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/*******************************************************************/
/*! \file content_interface.h
* \brief Data Objects for content (e.g. mp3 files, movies)
* for the vdr muggle plugindatabase
********************************************************************
* \version $Revision: 1.1 $
* \date $Date: 2004/02/01 18:22:53 $
* \author Ralf Klueber, Lars von Wedel, Andreas Kellner
* \author file owner: $Author: LarsAC $
*
* Declares main classes of for content items and interfaces to SQL databases
*
* This file defines the following classes
* - mgPlaylist a playlist
* - mgTrack a single track (content item). e.g. an mp3 file
* - mgSelection a set of tracks (e.g. a database subset matching certain criteria)
*
*/
/*******************************************************************/
/* makes sure we dont parse the same declarations twice */
#ifndef _CONTENT_INTERFACE_H
#define _CONTENT_INTERFACE_H
#include <string>
#include <vector>
#include <mysql/mysql.h>
#define ILLEGAL_ID -1
/*!
*******************************************************************
* \class mgMediaPlayer
*
* \brief dummy player class
********************************************************************/
class mgMediaPlayer
{
public:
mgMediaPlayer(){;}
~mgMediaPlayer(){;}
};
/*!
*******************************************************************
* \class mgContentItem
*
* \brief Generic class that represents a single content item.
* This is the parent class from which classes like mgGdTrack are derived
********************************************************************/
class mgContentItem
{
public:
typedef enum contentType{
ABSTRACT =0,
GD_AUDIO,
EPG
}contentType;
protected:
int m_uniqID; // internal identifier to uniquely identify a content item;
public:
/* constructor */
mgContentItem(){ m_uniqID = -1;}
mgContentItem(int id){m_uniqID = id;}
mgContentItem(const mgContentItem& org){m_uniqID = org.m_uniqID;}
/* destructor */
virtual ~mgContentItem(){};
/* data acess */
int getId(){ return m_uniqID;}
// what type of content are we looking at (e.g. audio, video, epg)
virtual contentType getContentType(){return ABSTRACT;}
// return (global?) object that is used to play the content items
virtual mgMediaPlayer getPlayer(){return mgMediaPlayer();}
// get the "file" (or URL) that is passed to the player
virtual std::string getSourceFile(){return "";}
// ============ data access =================
virtual std::string getTitle(){return "";} // return the title
virtual std::string getLabel(int col){return "";} // return the title
virtual std::string getDescription()// return a short textual description
{return "";}
virtual std::string getGenre(){return "";}
virtual int getRating()
{
return 0;
}
virtual bool operator == (mgContentItem o){return m_uniqID == o.m_uniqID;}
// check, if usable
virtual bool isValid() {return (m_uniqID >=0);}
static mgContentItem UNDEFINED;
};
class mgTracklist
{
protected:
std::vector<mgContentItem*> m_list;
std::vector<int> m_columns;
int sorting;
public:
mgTracklist(); // creates empty tracklist;
virtual ~mgTracklist();
std::vector<mgContentItem*> *getAll();
unsigned int getNumItems();
virtual void shuffle();
virtual void sortBy(int col, bool direction);
void setDisplayColumns(std::vector<int> cols);
unsigned int getNumColumns();
virtual std::string getLabel(unsigned int position, const std::string separator);
virtual mgContentItem* mgTracklist::getItem(unsigned int position);
virtual int remove(mgContentItem* item); // remove all occurences of item
virtual bool remove(unsigned int position); // remove item at position
};
/*!
*******************************************************************
* \class mgPlaylist
*
* Represents a generic playlist, i.e. an ordered collection of tracks
* The derived classes take care of specifics of certain media types
********************************************************************/
class mgPlaylist : public mgTracklist
{
protected:
std::string m_listname;
std::vector<mgContentItem*>::iterator m_current;
public:
/*==== constructors ====*/
mgPlaylist();
mgPlaylist(std::string listname);
/*==== destructor ====*/
virtual ~mgPlaylist();
/*==== add/ remove tracks ====*/
/* adds a song at the end of the playlist */
virtual void append(mgContentItem* item);
virtual void appendList(std::vector<mgContentItem*> *tracks);
/* adds a song after 'position' */
virtual void insert(mgContentItem* item, unsigned int position);
/*==== access tracks ====*/
std::string getListname() ;
void setListname(std::string name);
// returns the first item of the list
virtual mgContentItem* getFirst();
// returns the nth track from the playlist
virtual mgContentItem* getPosition(unsigned int position);
// proceeds to the next item
virtual mgContentItem* skipFwd();
// goes back to the previous item
virtual mgContentItem* skipBack();
virtual mgContentItem* sneakNext();
};
class mgSelectionTreeNode
{
protected:
MYSQL m_db;
bool m_expanded; // already expanded ?
std::string m_restriction; // list of active restrictions at this level
std::string m_id; // ID of the node, used for further expand
int m_level; // depth of tree (0 = root)
int m_view;
std::string m_label;
// std::vector<std::string> _labels; // Labels used for interaction with the user
// about this node
// vector<mgSelectionTreeNode> _children; // if expanded the links to the
// children are stopred here
mgSelectionTreeNode* m_parent;
std::vector <mgSelectionTreeNode*> m_children;
public:
/*==== constructors ====*/
mgSelectionTreeNode(MYSQL db, int view);
mgSelectionTreeNode(mgSelectionTreeNode* parent, std::string id, std::string label);
/*==== destructor ====*/
virtual ~mgSelectionTreeNode();
// compute children on the fly
virtual bool expand()=0;
virtual void collapse(); // removes all children (recursively)
mgSelectionTreeNode* getParent();
// access children
virtual std::vector<mgSelectionTreeNode*> &getChildren();
// access data in current node
bool isExpanded(){return m_expanded;}
int getLevel(){return m_level;} // for debugging
std::string getID();
virtual std::string getRestrictions();
std::string getLabel();
virtual std::string getLabel(int n);
#if 0
virtual std::string viewTitle(int level)=0;
virtual std::vector<std::string> viewChoices(int level, int choice);
#endif
// returns all tracks below this node
// Note: This function allocates memory for the vector and for all elements of the vector
// The calling function is in charge of releasing this memory
virtual std::vector<mgContentItem*>* getTracks()=0;
};
#endif /* END _CONTENT_INTERFACE_H */
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