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/*! \file vdr_decoder_ogg.h
* \ingroup vdr
*
* The file contains a decoder which is used by the player to decode ogg vorbis audio files.
*
* Adapted from
* MP3/MPlayer plugin to VDR (C++)
* (C) 2001-2003 Stefan Huelswitt <huels@iname.com>
*/
#ifndef ___DECODER_OGG_H
#define ___DECODER_OGG_H
#define DEC_OGG DEC_ID('O','G','G',' ')
#define DEC_OGG_STR "OGG"
#ifdef HAVE_VORBISFILE
#include "vdr_decoder.h"
// ----------------------------------------------------------------
class mgOggFile;
class mgOggDecoder : public mgDecoder
{
private:
mgOggFile *m_file;
struct mgDecode m_ds;
struct mad_pcm *m_pcm;
unsigned long long m_index;
//
void init(void);
bool clean(void);
struct mgDecode *done( eDecodeStatus status );
public:
mgOggDecoder( mgContentItem *item );
~mgOggDecoder();
virtual mgPlayInfo *playInfo();
virtual bool valid();
virtual bool start();
virtual bool stop();
virtual bool skip(int Seconds, int Avail, int Rate);
virtual struct mgDecode *decode(void);
};
// ----------------------------------------------------------------
#endif //HAVE_VORBISFILE
#endif //___DECODER_OGG_H
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