
~mgMediaPlayer()
{ }
};
/*!
* \brief Generic class that represents a single content item.
*
* This is the parent class from which classes like mgGdTrack are derived.
*
*/
class mgContentItem
{
public:
/*!
* \brief defines the content type of the item
* \todo rethink this mechanism because adding new subclasses
* breaks existing ones (makes recompile cycle necessary).
*/
typedef enum contentType
{
ABSTRACT = 0, //< an abstract item which cannot be used
GD_AUDIO, //< a GiantDisc audio track
EPG //< an EPG item (i.e. a TV show)
};
protected:
/*!
* \brief internal identifier to uniquely identify a content item;
*/
int m_uniqID;
public:
/*!
* \brief default constructor
*/
mgContentItem()
: m_uniqID( -1 )
{ }
/*!
* \brief constructor with explicit id
*/
mgContentItem( int id )
: m_uniqID( id )
{ }
/*!
* \brief copy constructor
*/
mgContentItem( const mgContentItem& org )
: m_uniqID( org.m_uniqID )
{ }
/*!
* \brief the destructor
*/
virtual ~mgContentItem()
{ };
/*!
* \brief acess unique id
*/
int getId()
{
return m_uniqID;
}
/*!
* \brief determine what type of content are we looking at (e.g. audio, video, epg)
*
* The method should be overriden for concrete subclasses to return concrete a contentType.
*/
virtual contentType getContentType()
{
return ABSTRACT;
}
/*!
* \brief return a (global?) object that is used to play content items
* \todo What for? Interesting properties? Last state, play info, ...?
*/
virtual mgMediaPlayer getPlayer()
{
return mgMediaPlayer();
}
//! \brief Access item data
//@{
/*!
* \brief return a specific label
*/
virtual std::string getLabel(int col = 0)
{
return "";
}
/*!
* \brief return the title
*/
virtual std::string getTitle()
{
return "";
}
/*! \brief get the "file" (or URL) that is passed to the player
*/
virtual std::string getSourceFile()
{
return "";
}
/*! \brief return a short textual description
*/
virtual std::string getDescription()
{
return "";
}
/*! \brief obtain the genre to which the track belongs
*/
virtual std::string getGenre()
{
return "";
}
/*! \brief obtain the rating of the title
*/
virtual int getRating()
{
return 0;
}
/*! \brief obtain the samplerate of the track
*/
virtual int getSampleRate()
{
return 0;
}
/*! \brief obtain the length of the track (in seconds)
*/
virtual int getLength()
{
return 0;
}
/*! \brief obtain the number of audio channels of the track
*/
virtual int getChannels()
{
return 0;
}
/*! \brief obtain the bitrate of the track
*/
virtual std::string getBitrate()
{
return "";
}
/*! \brief obtain track information in aggregated form
*/
virtual std::vector<mgFilter*> *getTrackInfo()
{
return NULL;
}
//@}
virtual bool updateTrackInfo(std::vector<mgFilter*>*)
{
return false;
}
virtual bool operator == (mgContentItem o)
{
return m_uniqID == o.m_uniqID;
}
// check, if usable
virtual bool isValid()
{
return ( m_uniqID >= 0 );
}
static mgContentItem UNDEFINED;
};
/*!
* \brief a list of content items
* \ingroup muggle
*
* \todo check, whether this class really needs a current item etc.
*/
class mgTracklist
{
protected:
std::vector<mgContentItem*> m_list;
std::vector<int> m_columns;
int sorting;
public:
/*!
* \brief constructor
*
* create an empty tracklist
*/
mgTracklist();
/*!
* \brief the destructor
*
* Deletes all items in the tracklist and removes the list itself
*/
virtual ~mgTracklist();
/*!
* \brief returns a pointer to the list of elements
*/
std::vector<mgContentItem*> *getAll();
/*!
* \brief returns the number of elements in the list
*/
unsigned int getNumItems();
/*!
* \brief returns the complete length of the playlist in seconds
*/
unsigned long getLength();
/*!
* \brief randomizes the order of the elements in the list
*/
virtual void shuffle();
/*!
