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#include "displaychannel.h"
cSDDisplayChannel::cSDDisplayChannel(cViewChannel *channelView, bool WithInfo) {
view = channelView;
ok = view->Init();
if (!ok)
esyslog("skindesigner: Error initiating displaychannel view - aborting");
}
cSDDisplayChannel::~cSDDisplayChannel() {
view->Close();
}
void cSDDisplayChannel::SetChannel(const cChannel *Channel, int Number) {
if (!ok)
return;
view->SetChannel(Channel, Number);
}
void cSDDisplayChannel::SetEvents(const cEvent *Present, const cEvent *Following) {
if (!ok)
return;
view->SetEvents(Present, Following);
}
void cSDDisplayChannel::SetMessage(eMessageType Type, const char *Text) {
if (!ok)
return;
view->SetMessage(Type, Text);
}
void cSDDisplayChannel::Flush(void) {
if (!ok)
return;
view->Flush(false);
}
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