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/*!
 * \file vdr_decoder.h
 * \brief A generic decoder for a VDR media plugin (muggle)
 * \ingroup vdr
 *
 * \version $Revision: 1.2 $
 * \date    $Date$
 * \author  Ralf Klueber, Lars von Wedel, Andreas Kellner
 * \author  Responsible author: $Author$
 *
 * $Id$
 *
 * Adapted from:
 * MP3/MPlayer plugin to VDR (C++)
 * (C) 2001-2003 Stefan Huelswitt <huels@iname.com>
 */

#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <sys/stat.h>
#include <sys/vfs.h>

#include <videodir.h>
#include <interface.h>

#include "vdr_decoder.h"
#include "vdr_decoder_mp3.h"
#include "vdr_decoder_ogg.h"

#include "mg_content_interface.h"

using namespace std;

// --- mgDecoders ---------------------------------------------------------------

mgMediaType mgDecoders::getMediaType( string s )
{
  mgMediaType mt = MT_UNKNOWN;

  // TODO: currently handles only mp3. LVW
  char *f = (char *)s.c_str();
  char *p = f + strlen( f ) - 1; // point to the end

  while( p >= f && *p != '.') --p; 

  if( !strcmp( p, ".mp3" ) )
    {
      mt = MT_MP3;
    }
  else
    {
      if( !strcmp( p, ".ogg" ) )
	{
	  mt = MT_OGG;
	}
    }
  return mt;
}

mgDecoder *mgDecoders::findDecoder( mgContentItem *item )
{
  mgDecoder *decoder = 0;

  string filename = item->getSourceFile();

  switch( getMediaType( filename ) ) 
    {
    case MT_MP3:  
      {
	decoder = new mgMP3Decoder( item ); 
      } break;
#ifdef HAVE_VORBISFILE
    case MT_OGG:  
      {
	decoder = new mgOggDecoder( item );
      }  break;
#endif
	  /*
	    case MT_MP3_STREAM: decoder = new mgMP3StreamDecoder(full); break;
	    #ifdef HAVE_SNDFILE
	    case MT_SND:  decoder = new cSndDecoder(full); break;
	    #endif
	  */
    default:       
      { 
	esyslog("ERROR: unknown media type" );
      } break;
    }
  
  if( decoder && !decoder->valid() ) 
    {
      // no decoder found or decoder doesn't match
      
      delete decoder; // might be carried out on NULL pointer!
      decoder = 0;
      
      esyslog("ERROR: no valid decoder found for %s", filename.c_str() );
    }
  return decoder;
}

// --- mgDecoder ----------------------------------------------------------------

mgDecoder::mgDecoder( mgContentItem *item )
{
  m_item = item;
  m_locked = 0; 
  m_urgentLock = false;
  m_playing = false;
}

mgDecoder::~mgDecoder()
{
}

void mgDecoder::lock(bool urgent)
{
  m_locklock.Lock();

  if( urgent && m_locked ) 
    {
      m_urgentLock = true; // signal other locks to release quickly
    }
  m_locked ++;

  m_locklock.Unlock(); // don't hold the "locklock" when locking "lock", may cause a deadlock
  m_lock.Lock();
  m_urgentLock = false;
}

void mgDecoder::unlock(void)
{
  m_locklock.Lock();

  m_locked--;

  m_lock.Unlock();
  m_locklock.Unlock();
}

bool mgDecoder::tryLock(void)
{
  bool res = false;
  m_locklock.Lock();

  if( !m_locked && !m_playing ) 
    {
      lock();
      res = true;
    }
  m_locklock.Unlock();
  return res;
}