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authorAndreas Mair <amair.sob@googlemail.com>2007-02-14 12:24:25 +0100
committerAndreas Mair <amair.sob@googlemail.com>2007-02-14 12:24:25 +0100
commit2ced4d35c533969fdb0ee6fa963a2fef26c50b79 (patch)
treeb49facd42724fda2ad7c294479373d8f0f08a527 /status.h
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2007-02-14: Version 0.0.1v0.0.1
- Initial release.
Diffstat (limited to 'status.h')
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+/*
+ * status.h: The 'EnigmaNG' VDR skin.
+ *
+ * See the README file for copyright information and how to reach the author.
+ *
+ */
+
+#ifndef __SKINENIGMA_STATUS_H
+#define __SKINENIGMA_STATUS_H
+
+#include "common.h"
+#include <vdr/status.h>
+
+extern const char *ReplayNames[7];
+
+struct tTimer : public cListObject {
+ time_t startTime;
+ time_t stopTime;
+ int startDay;
+ int channelNumber;
+ std::string channelName;
+ int priority;
+ bool isRecording;
+ std::string title;
+
+ tTimer(cTimer *timer): startTime(timer->StartTime()),
+ stopTime(timer->StopTime()),
+ startDay(timer->GetMDay(startTime)),
+ channelNumber(timer->Channel()->Number()),
+ channelName(timer->Channel()->Name()),
+ priority(timer->Priority()),
+ isRecording(timer->Recording()),
+ title(timer->File())
+ {}
+
+ virtual int Compare(const cListObject & listObj) const {
+ tTimer *e = (tTimer *) & listObj;
+ int r = startTime - e->startTime;
+ if (r == 0)
+ r = e->priority - priority;
+ return r;
+ }
+ };
+
+class cEnigmaStatus : public cStatus {
+public:
+ enum eReplayMode {
+ replayNone,
+ replayNormal,
+ replayMP3,
+ replayMPlayer,
+ replayDVD,
+ replayVCD,
+ replayImage,
+ };
+
+ void UpdateActiveTimers(void);
+ cList<tTimer> mTimers;
+
+private:
+ eReplayMode mReplayMode;
+ bool mReplayIsLoop;
+ bool mReplayIsShuffle;
+
+protected:
+ virtual void Replaying(const cControl * Control, const char *Name,
+ const char *FileName, bool On);
+ virtual void Recording(const cDevice * Device, const char *Name,
+ const char *FileName, bool On);
+ virtual void OsdClear(void);
+ virtual void OsdCurrentItem(const char *Text);
+ virtual void OsdItem(const char *Text, int Index);
+
+public:
+ cEnigmaStatus(void);
+
+ eReplayMode ReplayMode(void) const {
+ return mReplayMode;
+ }
+ const char* ReplayModeName(void) const {
+ return ReplayNames[mReplayMode];
+ }
+};
+
+extern cEnigmaStatus EnigmaStatus;
+
+#endif // __SKINENIGMA_STATUS_H