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/*!
* \file mg_playlist.c
* \brief defines functions to be executed on playlists for the vdr muggle plugin
*
* \version $Revision: 1.6 $
* \date $Date$
* \author Ralf Klueber, Lars von Wedel, Andreas Kellner
* \author Responsible author: $Author$
*
* This file implements the class mgPlaylist which maintains a playlist
* and supports editing (e.g. adding or moving tracks), navigating it
* (e.g. obtaining arbitrary items or accessing them sequentially) or
* making it persistent in some database.
*/
#include <stdio.h>
#include "mg_playlist.h"
#include "mg_tools.h"
#include <vector>
#include <iostream>
mgPlaylist::mgPlaylist()
{
m_current_idx = -1;
char *buffer;
asprintf( &buffer, "Playlist-%ld", random() );
m_listname = buffer;
}
mgPlaylist::mgPlaylist(std::string listname)
{
m_current_idx = -1;
m_listname = listname;
}
/* ==== destructor ==== */
mgPlaylist::~mgPlaylist()
{
}
mgPlaylist::LoopMode mgPlaylist::toggleLoopMode( )
{
switch( m_loop_mode )
{
case LM_NONE:
{
m_loop_mode = LM_SINGLE;
} break;
case LM_SINGLE:
{
m_loop_mode = LM_FULL;
} break;
case LM_FULL:
{
m_loop_mode = LM_NONE;
} break;
default:
{
m_loop_mode = LM_NONE;
}
}
return m_loop_mode;
}
mgPlaylist::ShuffleMode mgPlaylist::toggleShuffleMode( )
{
switch( m_shuffle_mode )
{
case SM_NONE:
{
m_shuffle_mode = SM_NORMAL;
} break;
case SM_NORMAL:
{
m_shuffle_mode = SM_PARTY;
} break;
case SM_PARTY:
{
m_shuffle_mode = SM_NONE;
} break;
default:
{
m_shuffle_mode = SM_NONE;
}
}
return m_shuffle_mode;
}
void mgPlaylist::initialize()
{
m_current_idx = 0;
m_loop_mode = mgPlaylist::LM_NONE;
m_shuffle_mode = mgPlaylist::SM_NONE;
}
/* ==== add/remove tracks ==== */
/* adds a song at the end of the playlist */
void mgPlaylist::append(mgContentItem* item)
{
m_list.push_back(item);
}
/* append a list of tracks at the end of the playlist */
void mgPlaylist::appendList( std::vector<mgContentItem*> *tracks )
{
std::vector<mgContentItem*>::iterator iter;
mgDebug( 3, "Adding %d tracks to the playlist", tracks->size() );
for( iter = tracks->begin(); iter != tracks->end(); iter++ )
{
m_list.push_back(*iter);
}
// TODO: why is this vector cleared? shouldn't the caller take care of this? LVW
tracks->clear();
}
/* add a song after 'position' */
void mgPlaylist::insert( mgContentItem* item, unsigned int position )
{
if( position >= m_list.size() )
{
m_list.push_back(item);
}
else
{
m_list.insert( m_list.begin() + position, item );
}
}
bool mgPlaylist::remove( int pos )
{
bool result = false;
if( pos > 0 && pos != m_current_idx )
{
result = mgTracklist::remove( pos );
if( result && pos < m_current_idx )
{
m_current_idx --;
}
}
return result;
}
void mgPlaylist::clear()
{
// TODO: who takes care of memory allocation/deallocation of mgItems?
std::vector<mgContentItem*>::iterator iter;
for( iter = m_list.begin(); iter != m_list.end(); iter++ )
{ // delete each item in the list
delete *iter;
}
// finally clear the list itself
m_list.clear();
// reset index
m_current_idx = 0;
}
void mgPlaylist::move( int from, int to )
{
std::vector<mgContentItem*>::iterator from_iter = m_list.begin() + from;
std::vector<mgContentItem*>::iterator to_iter = m_list.begin() + to;
m_list.insert( to_iter, *from_iter);
m_list.erase( from_iter );
if( from < m_current_idx )
{
m_current_idx--;
}
if( to < m_current_idx )
{
m_current_idx++;
}
}
std::string mgPlaylist::getListname()
{
return m_listname;
}
void mgPlaylist::setListname(std::string name)
{
m_listname = name;
}
// returns current index in the playlist
int mgPlaylist::getIndex() const
{
return m_current_idx;
}
unsigned long mgPlaylist::getCompletedLength()
{
unsigned long result = 0;
std::vector<mgContentItem*>::iterator iter;
for( iter = m_list.begin(); iter != m_list.begin() + m_current_idx; iter++ )
{ // each item in the list
result += (*iter)->getLength();
}
return result;
}
// returns the current item of the list
mgContentItem* mgPlaylist::getCurrent()
{
mgContentItem *result;
if( 0 <= m_current_idx && m_current_idx < (int) m_list.size() )
{
result = *( m_list.begin() + m_current_idx );
}
else
{
result = &(mgContentItem::UNDEFINED);
}
return result;
}
// skip to the nth track from the playlist
bool mgPlaylist::gotoPosition(unsigned int position)
{
bool result = false;
if( position < m_list.size() )
{
m_current_idx = position;
result = true;
}
return result;
}
// proceeds to the next item
bool mgPlaylist::skipFwd()
{
bool result = false;
if( m_loop_mode == mgPlaylist::LM_SINGLE )
{
result = true;
}
else
{
if( m_current_idx + 1 < (int) m_list.size() ) // unless loop mode
{
m_current_idx ++;
}
else
{
if( m_loop_mode == mgPlaylist::LM_FULL )
{
m_current_idx = 0;
}
}
result = true;
}
// if we are already at the end -- just do nothing unless in loop mode
return result;
}
// goes back to the previous item
bool mgPlaylist::skipBack()
{
bool result = false;
if( m_loop_mode == mgPlaylist::LM_SINGLE )
{
result = true;
}
else
{
if( m_current_idx > 0 )
{
m_current_idx --;
}
else
{
if( m_loop_mode == mgPlaylist::LM_FULL )
{
m_current_idx = m_list.size() -1;
}
}
result = true;
}
// if we are at the beginning -- just do nothing unless in loop mode
return result;
}
// get next track, do not update data structures
mgContentItem* mgPlaylist::sneakNext()
{
mgContentItem* result;
if( m_current_idx + 1 <= (int) m_list.size() ) // unless loop mode
{
result = *(m_list.begin() + m_current_idx + 1);
}
else
{
if( m_loop_mode == mgPlaylist::LM_FULL )
{
result = *(m_list.begin());
}
else
{
return &(mgContentItem::UNDEFINED);
}
}
return result;
}
bool mgPlaylist::exportM3U( std::string m3u_file )
{
std::vector<mgContentItem*>::iterator iter;
bool result = true;
// open a file for writing
FILE *listfile = fopen( m3u_file.c_str(), "w" );
if( !listfile )
{
return false;
}
fprintf( listfile, "#EXTM3U" );
for( iter = m_list.begin(); iter != m_list.end(); iter++ )
{ // each item in the list
fprintf( listfile, "#EXTINF:%d,%s\n", (*iter)->getLength(), (*iter)->getLabel().c_str() );
fprintf( listfile, "%s", (*iter)->getSourceFile().c_str() );
}
fclose( listfile );
return result;
}
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