* \brief sorts the elements in the list by the nth column
*/
virtual void sortBy(int col, bool direction);
/*!
* \brief stores the ids of columns to be used in label creation
*
* The list can create a label with different fields (columns) using the
* function getLabel(). This function defines the fields of the contentItems
* to be used in the label and their order.
*/
void setDisplayColumns(std::vector<int> cols);
/*!
* \brief returns the number of display columns
*/
unsigned int getNumColumns();
/*!
* \brief creates the label string for an item
*
* The list can create a label with different fields (columns).
* The fields used in the list and their order is set using the function setDisplayColumns.
*
* This function creates a string from these columns, separated by the string
* 'separator' in the label and their order.
*/
virtual std::string getLabel(unsigned int position, const std::string separator);
/*!
* \brief returns an item from the list at the specified position
*/
virtual mgContentItem* getItem(unsigned int position);
/*!
* \brief remove item at position
*/
virtual int removeItem(mgContentItem* item); // remove all occurences of item
/*!
* \brief remove all occurences of item
*/
virtual bool remove(int position); // remove item at position
};
/*!
* \brief represent a node in a tree of selections
* \ingroup muggle
*
* The class represents a tree representation. Each node can have a parent node and
* an arbitrary number of children nodes.
*/
class mgSelectionTreeNode
{
protected:
/*!
* \brief the database in which a node is stored
* \todo should this be in the authority of concrete subclasses?
*/
MYSQL m_db;
//! \brief maintain a flag, whether the node is currently expanded
bool m_expanded;
//! \brief list of active restrictions at this level
std::string m_restriction;
//! \brief depth of node in the tree (0 = root)
int m_level;
//! \brief unknown
int m_view;
//! \brief ID of the node, used for further expand
std::string m_id;
//! \brief label of the node, used for user interaction
std::string m_label;
//! \brief parent of this node
mgSelectionTreeNode* m_parent;
//! \brief hold the set of immediate children if expanded, empty if collapsed
std::vector <mgSelectionTreeNode*> m_children;
public:
//! \brief Object lifecycle management
//@{
/*!
* \brief a constructor for an empty node
*/
mgSelectionTreeNode(MYSQL db, int view);
/*!
* \brief a constructor for a node with a parent
*/
mgSelectionTreeNode(mgSelectionTreeNode* parent, std::string id, std::string label);
/*!
* \brief the destructor
*/
virtual ~mgSelectionTreeNode();
//@}
//! \brief expand and collapse tree
//@{
/*!
* \brief whether the node is a leaf (i.e. has no more children)
*/
virtual bool isLeafNode() = 0;
/*!
* \brief expand the node
*
* The method will obtain all its children node, e.g. from a database
*/
virtual bool expand() = 0;
/*!
* \brief collapse all children nodes
*
* The method will collapse the subtree below this node and
* destroy all children node objects.
*/
virtual void collapse(); // removes all children (recursively)
/*!
* \brief obtain parent node
*
* \todo what is that magic number 100 for in the implementation?
*/
mgSelectionTreeNode* getParent();
/*!
* \brief access direct children of the node
*/
virtual std::vector<mgSelectionTreeNode*> &getChildren();
/*!
* \brief returns all tracks which are children of this node (transitive closure!)
*
* This function allocates memory for the vector and for all elements of the vector
* The calling function is in charge of releasing this memory
*/
virtual std::vector<mgContentItem*>* getTracks() = 0;
/*!
* \brief obtain a single track
*/
virtual mgContentItem* getSingleTrack() = 0;
bool isExpanded()
{ return m_expanded; }
int getLevel()
{ return m_level; }
//@}
//! \brief obtain node information
//@{
/*!
* \brief obtain the ID of this node
*/
std::string getID();
/*!
* \brief obtain the label of this node
*/
virtual std::string getLabel(int n);
/*!
* \brief obtain the label from the topmost parent of this node
*/
std::string getLabel();
/*!
* \brief obtain a SQL restriction
*
* The restriction returned is part of a SQL query string which will restrict
* results to nodes that belong to the set of items grouped by this node
*/
virtual std::string getRestrictions();
//@}
};
#endif
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