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/*
* Muggle plugin to VDR (C++)
*
* (C) 2005 Lars von Wedel, Wolfgang Rohdewald, mainly copied from
* (C) 2001-2005 Stefan Huelswitt <s.huelswitt@gmx.de>
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
*/
#ifndef ___DECODER_SND_H
#define ___DECODER_SND_H
#define DEC_SND DEC_ID('S','N','D',' ')
#define DEC_SND_STR "SND"
#ifdef HAVE_SNDFILE
#include <string>
#include <time.h>
#include <mad.h>
#include <sndfile.h>
#include <vdr/thread.h>
#include "vdr_decoder.h"
#define CDFS_MAGIC 0xCDDA // cdfs filesystem-ID
// ----------------------------------------------------------------
class mgSndfile
{
private:
SNDFILE *m_sf;
std::string m_filename;
void Error(const char *action);
SF_INFO m_sfi;
public:
mgSndfile( mgItemGd *item );
~mgSndfile();
SF_INFO* SoundfileInfo();
bool Open( bool log = true );
void Close();
sf_count_t Seek( sf_count_t frames = 0, bool relative = false );
sf_count_t Stream( int *buffer, sf_count_t frames );
};
// ----------------------------------------------------------------
class mgSndfileDecoder : public mgDecoder, public cThread
{
private:
mgSndfile m_file;
struct mgDecode m_ds;
struct mad_pcm *m_pcm;
unsigned long long m_index;
//
cMutex m_buffMutex;
cCondVar m_fgCond, m_bgCond;
bool m_run, m_ready;
int *m_framebuff, m_deferedN, m_softCount;
//
void init();
bool clean();
struct mgDecode *done( eDecodeStatus status );
protected:
virtual void Action(void);
public:
mgSndfileDecoder( mgItemGd *item );
~mgSndfileDecoder();
virtual bool valid(void);
virtual bool start(void);
virtual bool stop(void);
virtual bool skip(int seconds, int avail, int rate);
virtual struct mgDecode *decode();
virtual mgPlayInfo *playInfo();
};
// ----------------------------------------------------------------
#endif //HAVE_SNDFILE
#endif //___DECODER_SND_H
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