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-rw-r--r--README21
1 files changed, 18 insertions, 3 deletions
diff --git a/README b/README
index 012a549..e1f0646 100644
--- a/README
+++ b/README
@@ -65,6 +65,11 @@ have it next to your vdr folder (e.g. as the DXR3 plugin needs it), you have
to compile with make FFMPEG_STATIC=1 plugins. Ffmpeg must then be present in a
folder (or symlink) called "ffmpeg".
+NOTE: Patching VDR is not needed if you are using a VDR version greater than
+1.3.7.
+
+Patching VDR:
+
NOTE: The next step is not needed if you use the variable color patch provided
below that!
@@ -75,13 +80,23 @@ line to 256. If you don't want 256 color support, you can skip this part.
#define MAXNUMCOLORS 256
+If you want an error free 256 color mode you will have to further modify VDR's
+source code using a patch from patches subdirectory. It fixes a bug of all VDR
+versions up to 1.3.3. I provide two versions of the patch:
+vdr-1.2.6-indexes.diff for a plain VDR installation and
+vdr-1.2.6-256-indexes.diff for a version that already has 256 color support.
+
+To apply this patch call
+ patch -p1 < PLUGINS/src/osdpip/patches/vdr-1.2.6-indexes.diff
+from VDR's source code directory.
+
If you want variable palette color mode you will have to further modify VDR's
source code using a patch from patches subdirectory. I provide two versions of
-the patch: vdr-1.2.6.diff for a plain VDR installation and vdr-1.2.6_256.diff
-for a version that already has 256 color support.
+the patch: vdr-1.2.6-palette.diff for a plain VDR installation and
+vdr-1.2.6-256-palette.diff for a version that already has 256 color support.
To apply this patch call
- patch -p1 < PLUGINS/src/osdpip/patches/vdr-1.2.6.diff
+ patch -p1 < PLUGINS/src/osdpip/patches/vdr-1.2.6-palette.diff
from VDR's source code directory.
Now, you have to re-build VDR and Plugins.