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#include "displaychannelviewelements.h"
cViewElementDevices::cViewElementDevices(cTemplateViewElement *tmplViewElement) : cViewElement(tmplViewElement) {
init = true;
}
void cViewElementDevices::Render(void) {
map < string, vector< map< string, string > > > deviceLoopTokens;
vector< map< string, string > > devices;
if (init)
InitDevices();
bool changed = SetDevices(init, &intTokens, &devices);
init = false;
if (!changed)
return;
deviceLoopTokens.insert(pair< string, vector< map< string, string > > >("devices", devices));
Clear();
Draw(&deviceLoopTokens);
}
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