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#ifndef __DISPLAYCHANNEL_H
#define __DISPLAYCHANNEL_H
#include <vdr/skins.h>
#include "config.h"
#include "coreengine/definitions.h"
#include "coreengine/viewdisplaychannel.h"
class cSDDisplayChannel : public cSkinDisplayChannel {
private:
cViewChannel *view;
bool ok;
public:
cSDDisplayChannel(cViewChannel *channelView, bool WithInfo);
virtual ~cSDDisplayChannel();
virtual void SetChannel(const cChannel *Channel, int Number);
virtual void SetEvents(const cEvent *Present, const cEvent *Following);
virtual void SetMessage(eMessageType Type, const char *Text);
virtual void Flush(void);
};
#endif //__DISPLAYCHANNEL_H
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