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/*! 
 * \file   mg_db_gd_sqlite.h
 * \brief  A capsule around giantdisc database access
 *
 * \version $Revision: 1.2 $
 * \date    $Date: 2005-04-13 17:42:54 +0100 (Thu, 13 Apr 2005) $
 * \author  Wolfgang Rohdewald
 * \author  Responsible author: $Author: wolfgang61 $
 */

#ifndef __MG_DB_GD_H
#define __MG_DB_GD_H

#include <string>
#include <tag.h>
#include <map>
#include <sqlite3.h>

using namespace std;

#include "mg_db.h"

class mgDbServerSQLite : public mgDbServerImp {
};

class mgSQLStringSQLite : public mgSQLStringImp {
	public:
		mgSQLStringSQLite(const char* s);
		~mgSQLStringSQLite();
		char *unquoted() const;
	private:
		mutable char* m_unquoted;
};

class mgQuerySQLite : public mgQueryImp {
	public:
		mgQuerySQLite(void *db,string sql,mgQueryNoise noise);
		~mgQuerySQLite();
		char ** Next();
	private:
		char **m_table;
		int m_rc;
};

class mgDbGd : public mgDb {
   public:
	mgDbGd (bool SeparateThread=false);
	~mgDbGd();
	bool Connect();
  	bool Create();
	
	bool NeedGenre2();
	long thread_id() { return -1; }
	bool FieldExists(string table, string field);
	bool Threadsafe();
	const char* Options() const;
	const char* HelpText() const;
	void *ImplDbHandle() const { return m_db; }
	const char *DecadeExpr();
	string Now() const { return "strftime('%s','now')"; }
	string Directory() const { return "mgDirectory(mp3file)"; }
   protected:
	void StartTransaction();
	void Commit();
   private:
	sqlite3 *m_db;
};


#endif